John Breeden writes:
"When the original Farcry came out, most people were amazed at the quality of the graphics, myself included. I know I was supposed to be shooting the mercenaries but I just wanted to walk around their sandy beaches and swim in the cool blue water. Today, even though we are more used to high levels of eye candy, Farcry still holds its own in terms of graphical quality. Farcry 2 follows this tradition, though amazing graphics are pretty much par for the course these days, so the game doesn't stand out quite so much.
The original game had a pretty good storyline. You were basically a normal guy, a charter boat captain, who gets caught on an island in the Pacific being chased by mercenaries amid the lush foliage, the ruins of a World War II Japanese garrison, and some modern buildings that look like they were constructed by a James Bond-like agency of super villains. And then of course there were the stupid monsters. The game was great, but everyone hated the monsters, which could leap 50-feet and kill you in one or two swipes. They also could absorb way too many bullets before going down.
Thankfully, Farcry 2 has nothing to do with mutants. In fact, it takes place on a different continent. You play a mercenary and can even pick what you look like and your background, though I don't see how this actually affects the game at all. I'm not sure why the choices are even there other than perhaps to have some multiplayer skins."
If you’re new to this long-running franchise, we’ve got you covered.
2 and 3, pretty much the only ones i really enjoyed. 1 was amazing for the time but aged quite poorly. 4 has the elephant gun, all i can praise from any entry after 3 lol
Ummmm 3 than stop.
Okay maybe two as well. But yeah probably 3 and then move on.
Far Cry 2. People constantly rant about games now being too easy, holding your hand, having too many unnecessary RPG-lite leveling features, etc. People specifically complain about open world games being too focused on tons of collectibles and "checkmarks" that just waste time.
Far Cry 2 is an answer to all of those complaints. It was made by Ubisoft before they fell into all the traps discussed above (and before they started inserting towers into their games to defog the map). It has respawning enemies, weapons that degrade, and the collectible diamonds are very useful in the game (which you find in a similar way to the way you find shrines in BOTW with a radar system). The map you have is an in game item you pull out while playing, not a pause menu that is unnecessarily detailed. Also the enemy AI and physics are much better than later entries in the series.
It has a mixed reputation because people at the time said it was too hard, the weapon degradation was annoying, and then respawning enemies were annoying. FC2 came out in 2008, so this was before games like Dark Souls and BOTW had come out and made it cool to like these types of features.
GF365: "There are some games with extraordinary visuals that impress us to this day. Here are old games with outstanding graphics."
I always thought the first 3 Gears of War games looked great and still hold up for today.
Far Cry 2 was awesome. In addition to having demonstrably better physics and AI than later games in the series, it had a lot of design decisions that, criticized at the time, have since been praised in games like BOTW and Dark Souls.
It might not be super amazing by today's standard but I thought Mgs3 looked really good
The Far Cry series’ best game – not Far Cry 6 – just got more brutal and realistic thanks a mod than revamps and remakes the classic Ubisoft open-world FPS
Far Cry 2 where your guns never ever jammed until you got into a gunfight is their best? I disagree.
Far Cry 2 may certainly not be the most "fun" game in the series but from a narrative standpoint it definitely is the most interesting of the bunch. FC2 couldn't be further away from the pointless fragfests that the following episodes turned out to be.