280°

Why Rockstar Games Hasn't Made Single-Player DLC for GTA 5 or Red Dead Redemption 2

GTA 5 and Red Dead Redemption 2's online offerings are massive successes, making it unlikely for Rockstar Games to go back to singleplayer DLC.

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gamerant.com
Hofstaderman971d ago (Edited 971d ago )

Didnt bother to read the article. My guess would be because the online multi-player is very popular and the base game has been released on three generations of consoles and still sells well? This refers to GTA V

Phoenix76971d ago

Yep, your absolutely right.
It takes this article 6 full paragraphs to come to the same answer.

myfathersbastard971d ago

Yeah that is exactly why. But it still makes no sense to me. R* was known for putting out some of the most compelling expansions of the time with Undead Nightmare, the ballad of gay Tony and lost and damned.
It really seems like leaving money on the table so to speak. Like I don’t play the online for eith RDR or GTA. But I would 100% buy some single player DLC for both. And I’m sure a large part of the community is the same way. It’s not going to take away from the people who like the online modes so I’m not sure why not just make the DLC to get the single player people back. I haven’t touched GTA5 in a few years so wouldn’t it be better to give people like me a reason to actually come back and maybe even buy the next gen version AGAIN for it. Seems like a waste to me.

roadkillers970d ago

If Rockstar is like any other corporation, they run a cost-reward analysis. If their cost is relativity low have employees do one thing and reward is high, this is what they will op for.

Ex: The cost reward ratio for maintaining GTA5 is low while the reward is high. Creating a GTA5 expansion would probably be medium cost and high reward. It takes many more departments to be involved in a large expansion release vs small incremental updates.

jivah970d ago

Makes no sense to you? Must be poor. They run a basic maintenance budget for an old ass game that continues to rake in billions. Versus spending hundreds of millions on making new content... and it doesnt make sense to you?

myfathersbastard970d ago

@jivah

“Must be poor” lol
And you must be delusional if you think DLC would cost hundreds of millions to make. They aren’t creating a new game. Just re using assets and maybe 20mill max creating some new storyline stuff. Plus pretty much everyone who bought RDR2 and GTA5 would buy into the DLC packs. Plus create new interest in the next gen version. There’s not a chance in hell they wouldn’t make massive profit on any expansions released.

PS-Gamer-1986970d ago (Edited 970d ago )

" I haven’t touched GTA5 in a few years so wouldn’t it be better to give people like me a reason to actually come back and maybe even buy the next gen version AGAIN for it. "

Same for me. They could add whatever to gta online, give billions ingame cash and i still wouldn't touch it anymore. An expansion on the other hand, i would buy in a heartbeat.

Unfortunately i believe there would be millions and millions who would take a break for a few day or weaks from online, to play the expansion which would result in losses because people wouldnt buy these stupid shark cards during those days

+ Show (1) more replyLast reply 970d ago
dbcoops971d ago

So long as people keep paying for the online stuff Rockstar doesn't have much incentive to do anything else really.

Dirty_Lemons971d ago

Shame because Undead Nightmare was one of the best DLC I ever played.

porkChop971d ago

UN was great, as was TBoGT.

myfathersbastard971d ago

How did you get downvotes? Undead Nightmare and The Ballad of Gay Tony were both fantastic. I really liked The Lost and The Damned as well.

porkChop971d ago

Red Dead Online is not a massive success. There's a reason they had stopped advertising GTA Online for a while and started pushing RDO super hard. There's a reason you can buy RDO standalone but not GTA Online. RDO has players, but it never really took off like GTA Online did.

When RDO first came out it was fun, but really difficult to earn any money, and everything was like 100x more expensive than in the SP. When players complained, Rockstar said they wanted the game to be fun for the community so they would listen to the feedback and rework the in-game economy.

Rockstar reworked the economy alright, they made it significantly *harder* to earn any money and slashed the sell values of everything. Since then they've continuously cut the values of the animals people were hunting and even made them less likely to spawn. For months they removed a ton of animal spawns entirely and said it was a "bug". They've tried to stranglehold the community and force them to buy currency.

