Harry1905623d ago

DOA Extreme Beach Volley.....respect Itagaki...respect.

Harry1905624d ago

“Personally, I feel that if Guitar Hero has prevented the foundation of just one new Nickleback-inspired band, Harmonix, the creator the Guitar Hero series, should be given some sort of medal.”

If only they had a clue about what good music is. The eighties are gone and the golden era is over. Video games are a form of salvation for the music industry. Didn't Aerosmith make more money from their Guitar Hero game than from any of their previous albums.

Below, good times.

5623d ago
mastiffchild5623d ago (Edited 5623d ago )

While the NME is these days clueless about music it's pretty close to the mark in some ways here. But I'm a musician who hates GH so I would think that(and the song lists are godawful truth be told). What I do know is that it stopped my son playing his actual guitar(he's got a real talent as well)as it's so much easier playing the game-kids today...etc, etc... Oh anyone really wondering about the w stared offensive word it means "someone who plays with themselves" and rhymes with spanking.

RememberThe3575623d ago

I would play these games if it had the music I liked. Where are the real Guitar Hero's? Stevie Ray Vaughan anyone? Where are the serious Blues guitarists?

One thing I like about Rock Band is that they seem to be coming out with more albums than Guitar Hero.

I want to play Stevie's "Greatest Hits", or Alice in Chains' "Jar of Flies". That would be kick ass.

Sangria5623d ago

Since i'm not a good english-speaker, what did he mean by "w*****g"?

iamtehpwn5623d ago

I am a native English Speaker, and I still have no idea what it means. Lol. I can't think of an offensive word that begins with "W"

ElementX5623d ago

Dunno, but I don't think it means "winning" :(

On a side note, I would like to learn an instrument and have no desire to even try playing Guitar Hero. I guess the argument could go both ways. I'd rather create music than press buttons in rhythm to it.

ahnonamis5623d ago

"Wanking" would be my guess.

INehalemEXI5623d ago (Edited 5623d ago )

a piano is a bunch of keys...buttons... synthesizers same deal. Theres alot that can be done on music games that would make someone with a drive to make music look for the real thing.

My buddy used to make sick beats with MTV Music Generator on his ps2, along with other equipment...it provided a simple interface that added a visual element to the process of making music.

Already having skillz on a reall guitar ive never had the urge to go out and buy guitar hero or rockband but im not knocking it either it takes dex in the fingers to play those games and when someones tired of guitar ...they may enjoy some games.

Jubo15623d ago

Man, i have no idea. I've been sitting here for like 5 min. trying to figure it out.

+ Show (2) more repliesLast reply 5623d ago
INehalemEXI5623d ago (Edited 5623d ago )

Guitar Hero Players!
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an ad that was on this website...

ElementX5623d ago

I checked it out and viewed the "be in the news e-card" it was amusing.

yog-sothot5623d ago

same old story... Music industry (and music magazines...) is afraid of the growing videogames industry that becomes the number one entertainment business. Whether they like it or not, the new big bosses of music industry are Apple, EA or ActiBlizzard, and the future is downloading music to play with games like GH or RB.

I recently read an interesting interview from the creative director of Harmonix : this guy IS a musician and he LOVES music. He never said that videogames were better than music, he just wants people to know a bit of the feeling to be a musician (hey, and obviously he wants to make money out of it) without having to spend years in learning an instrument

TheColbertinator5623d ago

Movie industry,music industry and tv industry are all afraid of the videogame industry one way or another.In 20 years,EA and Activision have become bigger than most companies have in 50 years.No doubt that some in the music industry have realized this and are attempting to capitalize on the situation.

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70°

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These groundbreaking video games changed gaming forever and drew in scores of fans in the process.

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70°

Call of Duty killed Guitar Hero but the world is ready for its return

The Guitar Hero franchise died in the wake of Activision's lust for Call of Duty, but we should be dusting off those plastic guitars for a new Guitar Hero game.

