190°

Harmonix is Joining the Epic Games Family

Harmonix, best known for their work on the Rock Band franchise, has announced that they're becoming a part of the Epic Games family.

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bosslevelgamer.com
-Foxtrot899d ago

"to create musical journeys and gameplay for Fortnite"

Really? Jesus...

Jin_Sakai899d ago

Honestly can’t wait until this game dies. Only then will Epic do something new.

Rachel_Alucard899d ago

I don't get how people complained that Valve never released any games for years as an argument when defending Epic, and here's Epic just constantly revolving around one game, producing nothing else and trying desperately to keep retention on it by having over the top crossovers to stay in the news and social media. At least Valve knows how to make games instead of lucky shots.

-Foxtrot899d ago

It will never die sadly

If I have to be super blunt...there's too many idiots who buy into it.

I shit you not, I have someone on Twitter, a "friend" if you will, constantly complaining about needing money for gas, electric and to basically live, then when something Fortnite related comes out he then asks for money to buy the next Fortnite skins/pack. I mean who the f*** does that? "I need money to survive but if someone Fortnite related comes out I'll buy that instead rather than saving the left over money". The developers of this game must be laughing themselves all away to the bank.

I just think it's amazing how most of us as kids jumped from game to game, a variety of genres and experiences while today it's literally just COD, Fortnite, Fifa etc.

XbladeTeddy899d ago (Edited 899d ago )

@Rachel: How have Epic had lucky shots? You don't create a great game by being lucky you create them by being talented. I don't care for Fortnite, not my kind of game, but talent is talent. They made great games before Fortnite too you know.

MadLad899d ago

@Rachel

As someone who is far from a fan of Epic anymore ... was Gears, Unreal, and Unreal Tournament nothing more than lucky shots as well?

Rachel_Alucard899d ago (Edited 899d ago )

@Ted
@Xblade

They had almost 8 years of failures after Gears 3. They had failed to gauge any interest in IPs like Paragon and that Unreal Alpha they barely touched. Finally released Fortnite, but then they spent 3 months making a copy of a popular game at the time which was PUBG that everyone wanted to play. The problem was Pubg required expensive PC hardware and it was $30. But here comes fortnite with a free 2 play version, and all on console. It was the perfect chance to eat up what PUBG failed to do. They just got a lucky chance and seized it, that's it. It's no wonder they immediately canceled all their current projects including pushing STW off the focus over time to push their BR mode the game wasn't originally designed around. There entire company is built up all around Fortnite, but rather then make new games that bring in that same revenue, they would rather just buy up other companies and market share because I believe Tim doesn't trust his companies ability to produce another hit like Fortnite. If they are so talented then why do they not trust themselves to make new games with that great talent? At least Valve tries developing new games even with Steam protecting their revenue.

+ Show (2) more repliesLast reply 899d ago
porkChop899d ago

Oh ffs. Here I was hoping we'd get a new rhythm IP, but nope, just more Fortnite.

Ausbo899d ago

Fortnite support studio. Unbelievable

BlaqMagiq1899d ago

Which means we will never get a Rock Band 5. Sigh.

TheColbertinator899d ago

Too bad they won't produce new instruments

Show all comments (16)
90°

Prey Mooncrash by Arkane Austin still stands as one of the most exciting roguelike experiments ever

With Arkane Austin shutting its doors this week, it's a good time to reflect on one the most innovative roguelike-inspired triple-A experiences of recent years.

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rogueliker.com
RaidenBlack23h ago

which inspired the Deathloop idea

1nsomniac20h ago

I’ve got it, never played it. Prey is a game I really wanted to like and it’s a game I really should have liked, everything about it is right up my street. But I just don’t know what it was but I just couldn’t stick with it.

150°

PlayStation Funded Deviation Games Was Working On Two Projects For PC & PS5

PlayStation funded Deviation Games had been working on two projects for PC and PS5 prior to being shut down.

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twistedvoxel.com
xHeavYx20h ago

How is it cool that a developer working in 2 projects were shut down?

Jingsing20h ago

He is being sarcastic because this is clearly another battle for N4G propaganda news article to try and filter out the bad Microsoft articles. It is ancient news.

XiNatsuDragnel20h ago

@jingsing
Exactly mate I just wanted to be sarcastic.

shinoff218319h ago

We went over this month's ago. Great timing though considering all things going on these last few days.

Shts cute

RNTody17h ago(Edited 17h ago)

This is the Microsoft defense force. They can't spin the current bad press in any coherent way, so all they can do is normalise the idea of studio shutdowns so that what Microsoft is doing seems completely normal as opposed to shambolic and a direct effect of bad decisions for the gaming industry. But hey, it's a cute attempt indeed.

Wake me up when Sony axes Housemarque after Returnal.

Then we'll talk.

RNTody5h ago(Edited 5h ago)

If you don't know your facts, Tacoboto, maybe don't stand up to the podium. Deviation Games closing is a story from MONTHS ago:

https://www.ign.com/article...

All this article is, is some little clarity on what they were working on.

Lay offs happen. Games fail. Shutdowns happen. They're sad. But it's life. Even Naughty Dog endured it with The Last of Us Online. It hardly points to an industry collapse. The industry isn't imploding, it's going through a transitional period where big brand publishers are facing the reality that bloated budgets, GAAS, five different subscription services, unrealistic sales expectations and budgets, gamers playing habits, poor quality and incomplete games, mismanagement of studios and excessively delayed development times etc. are real problems affecting triple A development. If the industry was imploding, we'd be hearing that God of War Ragnarok was the best selling game in PlayStation history but it's a commercial failure and the studio needs to be downsized. We'd be hearing that Forza didn't turn a profit. That Nintendo can't sustain new Marios and Zeldas. That game and console sales are at record lows.

