230°

Returnal shows that Sony should finally buy Housemarque

Returnal is an excellent game and Sony should wisen up and snatch up its developer, Housemarque. After all, the two have collaborated for well over a decade.

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gamerevolution.com
Christopher1100d ago

Stop it with these "buy developer studios that are doing perfectly fine without being bought up and aren't stuck developing for just one platform."

ArchangelMike1100d ago (Edited 1100d ago )

The problem here is that Housemarque were on the verge. It's great that Returnal has found critical appeal, but actually if it had ended up as a dud, it is unlikely that Housemarque would have received funding for any subsequent games. They insinuated as much in their previous blog post during the whole "arcade is dead" period that they went through.

But I hear you, it is good for independed studios to maintain their autonomy; however the risk of maintaining profitablitiy is high. I'm just pointing out that prior to Returnal - HouseMarque, by their own admission, were not "doing perfectly fine." The opposite was actually the case iirc.

Christopher1100d ago

Housemarque weren't on the verge. Their games have sold well and had a ton of support from Sony. The only difference is they invested more in their latest title, but it was easy for them to get investors.

1100d ago
Jin_Sakai1099d ago

“Stop it with these "buy developer studios that are doing perfectly fine without being bought up and aren't stuck developing for just one platform."

Housemarque have a good relationship with Sony so I don’t see the problem? More resources and full access to first party tools. We also know Microsoft like to gobble up just about any game developer they can at this point.

DOMination-1099d ago

It looks like you mis-spelt Embracer Group there.

ArchangelMike1099d ago (Edited 1099d ago )

This is the article from HouseMArque CEO Ilari, it's a very interesting read, https://housemarque.com/new...

TL:DR - So yeah he clearly makes numerous reference to lack lustre sales of their previous games, and struggling to keep the company commercially viable. It's why they literally put all their eggs in one basket and went for the big AAA gamble. Given the backstory of the lack of commerical viability of their previous portfolio, it's a given that HouseMarque needs Returnal to be a commercial success.

Partnering with Sony is great for captial investment in the short-term per project basis; however an arguemnt can be made that for a struggling studio, being acquired alleviates some of the future anxiety. However I must also say that Sony don't shy away from closing studios that underperform - so there's also that to consider.

CrimsonWing691099d ago

I think the problem is their games are niche as all hell. They need to develop around a budget keeping that in mind. Returnal isn’t mainstream at all and I guarantee you the sales aren’t gangbusters. Especially with the $70 price tag.

It’s like that Days Gone dude said, “if you want a game to succeed and get a sequel you have to buy it full price.” I personally know people who are waiting for a Black Friday deal before buying this game.

BehindTheRows1099d ago

Always appreciate when folks bring receipts!

neutralgamer19921099d ago (Edited 1099d ago )

Christopher

Easy for you to say but many studios would happily come under a big publisher umbrella because they don't have to worry about funding and finding publishers willing to fund them. This is why so many take the deal. housemarque ceo himself said the studio was struggling and they out all their eggs in one basket to make AAA type game

Actually that's where the industry is heading to whether you or I like it or not. Ms really started this just like how they really started paid timed exclusives with xbox 360. Now sooner rather than later these smaller studios will be bought up

If you don't believe me just look at insomniac, sony made multiple offers over 15+ years and insomniac always said no than they tried EA and MS and didn't achieve the success and when they partnered with Sony their ratchet and clank remake became their best selling game before spiderman passed it up by a huge chunk. And that was one of the most stable independent studios yet even they saw where the future is more stable under a big umbrella and actually sold for way below marker value(compared to what ms paid for some of theirs). They tried EA with Fuse and ms with Sunset overdrive and didn't achieve the type of success they had on PlayStation which was weird because both fuse and sunset overdrive were available on more platforms yet insomniac's exclusives were available on PlayStation and sold much better

Bluepoint
HM

Will be bought up within next 12-18 months (I believe both will be announced during E3 2021) and I believe sony will make a play for square enix (long standing partnership along with the recent rumor that square have received multiple offers) let's not forget when square were struggling they asked sony to buy shares/invest which sony later sold back when square became stable(google it)

And I believe sony will make a play for capcom due to the strength of their IP's in RE and monster hunter just to name a few

Sega will most likely go with ms before end of this generation and konami I believe will simply either sell the rights to their IP's or more like enter into a long term partnership with Sony(rumor already has it sony has the rights and are working on SH and MGS)

As a gamer I want Sony to become aggressive because ms did wrong by buying bethesda. They showed their money strength and will keep future games off other platforms and xbox side praised the move. I would love to see how they would react if none of the square or Capcom IP's would see release on any other platforms. I hope for once jim ryan steps up and make some big acquisitions because PlayStation is more important to sony than xbox is to ms(what I mean is simple ms can survive without xbox actually thrive but sony can't. PlayStation saved sony in a way)

Christopher1099d ago

***Actually that's where the industry is heading to whether you or I like it or not. ***

That's not a good enough reason for me to stop saying it's not what we should do and it will only head that way if we don't support third party studios.