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theloadout.com
Thundercat77412d ago

Guitar Hero was good. The problem was Activision started creating many versions. Guitar Hero had the every one year cycle like COD and people felt they were being robbed.

myfathersbastard412d ago

It was even worse then that. My roommate and I were big into rock band. Had a concert sized sound system for it in the shop. Both rock band and guitar hero were doing a yearly release yeah, but then also doing song packs and band packs every other week almost at one point. AND releasing them on physical disc. Before we stopped we had litterely dozens of discs for different songs and bands. They just never stopped coming out. People can only handle buying so much for 1 game.

Ra3030412d ago

Why in the hell would one want to spend time to learn a button mashing order when you can lean to play a real guitar in the same time frame.

130°

Rock Band Doesn't Need Plastic Instruments to Work

TheGamer Writes "Harmonix has proven plenty of times it can make Rock Band work without instruments."

Read Full Story >>
thegamer.com
Christopher488d ago

I mean, yeah, but was anyone saying otherwise? The fact is people liked the plastic instruments rather than pressing buttons on a controller. They enjoyed the simulated experience.

isarai488d ago

"Work"? No, but to be good? It's absolutely necessary. Not having the accessories is like playing a lightgun shooter with an analog stick sure it works, but one experience is completely unique and fun as hell, and other is torture trying to make do playing in a way it was never meant to be played

LucasRuinedChildhood487d ago (Edited 487d ago )

"trying to make do in a way it was never meant to be played"

I disagree. The accessories were a fun gimmick (and very marketable) but they were added AFTER the genre had been well established with games like Frequency and Amplitude (both also made by Harmonix).

The gameplay formula is different on a controller - there's a focus on switching lanes and contributing to all of the instruments.

Never played Frequency, but Amplitude and Rock Band Blitz were really good. I would love to get more of that kind of game. It's basically a different part of the genre, and stands on its own.

isarai487d ago

The insurmountable difference in popularity between Amplitude and Rock Band proves my point

LucasRuinedChildhood487d ago (Edited 487d ago )

Popularity isn't proof of quality. If it was, then Harmonix wouldn't be making music for Fortnite now. lol. Our disagreement wasn't over which one is more popular. Amplitude and Blitz just aren't "torture" to play.

Rock Band 4 and Guitar Hero Live failed to revive their sub-genre, and Rock Band 4 caused Mad Catz to have to file for bankruptcy. Doesn't mean that instrument-based music games are bad.

It does mean that there's too much overhead and risk for anyone to take a gamble on a big budget game that needs instrument accessories now though.

For the genre to thrive, for now, it needs to do so without the instrument accessories. That's just a fact, unfortunately.

VR games like Beat Sabre (a new sub-genre) and traditional music games make more sense and are more viable right now.

LucasRuinedChildhood487d ago (Edited 487d ago )

*"If quality is always proved by popularity, then Harmonix wouldn't be making music for Fortnite now."

Yi-Long487d ago

I think CHEAP plastic instruments is THE reason why the instrument-genre ‘died’.

People invested in buying the game AND the peripherals, so the guitar, the dj-set, the drum, whatever, and the experience was absolutely fantastic. Great fun, great music, etc.

But then the instruments would break. A button would stop working, or your hits wouldn’t register, and that kind of hardware failure would end in you not being able to play the game as intended, and thus you not getting the scores you deserve.

So, now you had a great game, but a broken instrument, and nobody is gonna buy a new plastic instrument every 3-6 months in order to keep playing the game.

A solution would have been to release better quality instruments (obviously), at a slightly higher price, so you could have kept the new games coming and the genre alive, but sadly, that didn’t happen.

dumahim487d ago (Edited 487d ago )

The only issue I ever had with any of the hardware was the drum pedal on the original rock band set stared to crack in half. The reason I, and other friends I know who played, lost interest is they weren't putting out new tracks that we were interested in anymore. I think earlier this year I looked through the releases for the last 2 years or so, and there was maybe 3 songs I would have bought.

slayernz487d ago

Yeah I had this happen too with my drum controller, I ended up attaching a metal strip to it which fixed it up nicely.

sinspirit487d ago

Can it work? Yes. Does it compare? No.

monkey602487d ago

Bust a Groove, Gitaroo Man and Parrapa the Rappa were such good games. Neither needed any extra peripherals

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