20°

Genre Busters: Games That Defied Their Genres

Jacob Stutsman of Gamer 2.0 writes:

"If Doom and Wolfenstein did not show the world what a first person game could be, then they showed the world its most admirable traits. Edgy, intimate, claustrophobic, and immersive, they were simultaneously credited as the profligate end of western civilization and the beginning of a now familiar trope of violence and realism.

They were also biased, piercing the world like the narrator of a first person book who filters the events through his own experiences and personality. That is how I see the first person game: the player becomes the character, as such is the case in Stephen King's short story I Am the Doorway in which the alien of the story sees the world through eyes of a man."

Amadeo5630d ago

I definitely think that it's a little unfair to think that every game needs to be categorized and placed into a box. When you think like that, you immediately stifle creativity, which ultimately would lead us to playing cookie cutter games with gameplay mechanics adjusted here and there. Look what happened after Gears of War came out, a f**k ton of games with "the best cover system" came out. Stop following the leader and break out of the box!

CrashSpyro1235630d ago

Portal seems to fit this ideal really well since it was basically a puzzle-platforming game that was presented in a first-person viewpoint while giving you what seemed to be a gun, but was more of a tool to solve puzzles. The story and atmosphere really helped to make the whole game a cohesive experience where none of those pieces really felt out of place. Then there was Still Alive. :D

70°

A Matter Of Trust: What The Game Industry Should Do To Win Gamers Back

Skewed and Reviewed have written an Opinion Piece covering issues in the gaming industry, how current issues were issues years ago, and what can be done to help restore consumer trust.

anast2d ago

Nothing. It's up to the gamers to stop consuming content from companies that they don't agree with.

Garethvk1d 11h ago

How do you know if you agree with it or not unless you play it? Which without conventions forces gamers to rely on trailers. Perhaps Demos should be made more frequently. But companies need to do better as well.

anast1d 11h ago

Wait until release. Watch Gameplay. Exercise patience.

Garethvk1d 11h ago

But is that not what they have now? Tons of gameplay or are you talking about watching actual gamers play it versus the trailers and streams? The big issue is that some companies pay streamers and influencers and they create content but for me; that is hardly a fair, unbiased, and factual look at a game.

1nsomniac1d 15h ago

Get rid of the suits in the industry and job done!!

Garethvk1d 11h ago

They usually are attached to the money sadly. It would be nice to have gamers in charge but you have so much money invested that business people are needed. Hence the issue; you need people who know business but are also gamers who know have an eye to the community. It sounds simple in theory that if you give gamers quality games that they want to play; money will be made. But that is not always so.

60°

From The Last of Us to Baldur's Gate 3: The success of the Game Music Festival

Marie Dealessandri speaks to Borislav Slavov and Gustavo Santaolalla about “the new golden age of games music”.

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gamesindustry.biz
110°

Famous actor loves Helldivers 2 and wants to play General Brasch in movie adaptation

A famous actor from Starship Troopers has showered praise on Helldivers 2 and said he is open to the idea of playing General Brasch.

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videogamer.com
4d ago