Last year saw the release of Mojiken’s latest title When The Past Was Around, a narrative video game about falling in love, following your dreams, and how we deal with loss and heartbreak. The game tells the story of Eda and Owl through art and music alone; doing so takes us on a journey with no language barrier, allowing for an experience rooted in emotion and human experiences. As you solve puzzles to progress the story, it’s hard not to be swept away in the world of violins, house plants, and coffee dates. I got to interview Brigitta Rena, Art […]
Mark Rubin, XDefiant’s executive producer, responded to an X/Twitter post that fixes to hit reg “are something [they] are working on.” Unfortunately, it’s unclear when it will arrive, as neither Rubin nor the development team have yet to provide an actual time frame.
Ha man what is this the 8th time they are working on this issue?
SO the game is using division one maps/assets with some divison 2 thrown in with that we can say they never really made the maps so what have they been doing for there 6 to perhaps 8 years of dev time? must be alot of hookers/blow/parties.
https://www.youtube.com/wat...
Wccftech interviewed The Alters Lead Designer Rafał Włosek to learn more about the making of The Alters and its feature set.
In a recent conversation with the fans on X, the CCO asked them for their opinion on a new Stratagem for Eagle-1. He engaged with the fans, praising their ideas, and everything was going smoothly until a fan named Nasdorachi shared their idea.