250°

Call of Duty: Warzone Developer Raven Software Plans Walkout Today

Following the firing of twelve QA testers, Raven Software team members plan a walkout in solidarity. The team shared a statement with details

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cogconnected.com
Fntastic892d ago

Raven Software made the great Soldier of Fortune series, these guys are great along with ID software.

RaidenBlack893d ago (Edited 893d ago )

Other than Brian and Steve Raffel, the core Raven devs are not there anymore.
Its just a shell of its former self. Human Head/Roundhouse Studios is the new Raven Software.
Pre-Activision, Raven was the like the sister studio to id Software.
If they could, Brian and Steve Raffel should just uncouple Raven from Activision and just go back to collabing with id like they used to under MS.
The originality they were famous for is being Suppressed by Kotick's company.

LucasRuinedChildhood893d ago (Edited 893d ago )

I remember years ago on KindaFunny, Andrea Renee said something like "EA need micro-transactions to pay workers so they can feed their families, and to invest in amazing new IP." It's really disgusting how disconnected a lot that sort of coverage was from reality. Greed is just greed.

COD makes $3 billion a year (more than Avatar and Endgame). Firing these employees is just taking advantage of a lack of workers protections to bag a small amount of extra profit. QA testers deserve job security as well. Something is wrong if a workplace has more turnover than a call centre.

This is a series that needs near constant QA between Warzone and new entries anyway. We're not talking about a studio that puts out a single player game every 5-10 years.

sourOG893d ago

Why were they fired? It didn’t say. “I was promised a raise but they fired me instead.” I mean that sucks but it happens. I’m sure the game industry is worse than most in that sense. What’s new I mean? If you are going to walk out for your friends jobs that’s on you but that’s all it is.

Given their recent atrocities they are in a perfect position to “restructure” in the guise of making a more inclusive environment. They are going to use this to cut fat for sure and bobby will be vengeful lol. Maybe these testers didn’t fit in the new structure. Maybe they brought a certain “frat boy culture” with them. They are going to run these dummies like Japanese corporations do. Just drain the life out of them lol. Maybe they will fire the walkouts too. I wouldn’t be surprised.

I just think what they are walking on is silly. The other shit was bearable but general layoffs cross a line lol? Defend your friends worth to your boss don’t go picket out front. In the case of activision you should have walked out and stayed out a long time ago.

dbcoops892d ago

"Why were they fired? It didn’t say."

"We are converting approximately 500 temporary workers to full-time employees in the coming months. Unfortunately, as part of this change, we also have notified 20 temporary workers across studios that their contracts would not be extended.”

Sounds like they were temp employees and Activision chose not to extend their contracts or offer them full time positions, it sucks but it happens a lot in many different industries.

sourOG892d ago

Why are they walking out because temp employees got let go. What am I missing?

dbcoops892d ago

I don't have all the answers for you dude all I can tell you is what the article mentions beyond that its pure speculation.

CanadianTurtle892d ago (Edited 892d ago )

I remember these guys were the development team behind Singularity, which was pretty much a poor man's Bioshock. These developers had potential, it's a shame it was squandered and the team was settled for being co-devs for CoD games. It's a damn shame, would've loved to see Singularity2 sometime.

They deserved better, glad to see them walking out.

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70°

There are no "thoughtful" ads in video games, EA

There are no thoughtful ads in Video Games, EA. Leave them be.

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videogamer.com
northpaws3h ago

I think the only type of games that can gets away with it would be sport games, having those sponsors ads on the side like on real life.

But don't put freaking Doritos ads in Star Wars or something, it breaks the immersion. If it is a pop-up ads, then big no.

Hofstaderman2h ago

EA can thoughtfully eff themselves.

Makersbreath21h ago

EA coming back for the crown of being perceived as the worst company in gaming.

230°

Bungie CTO Leaves Company After 14 Years, Joins Sony PlayStation

Bungie veteran and current CTO, Luis Villegas, has left the company after fourteen years and has joined Sony PlayStation as its new Head of Technology.

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thegamepost.com
Sonic188121h ago

"I feel incredibly lucky because as part of my new role I get to still work closely with my Bungie family."

New role and more pay and still can work closely with Bungie

18h ago
fr0sty6h ago

Yeah, he basically just got a big promotion within the same parent company.

18h ago
S2Killinit6h ago

Seems logical for him and probably for PlayStation

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140°

Square Enix Is Going Multiplatform; The Layoffs & Its Past Don't Inspire Confidence

After its latest games didn't meet sales targets, Square Enix is going multiplatform but the company's track record isn't convincing.

Scissorman20h ago

Square Enix been multiplatform for decades, a few exclusively-deals doesn't make them any less multiplatform.

fr0sty20h ago

Nor is selling their games on a console with only 25 million install base going to bring their sales to where they hope they will be... Unless they somehow manage to dumb down FF7 trilogy to work on switch, they aren't going to have much luck. They already released it on PC, after all.

anast9h ago

Where are you getting that number?

