Today, some new in-game footage from the prototype versions of the cancelled COD-like Doom 4 surfaced online.
Whilst the FPS genre has since had a tonne of fantastic franchises, such as Quake, Unreal and Serious Sam, Doom remains at the top of the pile, and has one of the best comeback stories in video game history. Doom is almost 30 years running, and has even bled into other mediums such as feature films and novels. As it has been going for so long, there have been a large number of entries in the series, and there are probably a few you never played. This is every Doom game ever.
According to ID Executive Producer Marty Stratton, DOOM 4 was scrapped because "it was more 'DOOM' in name than really anything."
Bethesda Softworks VP Pete Hines recently chimed in about the pressures of business on gaming and the developers stance when it comes to releasing titles
Fallout 4 made 750 million dollars in the first 24 hours of it's release. Doom sold 3.6 million copies by the end of 2016, that is roughly 216.6 million Dollars (if sold at full retail) WHAT IS THIS GUY COMPLAINING ABOUT!!!??!?! I hate this contrived narrative (that every idiot believes) that Developers and publishers hardly make any money and that the "cost of making a game is so expensive" Your profit on even 1 game that doesn't do well are more that what most movie studios make on the average good movie.
http://www.cinemablend.com/...
What's cool is you can see some of the animations they kept and revised for 2016.
For me its always interesting to see some prototype of a game of something else and see the final product on why they go another direction in the end
I don't see what is "COD-like" here? Just because there's 2 seconds footage with ironsight?
Looks pish, no wonder it got canned.