GamerLimit: "Far Cry 2 may be a lot of things, but it sure isn't a stress relief. Finishing the whole game is quite and engaging experience and will take well up to 3 days even for the more skilled. This is not a 6-7 hour shooting experience.
The beginning of the game brings up a few files from which you have to choose a look that matches you, but you'll find out that if you aren't above 40 or Jackie Chan none will probably have your look. Not that it matters really since you won't be seeing your face in the entire game anyway. The only difference it will make is which of the supermodel/martial artists will be your best friend. The real game's beginning starts you off in a car where all you have to do for what it seems to be half an hour is look around, while the driver says things you probably don't care about. You do find out that your mission is to kill a weapon merchant called the Jackal, but a series of events leads to you waking up with the Jackal in the same room and while he has a gun an a machete and you've got malaria. He lets you live and soon you're forced to go into the open and receive a million bullets before collapsing and being dragged to your new "boss"."
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2 and 3, pretty much the only ones i really enjoyed. 1 was amazing for the time but aged quite poorly. 4 has the elephant gun, all i can praise from any entry after 3 lol
Ummmm 3 than stop.
Okay maybe two as well. But yeah probably 3 and then move on.
Far Cry 2. People constantly rant about games now being too easy, holding your hand, having too many unnecessary RPG-lite leveling features, etc. People specifically complain about open world games being too focused on tons of collectibles and "checkmarks" that just waste time.
Far Cry 2 is an answer to all of those complaints. It was made by Ubisoft before they fell into all the traps discussed above (and before they started inserting towers into their games to defog the map). It has respawning enemies, weapons that degrade, and the collectible diamonds are very useful in the game (which you find in a similar way to the way you find shrines in BOTW with a radar system). The map you have is an in game item you pull out while playing, not a pause menu that is unnecessarily detailed. Also the enemy AI and physics are much better than later entries in the series.
It has a mixed reputation because people at the time said it was too hard, the weapon degradation was annoying, and then respawning enemies were annoying. FC2 came out in 2008, so this was before games like Dark Souls and BOTW had come out and made it cool to like these types of features.
GF365: "There are some games with extraordinary visuals that impress us to this day. Here are old games with outstanding graphics."
I always thought the first 3 Gears of War games looked great and still hold up for today.
Far Cry 2 was awesome. In addition to having demonstrably better physics and AI than later games in the series, it had a lot of design decisions that, criticized at the time, have since been praised in games like BOTW and Dark Souls.
It might not be super amazing by today's standard but I thought Mgs3 looked really good
The Far Cry series’ best game – not Far Cry 6 – just got more brutal and realistic thanks a mod than revamps and remakes the classic Ubisoft open-world FPS
Far Cry 2 where your guns never ever jammed until you got into a gunfight is their best? I disagree.
Far Cry 2 may certainly not be the most "fun" game in the series but from a narrative standpoint it definitely is the most interesting of the bunch. FC2 couldn't be further away from the pointless fragfests that the following episodes turned out to be.