But, having said that, this is a lie. No one is buying up indie studios. They're buying up AAA studios. And they're doing that not to support hardware but service models.

You're essentially saying the future is rental model services and we should shut up. That's not going to happen. Even now, with streaming movies, you need to realize the issues with that. Even Apple ID in court for the issue of being able to remove content from people's digital libraries because they argue that when you click buy on their store it doesn't mean you will always have access to it or that they can't remove access to it permanently even though you bought it.

neutralgamer19921099d ago

Chris

I didn't say streaming at all bro. All I am saying is sooner rather than later these small to medium size publishers will be bought out and we will be left with EA, Activision and take two(the greedy bunches)

Darkborn1099d ago

@arcahangel I kinda found that weird and to be somewhere on the same lines of insomniac saying they'd love to make a sunset overdrive 2, they just needed a publisher to support it and like a month later Sony announced they acquired insomniac. I found that weird because they had to be in talks before that statement was made.

ArchangelMike1099d ago

I would be very surprised if Sony don't buy HouseMarque. I feel that Returnal was a test bed for Sony, and even though we won't really have the true picture of the sales figures, I think Returnal already has the critical reception to put HouseMarque back on the map. I think Sony would be wise to at least keep them in house.

Atticus_finch1099d ago

I think the problem with not purchasing such a small and talented studio is that is Sony doesn't make an offer MS will. Xbox has shown that they will deliberately target studios working closely with Sony as a way to 1up them.
Sony has no choice but to try to acquire them.

Christopher1099d ago (Edited 1099d ago )

I get this, but we should all want as many third party studios. We can't let consumers become like streaming services where you have to own hardware because everything is so divided between them.

Less access through more restrictions is only bad for gamers.

+ Show (4) more repliesLast reply 1099d ago
Paleblood1100d ago

Totally agree. Housemarque and Sony have a long relationship as Insomniac and Bluepoint. After the amazing surprise that is Returnal, Sony should buy this talented developer immediately.

SullysCigar1099d ago

I mean, if they're open to purchase, I can't think of a more suitable purchaser. They're a perfect fit with a long-running history together. As you said, just like Insomniac and (please God!) Bluepoint.

Paleblood1099d ago

Exactly. These are studios that are not first party and yet they already have a very good history working together. Let's hope for it.

ocelot071099d ago

I agree I think Sony should snap these up. Right now it seems like it's a free for all with studios and even publishers are getting bought up. I wouldn't like seeing housemarque getting bought up my Microsoft.

I'm not crapping on MS here. But if MS owned Housemarque we wouldn't be getting games like Returnal. This is just my opinion.

MadLad1099d ago (Edited 1099d ago )

I disagree. Even now, MS has been pretty supportive of letting their studios do what they want.
Obviously they have their studios meant to consistently churn out their largest titles, but you're even seeing the developer of their biggest racing franchise now working on Fable because they wanted to.

Even the people who blame them for Rare's apparent fall from grace refuse to see that MS gave them creative freedom on several projects before they directed them in a way to make the studio financially viable. Now they're back to making the games they want to make as of the last few years.

Point being, in the hypothetical situation MS chose to purchase Housemarque a few years back, and Housemarque wanted to make Returnal, I feel like we'd still have Returnal.

Sony is still the obvious home for the studio. Just giving my point of view.

UltimateRacer1099d ago (Edited 1099d ago )

That’s completely not the case with MS at all, Scalebound being the prime example, the Developers wanted to make it and it was a new ip but MS didn’t like the direction the game was going in and wanted creative control so canned that game. you talk about the Forza team doing Fable but if MS were giving creative freedom to there teams then surely a new IP would have been created by the Forza team and not another game from a series that’s exactly like Gears,Halo,Forza, repetitive. The bottom line is Sony are willing to invest and take risks with devs and new ideas/IP even if that means a game doesn’t sell well and the studio takes a hit. Returnal would not be around today if Housemarque were an MS studio, they’d sooner have them working on an existing IP and play it safe.

DOMination-1099d ago

It seems like a logical step if Housemarque are up for it. They have a good relationship with Sony, wouldn't be particularly expensive and have a good track record - and Returnal shows they have the versatility to do more than just arcade shooters - and do it well.

Good-Smurf1099d ago

I can see this happen and they would buy Housemarque for peanuts compared to truckload of gold 7 billion bucks Microsoft bought Bethesda.