SegaSaturn66920h ago

It kind of does, giving preference to a certain platform by timed exclusivity. Console ports generally feel superior. Legend of mana PC port extremely broken

neutralgamer199219h ago

Sega

It doesn’t when square themselves didn’t want to fund the development of remake. It’s only after the success of the 1st they realized their mistake but now contract is signed. If it wasn’t for Sony there would be no FF7 remakes. Same goes for silent hill 2 with Konami. They don’t want to fund AAA budget. Companies like PlayStation and Nintendo get blamed when in reality they are saving some of these franchises

Remember sega didn’t want to fund bayonetta and epic games didn’t want to fund another gears of war. It’s easy to blame console makers but they are the ones taking the risk and paying huge upfront costs without seeing the final product. FF7 remake trilogy won’t be coming to Xbox now or in the future. PlayStation and PC is what square signed up for. Sony paid them more than they would make from Xbox sales.

ravens5220h ago

I just wonder when everyone is going to demand that the Square Enix exclusives with Nintendo come to PS and Xbox. Or it's just the PS exclusives that matter lol

phoenixwing20h ago(Edited 20h ago)

I'd love for the nintendo exclusives to come to pc or ps5. They'd actually be playable then.

neutralgamer199219h ago

Raven

Exactly and that’s where square enix does more exclusive than any other platform. Gaming is square has always been very unrealistic with their sales expectations. Remember when tomb raider reboot sold 7.5 million and square said it wasn’t enough. They need to spend less on development and have more realistic expectations from sales.

And those thinking games being not on Xbox makes a difference don’t understand we have a decade plus of data showing square enix games having less than 20% of their multiplatform sales on Xbox (final fantasy series) and Nintendo consoles aren’t strong enough to run any current games. Nintendo switch should be as strong as Xbox one x atleast but we all know that’s most likely won’t happen

RoadRacer18h ago

@raven

thing is, as neutral said in their comm, the switch isn't strong enough to run flagship SE games
i think what SE does is, it makes unique games for switch only so that it has something for that console too. Thats where all the "underlined sans" rpgs go to mostly

maybe things will change when Swtich 2 drops cuz that's gonna be as strong as ps4 afaik from the rumors flying around

TheGamingHounds19h ago

@Scissorman

Your point is valid enough but when the icon of this company is limited to one console in timed-exclusivity, it means the company has crossed the line. By some degree at least

All things aside, Square itself stated "aggressive multiplatform strategies" so we all know what it's talking about

Scissorman17h ago(Edited 17h ago)

Then the headline should read "Square To Drop Exclusively Deals in Pursuit of A Sweeping Multiplatform Strategy". I don't recall this argument when Square Enix released Bravely Default, Octopath Traveler, and Triangle Strategy on one platform. And even if FF is the icon, not all of its titles have gone to one platform. We're talking about three games, one of which is already on PC. Did Square suddenly go 'multiplatform' after it released subsequent Tomb Raider sequels on more than just the Xbox? It's just a silly way of putting it.

+ Show (1) more replyLast reply 9h ago
TheGamingHounds19h ago(Edited 19h ago)

SE needs to go all in optimization. Broken PC ports won't help its case, especially with big releases like mainline Final Fantasy

Asterphoenix19h ago

It's actually simple. What doesn't inspire confidence is Square allocating their budgets on the wrong projects such as Forspoken, Avengers, Babylons Fall and Foamstars.

Square has always been multiplatform since PS3/360 days which 80 % of their games are. People kick up a fuss over PS exclusivity but not Nintendo which has more exclusive projects console exclusive from Square.

FF16 has done ok but not enough to fix the blunders that the past mistakes Square has made with some of their projects. FF7 Rebirth is unclear we'll see a PC release for sure so it's hard to say so far not as good as they would of liked.

Then again unrealistic expectations. If it weren't for Sony these games would at least had another 2 years development time. So some people need to be realistic in that regard.

Scissorman17h ago(Edited 17h ago)

It's the blunders that set those expectations so high. If you remove those from the equation, I bet the sales numbers would be more than stellar. Square believes it's okay to release a pile of risky, middling, garbage because the big boys will ultimately subsidize the cost. Don't worry if Forspoken sells poorly, FF16 will surely sell 10 million copies to balance that right out. Oh wait, it only sold like 4 million. Well that's a disaster. Meanwhile games that sell 2 million units with comparable budgets are deemed successful.

thorstein11h ago

I would also add that FFXVI, which I loved has a hint to one of their biggest problems: the number 16.

It's a great franchise, but that's all they've become known for. Dragon Quest is my favorite all time series but it's like they don't know what to do outside of those two IPs.

Valve never makes trilogies. The idea is that they don't want to become stagnant. Gabe Newell hates the number 3.

I can't imagine their talent wouldn't want to try a new RPG.

RoadRacer18h ago

Square Enix just really need to revise its expectations. Maybe consider a change in strategy on dev end as well. Multiplat will help for sure but only good games that are marketed well will sell

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