The lead designer and associate game director of Skull & Bones, Antoine Henry, left Ubisoft Singapore after working with Ubisoft for 15 years. This further reinforces the notion that this project started by Ubisoft in 2013 is truly cursed.
OnceLost Games, developers of The Wayward Realms, believe Starfield would have benefited from Daggerfall-like procedural generation of dungeons instead of just reusing premade ones.
Nightdive would "love to remaster" Deus Ex, among a few other games. How can we make this happen.
Behaviour Interactive is facing redundancies, with almost 100 people affected, mostly affected in Montreal.
Man this studio got hit with another round? it sucks there know for dead by daylight not saying that its a bad game because its not but because its from 2016 and this team has tossed a game out almost every year sense then but each game got worse and worse sales/notice.
meet your maker all done by them has 8 players playing on average via steam
https://en.wikipedia.org/wi...
https://steamdb.info/app/11...
https://www.youtube.com/wat...
Stuff like this looks like alot of work was done but so few sales this is what no doubt is causing all the layoffs.
January this year they laid off 45 people
https://www.gamesindustry.b...
95 is this week so this news is new
https://www.msn.com/en-us/m...
Just back to back waves of layoffs.
What curse?
I remember when this was announced several years ago. I thought then, "Looks fun! The type of pirate game that appeals to me when compared to Sea of Thieves. Can't wait to try it out in a year or maybe two TOPS!"
Beyond Good & Evil 2 is in development hell aswell. Its totally fallen off the radar, not seen a thing in years. Game was first shown at E3 2017
Ubisoft is just an ugly mess right now.
Ubisoft needs games with deeper mechanics. Their games are so simple there is little joy in beating them especially considering how long most of them are.