"There's no hiding the fact that Eden Games' Alone in the Dark, which hit several consoles earlier this year, was not terribly well-received. My colleague, Ryan Geddes, had some serious qualms with the 360 version of the game, including its poor controls, unintuitive combat mechanics and a less-than-ideal story. His review was not the only one that reacted in this manner, and the folks at Eden took the criticisms very seriously when they continued their work on the PS3 version. Now that Alone in the Dark: Inferno is available at retail, some gamers might be curious as to how the latest version turned out. I can say with complete confidence that Inferno is a tremendous improvement over its predecessors in terms of gameplay and structure, though it still bears some of the same problems that plagued the other versions. But at the very least, what was once an awful game riddled with issues is now a reasonably entertaining effort that better highlights some of the great ideas that Eden attempted to implement into the project."
Phoenix Down is hosted by Drew Leachman and Matt Quinn. Each segment focuses on an older game the duo decides upon with another member of the ZTGD crew or special guest. They play through and discuss the mechanics and how well it holds up today. It is the ultimate in backlog elimination.
It is time to get the stones in this classic survival horror.
Hosts:
Drew Leachman
Matt Quinn
Dave Payerle
I highly recommend Infected on PSP, if you can find it. It's not on the PSN, so I can't play it on my Vita. :/ It would've been perfect for 2 analog sticks.
Galerians, Koudelka, Haunting Ground, Afraid Of Monsters and Rule Of Rose are great choices......
After a brief hiatus, the Players make Alone in the Dark (the 2008 one, mind you) their big return game.
What have we become?
meh was never interested in this game.. it had alot of potential the soundtrack was awesome, story was decent, mechanics sounded that they were great but it failed...
Cheer up guys.Before this game was abysmal.Now its just average
Personally I thought this game was awesome. Instead of just walking up to any door and pressing a button to open it, you sometimes have to find another way to get it open, whether it's shooting the lock with your pistol, strapping a bottle of flammable liquid to it and shooting it, or using a fire extinguisher to bust the door down, this is a game where you can't just run and gun your way through it. You have to give it some thought.
Once a Turd, always a Turd.
The demo was average, overall not that good for a game, even with trophys.