Deviation Games closing, for whatever reasons they did, is NOT the same as the utterly abnormal and shambolic situation of Hi Fi Rush, where the game and its studio were a massive success but were closed as a casualty of Microsoft's acquisitions and the need to recoup those costs and cease risky investment in new IP or niche studios that don't sell millions.

My cynicism at this story is because there is an emerging opinion like yours that the industry is falling apart, and it's going to lead to the terrible opinion that games need to be more expensive or have more monetisation options to be sustainable.

Yet, who are the ones responsible? The losers like Microsoft, Warner Bros, EA etc. But because lay offs are happening we feel the need to lump all in the same basket and call a crisis. Gaming has been growing for a very long time, but it cannot grow indefinitely, the market is at a point where it's adapting to new trends like mobile and handheld gaming making a return and subscription services and consumer buying habits changing.

Yet publishers still make Suicide Squad Kill the Justice League, watch it burn and fail and then say sales are "disappointing" and triple A games are unsustainable.

Michiel19891h ago

the desperation of making your favorite company look better by comparing it to garbage, if that's what keeps you asleep at night, good for you, doesn't change the fact that Sony also axes studios. Every negative thing Sony does gets swept under the rug cause boogieman xbox and it's pathetic. Everytime the sony camp says: we don't want gamepass it's bad for the industry because we wanna pay more, but when Sony shuts down a studio, which is also detrimental to the gaming industry, it's all cool.

RNTody1h ago(Edited 1h ago)

@Michiel1989 Um, yes Sony does? What's your point? They're a large corporate business and not our best pals. Take Days Gone. It sold five or so million copies, but it took six years to make and had mixed critical reception and Sony wasn't confident that a sequel was worth the investment. I EXPECT decisions like this in business. But you also have to respect that Sony funds and supports games like Days Gone and Dreams or Death Stranding or Ghosts of Tsushima or Helldivers 2 in this era, and invests in risky new IP.

If you've been alive for longer than five minutes you'd have seen Sony come under fire for Stellar Blade's backtracking on censorship, the Helldivers 2 fiasco, the silence on their first party studios. Their practices get attacked, but they have a loyal fanbase because they DELIVER WHAT THE FANBASE WANTS. Which is quality new games, passionate creativity and console innovations each generation. They haven't done this for a couple of months, they've done this for over 20 years since the PS1 era. Take Nintendo. People constantly criticise their practices, but they know their audience so well and cater to them in the gaming space and with innovative consoles.

But the issue I have is lumping ordinary business happenings like studio departures, or studio closures or layoffs, with the astronomically different scenarios of Hi Fi Rush, which is the death of a great studio that made an awesome game for no other reason than Microsoft's hubris and Game Pass canabalising sales, and Suicide Squad: Kill the Justice League, where Warner Bros and Rocksteady did everything in their power to destroy their own success and bloat the development time and disrespect their fans, and then cried that the game didn't sell. I'm sure Rocksteady will have layoffs now.

Shutting down a studio isn't detrimental to the industry on its own. Context matters. Sometimes it's necessary because at the end of the day making money is essential if we want to keep enjoying our hobby. I will have a big problem if Sony shut down Sucker Punch after Ghosts of Tsushima, or declared Spider-Man 2 a commercial failure despite being the best selling PlayStation game in history, or any of the other hyper alarming things that point to terrible management and anti-industry.

Let's be clear here. If Sony was like Microsoft or Warner Bros, I'd have ditched them ages ago and kept to my gaming PC. And yet, Sony delivers the games I want. So why shouldn't I support their developers?

Tacoboto16h ago

The industry is imploding and you people are obsessing over everything revolving around Microsoft.

Microsoft spent like 100bn on studios and all that proved is that the industry will *never* revolve around them.

Stop your obsession. Xbox is falling apart. EA is ushering in AI. Sony is restricting game sales to a few dozen countries. Square can't manage poop going down a clockwise toilet. Switch 2 is as close today as it was in 2020.

There are bigger things to worry about than "How can I spin this to be about Microsoft?" especially when now you're deflecting the first place platform maker's problems to still be related to those of a platform that hasn't been relevant in a positive light since 2021.

Traecy18h ago

LOL! No comparison when it comes down to the big picture.

notachance18h ago(Edited 18h ago)

sh*ts so bad at MS the paid shill had to dug up old news just to find something to distract people lmao

110°

Konami Marks New Record With 70% Profit Increase Driven by Games

Silent Hill and Metal Gear Solid publisher Konami has reported record profits this year, driven largely by its video games and amusements.

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techraptor.net
CS723h ago

Interesting that Konami is releasing nothing of note and still enjoying high profits. I guess this is the allure to companies.

VenomUK21h ago

It was probably due to the half-hearted release of the Metal Gear Solid Collection v1.

Imagine the extra sales Konami could’ve made if it had put some effort into it.

SimpleDad23h ago

Of course, they rereleased MGS series on modern platforms. Thank You Mr. Kojima.

shinoff218319h ago

Suikoden 1 and 2 remasters any day now wtf konami