310°

PS3's Oblivion to fully utilize CELL processor.

A new IGN preview of The Elder Scrolls IV: Oblivion reveals that the PS3 version of the game has been optimized to take advantage of the Cell processor and hardware that the system offers.

"The PS3 version of Oblivion isn't a simple port of the game either, although players who have picked up the 360 version will be very familiar with the control scheme. For one thing, the PS3 version has been optimized to take advantage of the Cell processor and hardware that the system offers. As a result, the game runs a lot faster than the 360 build. Entering dungeons or buildings results in a load of 3-5 seconds, compared to the 7-10 seconds or longer for the 360 version of the game. Similarly, the amount of framerate drops or hitches that cropped up in the wilderness as you accessed a new area on the 360 have been substantially reduced on the PS3 version. There is a plan to completely eradicate these issues as the game nears release, as well as fixing a number of bugs that were present in the other builds. Kiss the item duplication glitch goodbye.

Visual textures are much sharper in the PS3 version of the game.

The visual presentation of Oblivion has also been significantly enhanced. While it was a beautiful title on the 360, far off environmental details often displayed low resolution textures. This has been fixed with new shaders dedicated to rendering the foreground cleanly with sharper details, so rocky landscapes now have craggy appearances instead of smooth, non-distinct surfaces. While there is still a fair amount of pop-in that occurs (which can't be helped due to the size of the world), the draw distance is farther than the 360 version. As a result, screens from the PS3 version should approach those from high end PCs running Oblivion, which is an impressive feat. We'll have more on Oblivion soon, but for now, check out these new screens."

funkybudda6301d ago

this is how a developer should do it when it comes to porting games, unlike EA/Ubisoft crap.

Arkham6301d ago

To be fair, games like Call of Duty 3 were created on old dev kits -- they only had their final devkit well into September, far too late for the devs to take advantage of it.

Hopefully the next few months will give us some games that were able to capitalise on the newer tools.

ASTAROTH6301d ago

To me its amazing that this game may look at least as good as the 360 version. If it end up looking better I really going to praise Bethseda's work. If this game, who is one of the best looking 360 games beated only by Gears, is being ported good for the PS3 this prove a lot of things fans. This prove that the PS3 is more than the devs have made it look. Its more than even SONYs internal devs may think. Maybe with some more enthusiasm by the devs part PS3 games may start to have an edge on 360 games. What really hurst me more is that this game. A game that is far more bigger and better looking than games like COD3, THP8, RR7, SONIC, FEAR and others to name a few, is looking better than the 360 game. Something that I really dont even believe until I play it, but if reports are truth we will be amazed. So who we are going to blame...DEVELOPERS of course. For only wanting our money with a washed out port. For trying to make us believe that the PS3 is inferior only because they dont have the time to work with more complicated tech. I will be buying another 360 in the couple of weeks, but Oblivion is for my PS3. I believe SONYs console will deliber in the long run. FANATICS...

TheMART6301d ago

"If it end up looking better I really going to praise Bethseda's work."

That is not that hard, is it???

The 360 version had a PC direct port because they had little time to work on, since it released a year ago. The PS3 version is worked out especially for the PS3 now.

If it ain't better then the 360 version, I'll write off the PS3 for the rest of it's life cycle! I just expect it to be better. Would be the first game also, so it ain't that special. Just glad for the PS3 owners you won't get a direct PC port

big_tim6301d ago

Since you expect it to be better on the PS3, are you disappointed with the other titles that have gone to the PS3? Did you expect them to be better? So are you disappointed in some of them? Somehow I don't think you are disappointed.

Boink6301d ago

were this not the same people saying they were having such a hard time with the blu-ray drive they had to duplicate data on the disk just to make it function properly?

sa739176301d ago

Read the article then..

IGN says compared to the 360 version load times are faster (almost halved), draw distances are longer, textures are improved..

Great news for the PS3 fans and good to see a developer putting the effort in to port a game and actually utilise the features of the platform they're porting to rather than doing a half arsed job..

Looking forward to more companies putting extra effort in like this..

DJ6301d ago

Bethesda was actually complaining about the 360's DVD drive and how dual-layer DVDs actually read at half the speed of single-layer dvds.

