Conner from the Outerhaven writes:
"Ever since the release of modern VR headsets it has been clear to all that VR and horror go hand in hand until the end of time. Wraith: The Oblivion Afterlife (which I’m only going to refer to as Wraith from now on to save time) feels like Fast Travel Games has watched how VR has been done for the past few years, and then took all the little tricks to make a satisfying experience that I will never play again because I’m a massive coward."
Nexon has released its financial statement for 2024's first quarter, and it looks like FPS The Finals isn't proving the hit the studio was hoping for.
The market for games like this is too over saturated to make a dent in other established games' player counts. Trying to start all over with a whole new multiplayer meta and grinding to get better is not feasible when there's already a ton of similar games that have come out before it.
Wccftech interviewed Nathan Yu from Inworld AI to discuss the dynamic NPC tech's applications to games as well as potential issues like costs.
The details for multiple future Call Of Duty games appear to have leaked, including a follow-up to Advanced Warfare.