For former MercurySteam employees that worked less than 25% of the time (a year or less) on Metroid Dread, they apparently aren't receiving credit for their work.
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Kinda bs
Kinda bad on the company to not recognize everyone who was involved with the development. Look at some movies credits. Sometimes they credit the dogs of the workers. Zero excuse here.
Well that's BS, dont see why, it's just text.
Imagine throwing 80-hour workweeks or more on these projects & these assholes pull this, disgusting trash.
End credits aside, I truly appreciate everyone's contributed efforts on game development.
Well, I worked for a company which didn't put me in the credits because I left 2 months before release, after almost 3 years of work. Date was moved three times and I was sooo sick of it that I said 'I'm not doing this anymore' and quit.