The portable version of the upcoming Ghostbusters reboot is entirely its own beast featuring a mix of management, driving, and specter-blasting gameplay styles. Its developers like to describe it as "X-COM light." If you haven't played X-COM, it's a classic, tactical PC game that splits its time between managing bases/personell and isometric combat. A big difference, though, is that action unfolds in real-time in Ghostbusters, whereas it was turn-based in X-COM.
Matt writes: "10 years ago Ghostbusters The Video Game was released on Xbox 360. A decade later the remaster has been released. We review Saber Interactive's latest game."
WTMG's Todd Eggleston: "Ghostbusters The Video Game is nostalgia done right, and puts you right back in 1984. It isn’t a masterpiece of a game, and neither was the movie, but it reminds us again that it is ok for entertainment to just be entertaining. It is a game that deserves to be remastered and remembered. And 35 years later, it also serves to remind us that a remaster doesn’t always need to be Fall Out Boy and Missy Elliott. Sometimes, Ray Parker Jr. is exactly who you need to call."
Joseph, Josh, and Chris discuss Fortnite Season 2, Okami 2, and the continuing Blizzard controversy.