With all the installments in the Tomb Raider reboot trilogy out, it is the perfect time to rank these great games. They bring back the familiar fun of the series, and each title provides something special and unique. The reboot takes Lara's epic story back to its origins to show gamers how she transforms from the daughter of an explorer to a butt-kicking master of the wild.
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Saad from eXputer: "After Arkane Austin & Tango were shutdown, Xbox President Sarah Bond spoke with Bloomberg in what I believe to be utter corporate fakery."
im not really surprised by that, shes always been more a "let me talk about something else than what u want to know" kinda gal
Yea, it was and it’s insulting that they think we’re dumb enough to fall for this. Look, the truth was you took a gamble on these studios and while they released some games to critical praise and great reception they just aren’t bringing in a ROI. Be transparent, you’re not a politician.
Just tell everyone you spend money on projects big and small and when money isn’t being made you go over the potential of revenue a studio can bring in vs those that can’t and make the hard decision to chop them.
She says this whole thing about “success” doesn’t fit one meaning for each studio. Well yea, a small budget production isn’t going to expect to sell the same as a large budget production.
One thing I wish they did though was let Tango be an independent studio.
disheartening to see no regard for the human cost of business anymore
the bad decisions and judgements of these CEOs severely impact the frontliners
these fake responses are just salt on wounds
imagine havin the audacity to say "we need more games like hifi rush" right after closing the studio that made it lol
followin up with this show of "deflecting every question" was in poor taste
I enjoyed Shadow the most due to the focus on exploration.
A bit unrelated rant, but it does involve my biggest gripe with the Tomb Raider series: I don’t like killing people in games just like that in dozens and dozens. Makes me feel like a mass murderer instead of an adventurer and explorer. I wish games had killing only when it’s incredibly significant or there’s no way around it (because that’s how normal people act), and they’d explore the side effects it has on human psyche much deeper. Many triple A games are like the action movies in the 80s. I think Arnold in Commando killed around 190 people in a couple of days. I’m pretty sure Lara did the same amount. Same in RDR2. Normally, a person goes crazy after killing another human being, and starts to get seriously depressed, if they are not psychopaths. Indie games explore this much better, Hotline Miami was a great example (a game where killing makes you feel powerful, yet uncomfortable for a reason.)
My personal order would be:
1. Rise of the Tomb Raider
2. Tomb Raider
3. Shadow of the Tomb Raider
I feel like Rise was a solid A, Tomb Raider was an A-, and Shadow was a B.