190°

Outriders Q&A - Game Was Delayed in Order to Be Fair to Players; Devs Want to Expand It Post-Launch

Just ahead of the release of the Outriders demo, Wccftech got to interview the folks at People Can Fly to learn more about the third-person looter shooter game.

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wccftech.com
Imp0ssibl31192d ago

Now this is what a proper dev should do. Take note CDPR.

arkard1191d ago (Edited 1191d ago )

The cdprojekt devs knew it wasn't ready, the higher ups pushed it anyway. It's safe to say they most likely learned a very valuable lesson. All of cd projekt isn't to blame here

rdgneoz31191d ago

Yep. They delayed it at first. But higher ups wanted to push it out rather than delay it again.

That said, glad they're taking their time to polish it. In the mean time, we get a demo that lets people play the opening of the game and get to level 7 in all 4 classes and try out half the skills. And the the progress transfers over to the retail game (including some of the mats you get). No "weekend only beta" or for a week only. There is no end date for the demo, so you can play it up until launch if you want to.

anast1191d ago

The devs. work under corporate management, not the other way around. I bet the devs. in this article would do the same, if they were told to do so.

lonewolf101191d ago

Looking forward to trying this

60°

Greetings from the newly minted CEO - Shams Jorjani

Operating under the username BigKahuna_AGS, Jorjani created a lengthy thread on the Helldivers subreddit to introduce himself to the community following his appointment as CEO in early May.

50°

Frostpunk 2 Dev Talks Creative Risks, Supply and Demand, and More

Game Rant speaks with Frostpunk 2 co-game director and design director Jakub Stokalski about everything 11 bit poured into the sequel.

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gamerant.com
60°

Frostpunk 2 Q&A - Back to the Wasteland

At a recent visit of 11 bit studios, Wccftech got hands-on with Frostpunk 2 and spoke to the development team about it. Here's the exclusive Q&A.

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wccftech.com