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70°

Game Developers Have Begun Confirming Nintendo Switch 2 Support

Game developers have already started to confirm that they will support the Nintendo Switch 2 with their future titles.

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twistedvoxel.com
350°

Microsoft Is Finally Ending Its Focus On Big Budget Gaming Nonsense

Back when the Xbox 360 launched, Microsoft pushed the big budget game as a differentiator. Following all the recent layoffs, it’s clear this strategy has run its course.

Einhander197213h ago(Edited 13h ago)

The Microsoft shill take on the Microsoft causing the death of big budget gaming...

The whole driving force for growth in gaming both technologically, creatively and financially was all nonsense, and it was definitely not because Microsoft ran the industry into the ground with obviously bad decisions and creating an unprofitable business model that massively disrupted consumer spending habits. /s

RpgSama12h ago

First, F**** Forbes and their shill take, I hope the money cleared by now.

Second, Which big budget games I might ask? Microsoft has been in a rut for like a decade now, with no big publisher and developers puechases they would have not released anything in the last 5 years but the new Halo and Forza.

Eonjay9h ago

Fortunately for us, since we know this message is basically coming from Microsoft, we can read into their motives. Why are they trying to turn people against big budget games and who would it help.... hmmm.

neutralgamer19928h ago

GP is like any content service it needs new content. AAA games take 100 plus million (low end estimates since most AAA games take double that) and it 4-5 years to develop. That’s why there were 2 god of war games instead of 3 because Cory felt like it would take too long

I am not defending MS. That’s just the reality when you put all your eggs in one basket (gamepass) and now they need content. Sadly that’s what we all said would happen and is happening. GP will be a service for AA games with 1-2 AAA games on yearly basis. And I am all for AA games because to me that’s where developers can take chances on smaller budgets but MS has mismanaged this whole situation from the beginning. Their messaging needs to be clear and it’s not

They own so many studios and IP’s they just need to get everyone on schedule so that there are games releasing every few months on GP. But I don’t even think Phil knows what he wants. It seems his goals change constantly

Game pass is not a sustainable and take two ceo was right when he said that it doesn’t make any business sense to release huge AAA games day one on GP. Just like call of duty shouldn’t be on GP because why give up on 15-20 million sales

Einhander19726h ago

"And I am all for AA games because to me that’s where developers can take chances on smaller budgets"

How'd that work out for Tango?

Do you think less AAA games will increase game pass revenue or decrease it when it has less value? What if they also have to increase the costs?

S2Killinit8h ago(Edited 8h ago)

Right on.

Hahaha MS has ended “focus” on games? Lol when? 3 generations ago maybe?

notachance2h ago

Man I don’t know what the writer is smoking, anyone with a braincell can see what will happen is the exact opposite, they’re gonna double down on big name IPs and turn them into GaaS and milk them to the extreme with multiple studios focusing on specific IPs instead of creating their own games.

It was so clear with the way they keep 343 despite multiple failures and shutting down Tango even after winning awards, MS is a service provider and not a product creator, they will buy the product from others and turn it into a service.

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Hofstaderman13h ago

Ah Forbes. One of the prominent MS mouthpieces....

Luc2012h ago

Microsoft is finally... ahhh I've never heard this one before!

Petebloodyonion12h ago

LOL, this article is a big pile of dog crap...
Spencer has been constantly telling ppl that NO they would not go the route of having games like TLOU, Uncharted, etc because Playstation exists and prefers to focus on a diverse portfolio.

How many years have we seen Xbox as no game and we don't want small games like ORI, Pentiment, Grounded, etc.?

That's the real tragedy and why lots of gamers are mad at MS right now
because they have been championing smaller titles and yet fired the ppl delivering exactly what they were proning about.

So no the only nonsense is that MS seems now to be going BACK to AAA popular titles..sorry, I meant refocusing effort on core established IP where broken GAAS might be rewarded versus praised and rewarded work.

Einhander197212h ago(Edited 12h ago)

https://media1.tenor.com/m/...

You read an article cheerleading the end of big budget games and all the other articles about problems and this is what you have to say? That's what you think "the real tragedy" is?

I thought that xbox fans might finally "get it", but no, it seems they don't even understand what is happening and what is at stake.

Petebloodyonion9h ago

Please tell me what's happening and what is at stake

Since it's not big companies closing small studios, killing innovation while refocusing assets on big ongoing projects and core IP?

Let's See MS Close Tango Studio mentions that they are too thin on key project
Sony Close London Studio and make massive cuts in Firespite will reallocate resources to core project
EA will focus on Core project
Square will focus on big established IP
.....
.....

crazyCoconuts12h ago

Hurray! No more big gam.... wait... what??

