WellPlayed sat down (virtually) with Double Fine to learn all about Psychonauts 2's development
While Sony hasn’t revealed what some of its first-party studios like Housemarque is cooking currently, the company has revealed what focus they’re aiming for at the very least.
If it's live service it's a "no" from me. I'll take a Days Gone sequel though...
I’m not going to war with people who like GaaS. Lord knows everyone went apesh*t for Helldivers 2, but I will never buy a GaaS game and while PS5 is my system of choice I will not support Sony games that go in this direction.
I hate it, I don’t care how much Helldivers 2 was “GaaS done right,” and if the argument is these are the only way for the industry to make profit then all I have to say is something has gone terribly terribly wrong.
On the flip side I guess I’ll start saving more money if it’s mostly going to be GaaS games.
Bend has said they are making a multiplayer game for a while now. What that entails we have no idea yet
Online only title already been confirmed, sad to say but I'm not keeping in tune with this, idk why most devs hype up live service games after seeing the amount of failures past online titles caused for others smh DOA
Game Rant speaks with Frostpunk 2 co-game director and design director Jakub Stokalski about everything 11 bit poured into the sequel.
At a recent visit of 11 bit studios, Wccftech got hands-on with Frostpunk 2 and spoke to the development team about it. Here's the exclusive Q&A.