Why are some games left to die, but some are turned into much better experiences? We look into some notable culprits and an eye to the future.
Introducing..No Man's Sky: Adrift.A lot has changed in the years since No Man’s Sky released.
CD Projekt has concluded support work on Cyberpunk 2077, as the studio has turned focus towards the next Witcher and several other projects.
I really have to get back into it, didn’t even get half way through, have the dlc and everything too.
Cyberpunk 2077 has come a long way from being one of the worst games on the planet to being one of the best ones.
I shelved it after a few hours in game at launch, glad I didn't refund it. One of the few games I've actually completed in the last year, and after finishing the campaigns I wanted to just jump back in from the start. They pulled a No Mans Sky and finished one of the best FPS in the last few years.
Yes they should. This is business. If the community is not supporting a game then throwing all sorts of money at it in order to save it is a risky move. The issue becomes can we save it enough to recoup our costs. Many would argue it is better to cut losses and move onto other projects but each one is different as some games can be fixed and others are a lost cause.
Crossplay will save them all, or that's what some believe will happen if a mp game has cross play. Im still waiting to see which game has been saved. Or is crossplay only life support for dying games, and when it's time it's time and the server plug will have to be pulled.