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310°

Ninja Theory trends on X as gamers fear for studio following Tango Gameworks closure

Following the closure of 4 studios, many are now worried for the future of Ninja Theory once Hellblade 2 is released.

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videogamer.com
Sonic188117h ago(Edited 17h ago)

How is it going to sell well when it's also releasing on gamepass 🤔

Sephiroushin17h ago

Meant better to sell the studio and not closing it 🤦🏻 not to sell more games….
and games are sold anyways, you can buy it on xbox (not recommended if you got gamepass) but many pc gamers prefer to buy on steam than deal with the xbox app or pc gamepass!

On a side note to OP, the sales of studios wont happen though, especially when they want to retain the IPs, and well nobody is gonna buy a studios without its IPs; the other publishers that want a certain dev from the studio that are closing on their team can try to grab them as soon as they see they notice of the studio.

RaidenBlack15h ago(Edited 15h ago)

@Sephiroushin
Well hypothetically speaking, Ninja Theory can be sold to Sony at a lower rate sans the Hellblade IP.
Sony can then welcome them to work on the Heavenly Sword IP, which they still own.
Will be a nice proposition for Sony who can continue to offer a God of War-like hack n slash in their portfolio via Heavenly Sword 2, whilst Cory Barlog & co. decides to take a break from the God of War IP & venture some other genres.
On top of that, Ninja Theory was also interested in a sequel to Enslaved: Odyssey to the West and such Sony can come to a deal with Namco Bandai regarding the Enslaved IP.

badz1491h ago

selling the studio wouldn't be an attractive offer unless they come with their IPs. MS wants to keep these IPs, so even if MS is selling just the studio, no one would wants them

Lightning771d 11h ago

Because they're next come next year. HB2 won't hit some impossible metric within MS so they're getting axed in 2025. Leave gaming now MS.

XiNatsuDragnel1d 3h ago

Ninja theory might as well be gone in 2025 at this rate

notachance18h ago

Every xbox studio is in danger now because there’s just no way they’re gonna rake in big money from game sales because of gamepass, even CoD was rumored to not come to gamepass because it would canibalize their sales number.

neutralgamer199216h ago

If they are smart they don’t put COD on GP day one. It’s one of the best selling games on yearly basis

Hofstaderman16h ago

Satya will make sure that doesnt happen. As you rightly put it; why kill the cash cow?

But then again, it is MS after all.....

thesoftware73012h ago

I agree and disagree. They should not put it on GP, but CoD makes real money from the overpriced MTX that people buy for over a year. They also have it all linked up to the Mobile CoD, which will incentivize Twitch spending from consumers.

neutralgamer19928h ago

Software

That’s true but keep in mind COD is the best selling or top 3 selling game every year. So yes micro transactions money is there but so are billions more

They should have tiers of GP subscriptions and the higher end tier received AAA games while everyone else gets them in 60 days

MontyeKristo52m ago

Wouldn't putting it on Gamepass be smarter? Cod is typically played, I believe, for far longer than 6 months.. if you get everyone playing the game for a year, on Gamepass, you've essentially doubled your profit. $10 a month for a year $120 compared to selling the game once for $60.

Not to mention MT's, on top of it. Sell on PS5, PC and Switch, keep it on Gamepass for Xbox and PC. Much smarter in my opinion..

+ Show (1) more replyLast reply 52m ago
-Foxtrot13h ago

Also if you punish a studio for releasing a great critically acclaimed game which won some awards then what chance does anyone have

Elda12h ago

After this mess, I highly doubt the next installment of COD will be on Gamepass day one. It'll probably land on Gamepass 6 months after release date.

Noskypeno8h ago

Like I said earlier, I wouldn't even mind. There's a good selection of games on GP already, and it gives me time to play my backlog of games while allowing the games that need to sell millions of copies to make a profit a chance to succeed, a win win scenario.

badz1491h ago

not putting CoD on GP is sort of a violation of their own marketing though. they said ALL MS 1st party games will be on GP day 1, not some. CoD is 1st party, so to not put it on GP day 1 would be considered as false marketing.

+ Show (1) more replyLast reply 52m ago
Rynxie18h ago(Edited 18h ago)

Ninja theory games were never big sellers. I could be wrong, but I doubt hellblade 2 will sell millions. I would rather they go independent and make heavenly sword 2.

solideagle18h ago(Edited 18h ago)

heavenly sword is Sony owned IP. this will never happen as original didn't sell enough...

Wikipedia: "In 2008, it was reported that a sequel to Heavenly Sword was in-development at SCE Studio Cambridge, but was canceled due to Sony no longer seeing it as a commercially viable product"

Flewid63812h ago(Edited 12h ago)

I remember. I feel like the amount of time & technology that has passed would make a sequel a big seller now. The game has enough legacy recognition to build hype.

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