140°

Stunning Ratchet And Clank-Inspired Scene Made by Dreams Player

A Dreams creator spends a week creating an impressively detailed world inspired by Ratchet and Clank, complete with iconic references.

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gamerant.com
bloodyspasm1072d ago

Was going to post this one as well. Dreams is mindblowing ^^

leahcim1072d ago

It really is. And we, gamers, have to elevate this game to the sky because SONY is not doing it...sadly

Amplitude1072d ago (Edited 1072d ago )

Yeah dude. Sony launched the early access with absolutely no notice and then continued to be dead silent about Dreams for months leading up to launch, then launched without VR support which was insane, made physical copies bloody impossible to find day one, and then proceeded to run the worst ad campaign ever that didn't even slightly explain the creation aspect of the game, and then never talked about it again. My friends are huge PS gamers and they had no idea what it was until I showed them

I honestly expected a huge re-launch on PS5 but nope nothing. Not sure why Sony would invest all this time and money just to let it rot the way they're doing. ...maybe when psvr2 launches but I have my doubts

Teflon021072d ago

Seen Insomniac and Mm praising the creator like crazy on twitter yesterday. It's crazy impressive what people are doing

falconP1072d ago

I wonder if any of these creators gets picked up for jobs... Either way, making something like this has got to be good for the resume.

Name Last Name1071d ago

I remember some LBP1 creators being hired for LBP2.

Deathdeliverer1072d ago

Remember that creation game on Xbox that was supposed to compete with MM? I don’t remember the name but man did that fail.

lodossrage1072d ago

I think you meant project spark.

But to be fair if that is what you meant, it was called an "LBP killer". Not a Dreams competitor. I think Project Spark had already came and gone by time Dreams was even announced let alone released.

But my memory cold be wrong

spicelicka1072d ago

It was called Project Spark and it did fail, but it was released 5 years before Dreams was. How can something compete with another 5 years in advance? Grow up man.

Meanwhile someone's made Quidditch in Halo 5. There is plenty of room for creativity in all platforms.

https://www.youtube.com/wat...

Deathdeliverer1072d ago

Notice I never said dreams. I said MM which at that time was LBP2 or 3. Regardless, it failed. Reason I said MM is because project spark was “Just the beginning” according to them.

spicelicka1072d ago

This is unreal, you could show this off as an actual game 10 years ago and no one would know it was created in another game.

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140°

Dreams Creator Regrets Lack Of PC Versions, Next Project Is "More Of A Game Than A Creation Tool"

Media Molecule director said the studio's next title is more a game & less a creation tool. He also regrets not having a PC version of Dreams.

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twistedvoxel.com
-Foxtrot36d ago

If there was one PC version that should have existed it’s Dreams

I’m super glad they will be going back to something more traditional gaming wise.

Cacabunga36d ago

I’m sure they’ll find something creative to implement like Tearaway on vita. What a gem 💎 that thing was!!!

Abear2135d ago

My dream was DreamsVR and creating landscapes, characters, and sculptures using that amazing toolbox in vr, that would have been something imo.

ocelot0735d ago

I thought It has vr support?

Amplitude35d ago

It did but it came out as an update LONG after the game was essentially dead

P_Bomb35d ago

Dreams PC was the dream. Woulda given the game a much needed boost. Here’s hoping they follow it up well.

phoenixwing35d ago

If sony had any sense they'd be making a pc version pronto

mkis00735d ago

They probably ran into the same problem they did with the potential of last of us factions....the support needed was just too much to consider expanding to more platforms for a smallish studio.

Abnor_Mal35d ago (Edited 35d ago )

I use to say this when the game was first releasing, many kept saying it would not be possible, something about the toolsets.

I said this was one game that needed to be on as many platforms as possible, including PC and Xbox just like how Minecraft is everywhere.

Goodguy0135d ago

Creation tools just don't work on console very well. It's definitely more suited for PC, and it's very odd Sony decided not to port it over. Good MM is working on an actual game instead.

Show all comments (11)
60°

Dreams Dev Media Molecule Says Layoffs Impact Planned Community and Curation Support

IGN writes: "Media Molecule has said the layoffs at the Sony-owned studio have affected plans for ongoing community and curation support in Dreams."

Inverno80d ago

How self sustained can DREAM be when it's basically stuck on PS4? I don't think it's even gotten a PS5 upgrade. Ending support for what is essentially a game making engine is basically death. SONY did DREAMS dirty.

60°

How Dreams Tren update was inspired by a childhood spent playing with trains

Media Molecule Creative Director John Beech talks about making a very personal project in Dreams, available with PlayStation Plus.

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blog.playstation.com