That's why RDO never took off. Everything people don't like about GTA Online is 10x worse in RDO. Aside from hardware constraints, that's another big reason why Rockstar is so focused on GTA Online now and aren't in a rush to release GTA VI yet. They know they can't abuse the community, and they know they won't be able to replicate GTA Online's success.

anast971d ago

I agree. RDO was fun at first, but grinding for week just to change the color of a trigger on one gun is absurd. They also stop making the small one shot stories and pushed PvP Fortnite with cowboys.

jBlakeeper971d ago

Exactly! GTA Online is still doing extremely well and releasing a new entry could cut into the sales and take players away from GTA online. People will also be expecting some kind of update to the online mode and that is easier said than done considering Rockstar’s unwillingness to mess with the GTA online formula.

MadLad971d ago

Because jackasses will pay hundreds of dollars buying easily made assets for their online components.

Muigi971d ago (Edited 971d ago )

Sounds like any MMO.

MadLad971d ago

Eh.

Many MMOs thrive off of subscriptions or expansion releases.

When talking about what were always primarily single player experiences, and then the popularity of the MP component sees games like GTA 5 releasing over 3 generations with not 1 expansion pack, that's the issue.

Has me worried if when, finally, GTA 6 releases, they actually even put the same amount of effort into the actual campaign as they have in the past.

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250°

Take-Two CEO Doesn’t Think AI Will Reduce Employment or Dev Costs; “Stupidest Thing” He’s Heard

Take-Two CEO Strauss Zelnick doesn't think AI will reduce employment or lower development costs, and calls it "stupidest thing" he's ever heard.

lodossrage1d 2h ago (Edited 1d 2h ago )

They already have AI trained to do coding.......

How he thinks it's stupid is beyond me, Especially since we see it happening in real time.

CS723h ago

Company A has 300 employees and lays of 200 to replace them with AI to release the same quality game.

Company B has 300 employees and keeps all 300 but instead uses AI to release a game with dramatically larger scale, scope, complexity, short dev cycle etc.

Company B would release a dramatically better product by using humans + AI and consumers would buy the better game.

I actually agree with this concept.

Huey_My_D_Long23h ago(Edited 23h ago)

This is key facet. Its how the AI is used. It's actually is impressive as is and really would make an amazing addition to alot of people in their jobs, not just tech. It also has the potential for businesses to use to lay off large amounts of people, as much as they could to save money on labor. I hope too many companies don't go with the latter. But since usually companies are worried about bottom line over people...we will see some try and hopefully fail. But yeah, if its to help workers like in your company B scenario I'm totally down...Just scared Company A may be too enticing to some ceos and businesses.

Darkegg23h ago

Value of AI and value of humans will both be increased with human-AI complex. Each, by themselves, will not be independently better than the other. Whether AI will ever be independent from humans is the fear question of humans, ironically because of our doing. At this stage, most of the doing is because of humans, not because of AI. AI is doing exactly that by our design, until we have failed ourselves with an AI development that went awry. The biggest take is that humans have only ourselves to blame when things become wrong, and we have to decide what is the ultimate goal with AI we want to accomplish. It would take a person with high morals and high ethics to make right of AI. I would not want businessman to decide what AI should do or what capabilities it can have. AI should be in the hands of people with high moral fiber, or those operating on love, kindness, and compassion.

BlackOni22h ago

AI is SUPPOSED to be used as a tool, not a replacement. It's designed to do two important things artists can take advantage of immediately.

- Make the ideation/reference imaging process much quicker and easier (basically using it as a google search)
- Make mundane and time consuming tasks faster and easier so more time is spent on creation.

Unfortunately, what many have done is used it as a way to replace rather than supplement.

Einhander197219h ago(Edited 19h ago)

CS7

In the ideal world yes.

