The incredibly popular Microsoft Flight Simulator won't have a 60fps mode when it launches on Xbox Series X/S later this year.
Today third-party developers shared quite a lot of interesting news and releases of add-ons for Microsoft Flight Simulator, including aircraft and scenery.
Today is a big day for Microsoft Flight Simulator, with plenty of juicy news and releases across aircraft and scenery add-ons.
Microsoft revealed sales numbers for the Antonov an-225 released for Microsoft Flight Simulator, with proceeds going to the Ukrainian manufacturer.
I figured this as soon as it was stated to be 4K. Hopefully, they offer a 60fps mode later on as well, but considering the type of game this is it's not 100% needed.
Oof. For any driving or flying game 60fps is mandatory.
Understand that however fast you think a 7 core 3.8GHz Zen 2 console CPU can be, it's not nearly as fast as a 10 core i9-10900k running at 5GHz is.
This game has been tested on PC CPUs like that and there is so much streaming going on it is difficult for a CPU to maintain 60FPS on maximum settings at 4K. At ultra quality and native 4K you need a CPU like that and you need at least a 6800XT to mantain 30FPS. A GPU considerably more powerful than any console has.
The game stresses both CPU and GPU to the maximum. On Series X level hardware at 4K you will be looking at rather reduced settings with a 30FPS cap.
But i thought all the Xbox gamers said that the series X was really powerful
"THE BEAST"