IGN writes: "Motorcycles are fast, sexy and dangerous, which is why the bad boy character in almost every '80s movie rode one. Capturing that attitude and sense of danger has proven difficult in videogames, however, which must be why most games focused on motorcycles tend to be built around professional racing rather than street riding.
The premier outlet for such activity in the real world is the MotoGP Championship, which consists of 18 Grands Prix in 14 countries and features the top riders and manufacturers in the world. And historically, the videogame incarnation of the MotoGP racing franchise has been handled by THQ (with developer Climax Studios) and Namco Bandai."
"MotoGP™ 08 brings the premier motorcycling championship into your home! Speed down 18 official tracks all over the world including Indianapolis and Laguna Seca..."
Today, Capcom confirmed the release of the MOTO GP Demo, which is set to release on Xbox live, and the PLaystation Network, this Thursday, and is set to feature three modes,.....
Great love moto gp and f1 this year will be amazing for both series i just hope the games deliver as well moto gp 08 let me down i liked thq heaps more hope there is a happy medium.
Koku Gamer writes: "The racing genre is one just as varied as the vehicles it features – and no more specific is the motorbike racing scene. Unlike the more popular disciplines such as NASCAR, Formula 1 and the countless arcade and simulation titles, when it comes to motorbike racers, it hits a niche to be frank. More often than not, a game of such a style will appeal to people with a genuine interest in the motorsport, and due to its uniqueness, will deter casual gamers. MotoGP 08 however was set to change that, Capcom stating that its multi-tiered riding models would appeal, suit and attract both casual and serious racers alike. But was this enough to bring the game to the masses and revolutionize the genre?"