In the real world where companies have shown little desire to innovate and spent every effort to maximize profits the end result will be the same quality games (if were lucky) made by less people and more AI.

Company Real World: Fires 200 people and makes the same game cheaper using AI and the executives get record bonuses.

Edit:

Lets look at history, specifically auto manufacturing.

In the 70's and 80's the auto unions tried to oppose automation of jobs (robots) stating that they would take peoples jobs. And the people in charge who wanted to make more money said the exact same types of things that are being said about AI. But we can look at history and see that countless types of jobs were in fact replaced by automation, that was of course even compounded upon by computers.

The net effect was that the rich got richer less jobs were needed so wages were forced down by competition for the jobs that were left.

hombreacabado1h ago

that concept works in the initial beginning phase of AI but once AI learns and surpasses the knowledge and coding expertise of even the best human employee than this CEO will no longer need competent humans in that line of work.

+ Show (3) more repliesLast reply 1h ago
Number1TailzFan23h ago

You can already make your own SFX with text prompts now as well, of course it will lower development cost and time

1Victor23h ago(Edited 23h ago)

WARNING WARNING ‼️ SARCASM AHEAD
Sure Strauss and robots didn’t take jobs from car factories.
Edit:Sad thing is he believes it and unfortunately he won’t be replaced for a long time by AI

senorfartcushion22h ago(Edited 22h ago)

He doesn't, he's just lying. These people lay people off so they can get bonuses. If AI takes jobs, their bonus goes bigger and the workforce goes smaller.

porkChop20h ago

Because he sees AI as a tool to aid development. He wants to use AI to help make bigger and better games in the same timeframe. Other CEOs want to replace devs with AI to cut costs and make lifeless games faster for a quick buck. Strauss has the right idea, this is how AI should be used. To extend and expand the capabilities of devs.

neutralgamer199232m ago

There will be few companies who will go overboard and try to replace their employees with AI tech. The ones that will make the most money will be the ones that utilize ai, along with their employee talent, to make the best product possible

AI could handle some of the most time consuming processes. To expediate the development, so in return, costing the publisher's last money end time.

+ Show (3) more repliesLast reply 32m ago
jambola1d 1h ago

Ceo says stupid thing
Part 5837384

Zeref1d ago (Edited 1d ago )

I think maybe sometimes we give people in these positions too much credit when it comes to intelligence.

DarXyde4h ago

I think you mean candor, not intelligence.

If you take him to mean what he's saying at face value, sure.

I don't. And I think he's clearly lying.

romulus231d ago

As long as it doesn't effect his inflated executive salary or his ridiculous bonuses I'm sure he's fine with it.

RNTody23h ago

Hahaha yeah trust the CEO suit over the actual developers making the games. Good one.

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200°

Sony shares big new PS Plus stat, but not the one we want to see

PlayStation Plus has improved the split of PS4 and PS5 players on its priciest tiers, but Sony continues to hide total subscriber numbers.

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theloadout.com
mandf2d ago

lol acting like it’s equivalent to ms numbers

Mr Logic2d ago

Uh...They're definitely not equivalent.

"Microsoft’s Xbox Game Pass service now has 34 million subscribers."

"the total number of PS Plus subscribers across all tiers was 47.4 million"

darthv722d ago (Edited 2d ago )

That PSN number seems like it should be much higher... especially when you consider that PS4 alone has a sell through of over 117m. To not even be at least half that is rather interesting.

To the XB side, having 34m to an install base of roughly 50m (XBO sell through) or even 85m (360 sell through) is a greater percentage of unit to member ratio than PSN.

bloop2d ago

That's not the "gotcha" you think it is Darth.

darthv722d ago

^^it's not supposed to be bloop.... it's just an interesting observation.

Einhander19722d ago

darthv72

"That PSN number seems like it should be much higher... especially when you consider that PS4 alone has a sell through of over 117m. To not even be at least half that is rather interesting.

To the XB side, having 34m to an install base of roughly 50m (XBO sell through) or even 85m (360 sell through) is a greater percentage of unit to member ratio than PSN."