With Blu-ray they had enough space to double-write the data and thus cut down load times significantly. The fact that it has a faster overall data transfer rate than 12x Dual-layer DVD helps too.

sixaxis6301d ago

It beat 360??. Im amazed ps3 has been out almost 3 months and already kicked 360s ass.

Marriot VP6301d ago (Edited 6301d ago )

I know, it's only been a WHOLE YEAR since it was launch on the 360's oblivion and now it's on the PS3 in a little bit.

TheMART6301d ago

With which game exactly?

mmmhhhh only Resistance? Which is good, but not great AAA? WHich other game is there?

The 360 kicks the PS3's butt so hard it's purple and blue mate. And you're missing out not playing Gears big time

THWIP6301d ago

You Sony fanatics will fall for ANYTHING, if it's spun the right way. First of all, THIS IS A PORT....make no mistake about it. And the fact that they're putting extra work into locking out the "bugs" will actually make the game very lame. The dupe cheats, and the Frostcrag glitch with the test area, were 2 of the greatest aspects of the game....made it a blast to replay new characters. Face it, you guys are getting a year-old game, with some extra polish.......and THAT'S IT. We've all finished Nights of the Nine by now, and will have finished Shivering Isles long before the PS3 even gets it. Have fun with more 360 leftovers. :D

Marty83706301d ago (Edited 6301d ago )

It has loads of improvements on PS3 .It runs faster, Load times have been reduced, draw distances are longer, bugs fixed, textures are improved and sharper, new content.Great news considering it's Bethseda first release on the PS3.

specialguest6301d ago

your just a typical fanboy who's been cornered and has nothing else to throw out besides the 360 leftover statement. Oblivion isn't just another generic leftover, it's RPG of THE YEAR and one of the best games of '06. your just mad because this is an improved version and also because it's no longer a 360 exclusive. ha! let it go man, and share the glory of this prestigious game.

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120°

Virtuos Working On A Multiplatform UE5 Remake, Rumored To Be The Elder Scrolls IV: Oblivion

Virtuos is currently working on a multiplatform Unreal Engine 5 remake, which is rumored to be The Elder Scrolls IV: Oblivion.

Read Full Story >>
nintendopal.com
BlackIceJoe18d ago

If this is true, I hope it leads to Morrowind getting remade next.

-Foxtrot18d ago

I thought they’d go for Morrowind first to be honest but this is a welcoming surprise to tide us over before ES6

TheColbertinator18d ago

Well said. Exactly my thoughts too.

Tedakin18d ago

Unreal Engine isn't efficient for open world games, so I question the reliability of this story.

isarai18d ago

Yeah, 1st thing that came to my mind too, although i CAN see it being likely for ease if use, but it's not going to run very well if so

Tacoboto18d ago (Edited 18d ago )

I'd wonder if it would just be exploiting Unreal for graphics but the underlying engine/logic is still the original framework.

Like how we had the graphical remakes of Halo Anniversary, Tomb Raider I-III, and Demon's Souls.

Could also end up a disaster like the GTA Trilogy

mkis00718d ago

I have heard that too but even if it's modified isnt arkham knight UE?

Fragslayer17d ago

"remake will run both an Unreal Engine 5 project and the old Oblivion project. For instance, new graphics are rendered in the Unreal Engine 5 project, but most of the gameplay and physics are still done on the original Oblivion engine"

So with this logic it'll run just fine using UE5 tool sets on top of Gamebryo's engine or maybe even Creation Engine, who knows.

+ Show (1) more replyLast reply 17d ago
kaos8918d ago

Hopefully modders can fix the aged combart in this game if this is true. Enemies leveling up with you broke and defeated the whole purpose of leveling up.

Fragslayer17d ago

Yeah it could use some tuning for sure hence the need for a Remake not a Remaster. I'm surprised it's even a conversation within them group which makes me skeptical it's Oblivion. I wouldn't say they shouldn't level up at all though maybe just a leave them a couple levels behind to appease the masses.

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110°

Ranking Every Elder Scrolls Game From Worst to Best

Created by Bethesda Softworks, The Elder Scrolls is hailed as one of the most groundbreaking RPG franchises.

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culturedvultures.com
babadivad102d ago

If they have Skyrim number one, list has lost all credibility.

80°

Great Games for Avid Readers

GF365: "If you’re a reader, this list of great games for avid readers is for you. Games are a form of art, and some have written literature in them."

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gamefreaks365.com