PSU Writes: "Read our Cyberpunk 2077 PS5 and PS4 early hand-on impressions to see why the game's world and stories are best explored on PS5 and not PS4. Grand Theft Auto On Steroids, An Engrossing World, With Horrific PS4 Performance."
BLG writes, "Some of the most popular games have had a rough start, with some of them being downright unplayable.
Despite that, developers have managed to turn it around for them and make their game worth playing. Here are some games that had a rough start but were pretty great."
Sea of Thieves... I'm not disagreeing that the game has improved in terms of content. But I feel that the most significant change between now and its release is actually the public perception. Nowadays, most people are aware that the game is a multiplayer PvP-focused experience first and foremost, and not "Black Flag made by Rare". Consequently, people dismissing the whole experience because the single-player aspect is lacking or the story is plain are much less common.
Days gone! By the end of the game I couldn't drop it down! I went around so many hours killing zombies! It was addictive by the end.
Source code for CD Projekt's action role-playing games The Witcher 3 and Cyberpunk 2077 have allegedly been compromised.
Well they are using unreal engine now thanks to there work culture and horrific job on making cyberpunk so for the future no impact.
But it will be interesting to see what mods will be made
https://rebel-wolves.com/
Wait a min...I swear to god CP2077's source code got leaked before. CDPR needs to stop using "password123" for all their accounts 😅
Cyberpunk 2077's launch resulted in a loss of goodwill with gamers, but there is a way to earn it back with the upcoming sequel.
They will need to add everything they promised in the first one and not over promise on the second one.
As somebody who has been playing the tabletop games since the 90s and was let down on launch by my PS4 version, you can bet I'm not going the preorder any sequel.
3rd person option, and everything else that was originally promised. Next don't force agenda driven naratives. Finally, release a finished product without need for day one patches.
Yes 60fps on the PS5,then when the controller upgrade drops...
This game will push people to switch over to current gen.
It looks like an early PS3 game on the base PS4 and lags like hell. Absolutely unacceptable for a AAA game.
-- "The majority of my time with Cyberpunk was spent on PS5, playing the game through backwards compatibility, where the game is set to 60 frames-per-second. And, on PS5 the game runs surprisingly well and looks gorgeous. Lighting is excellent and the world pops in a way you would want from a cityscape like this. The game also holds at a nice and steady 60 FPS, but there are small drops, although it is nothing major." --
I’m playing on ps5, and although the game has many points where it looks very nice, there are still occasions when it looks pretty rough I’d say. I’ve not suffered too many graphical glitches and bugs (only 1 t pose) in the 10 hours I’ve played it today. 3 crashes though, thankfully the auto save kicks in frequently and I’ve not had to replay much.
Even with all that in mind, I’m really really loving the game. I’ve only done the first main mission (it’s the one where you get the spiderbot thing that was in the gameplay video a year or so ago) then spent the rest every the day cruising doing side mission stuff in the first area, I’m only level 6. All our fears of this being a short game are completely unfounded, I can’t imagine how it’ll be over any quicker than 50 hours.
It’s great! I’m buzzing, but gutted I’ve got to work tomorrow
Also can’t wait for that next gen patch!