Have you ever heard of a PC before? I hear they are pretty popular.

fr0sty2d ago

MS started lumping gold subscribers in with those GP numbers... keep in mind.

+ Show (2) more repliesLast reply 2d ago
shinoff21832d ago (Edited 2d ago )

What. Definitely more os plus subscribers but that makes sense due to actual console sales

Darth the difference between the bases are huge your right but you gotta think. Ps players buy more games, where as the Xbox base relies on gamepass for their gaming. So it makes perfect sense

darthv722d ago (Edited 2d ago )

What makes perfect sense though? You say PS players buy more games... so then logically there should be more PS+ subscribers given the increased number of online multiplayer games in the PS4 generation alone. The PS4 was the first time that + was required for online play much like Gold was for 360 users.

Keep in mind we are talking subscribers, not simply XB/PS users. I assume you meant to say offline single player games, which is most likely true as well. That gen also saw a significant increase in games with an online component comparted to the previous gen.

victorMaje2d ago

I for one will be going back to essential at the next renewal. When I feel a game is good & right up my alley, I’ll check trusted reviews & just buy it.

jznrpg2d ago (Edited 2d ago )

I have the top tier until 2028 as they gave me a massive discount for all the years I had left but I’ll most likely go to essential as well. I buy my games but my kids do use the service occasionally. They do prefer to own their games as well since any game can leave the rental service at some point and they don’t like that idea. They mostly use it to demo games then ask me to buy games if they really like it.

RedDevils2d ago

For me, I will cancel it all together but unfortunately I still have it till 2030 lol

meganick2d ago

I would like to see Sony add a fourth tier of PS Plus for people who just want to be able to play games online without any of the perks like monthly games, store discounts, or anything like that, and it should cost $20 annually, $30 maximum. There’s no way I’m paying $80 just to play games online. Even the original $60 fee was too much, and I would often wait for sales to re-up my subscription.

P_Bomb2d ago (Edited 2d ago )

Essential is too expensive, I agree. We’ve got one Essential and one Premium sub. Dropping the Premium when it expires.

gamerz2d ago

Just let my subscription lapse for the first time since 2010. Will sub again every now and then for a month or so to access my old ps+ games but for me it's the end of an era.

DivineHand1252d ago

Let those numbers continue to drop because it is now too expensive. $80 per year just to play online. I noticed they didn't offer any discounts on the subscription or controllers during this year's days of play for the first time in many years and they will feel it when people choose not to renew.

My subscription will lapse next month and it will stay that way until further notice.

KevtheDuff2d ago

There were savings on subs and controllers here in the UK? I bought a controller yesterday in the sale..
It would be weird if those deals were not in other territories too?

160°

Silent Hill Transmission Livestream

Konami has announced that a Silent Hill Transmission will take place on Thursday, May 30, at 4pm PT/7pm ET that will reveal game updates, a "deeper look at the film," and new merch. Join us at IGN to find out what's next for this beloved franchise.

RaidenBlack3d ago

Hope SH2 gets more polish before release.

P_Bomb3d ago

I’m not paying $94 CAD for what they’ve shown me. Looks rough as sin.

Fishy Fingers3d ago

Ive seen better lip syncing during a Punch and Judy show

Sonic18813d ago (Edited 3d ago )

This looks terrible. Capcom should have done the remake 😂 The animations and gameplay looks stiff.

-Foxtrot3d ago (Edited 3d ago )

Okay. I was saying before in another article how SH2 looked better than the last trailer, which is true but damn this looks rough as hell.

I wanted RE4 / Dead Space remake quality

Sonic18813d ago (Edited 3d ago )

I wouldn't buy it for $70 dollars. Maybe when it's on sale.

-Foxtrot3d ago

Yeah full price, deluxe editions, Konami are f***** tripping here.

CrimsonWing693d ago

The characters look terrible to me… like it’s distracting.

repsahj3d ago

I will give this game a chance!!! let's go!

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