DigitalFoundry writes, "Activision made headlines at the next generation console launch by adding 120fps support To Call of Duty: Warzone on Xbox Series X - an extra that was not mirrored on PlayStation 5, which continues to top out at 60Hz. Confusion followed, but clarifications came when Rocket League developer Psyonix revealed that Sony does not allow 120Hz support on legacy PS4 apps running on PlayStation 5. It's a shame to not see it yet, especially since other enhancements have been delivered to PS4 games through back-compat (most notably on Days Gone and Ghost of Tsushima, which both now run at 60fps on PS5). And so, we wondered to what extent Warzone has been improved when running on both next-gen machines. 120fps support is allowed on Series X, but is there any other advantage here? The answer? Absolutely yes."
Trevor Walker said: Well, here we are again. Every time I think I’ve said all I have to say about this topic, another studio falls into the same cycle. Monetization in video games seems to be getting more and more out of hand. If you’ve played any AAA title in the last 6 years, you’ve surely seen it. Battle passes, exclusive skins, and sometimes pay to win features have spread throughout the gaming industry like a plague, and we need a cure. Badly. I never thought I’d see the day, but the first game that comes to mind is one that holds a special place in my heart.
You need a cure. Here it is:
1. Don’t buy the game.
2. Don’t just not buy the game, announce it!
Announce on every social media/chat/discourse/streaming … platform available & imaginable that you will not buy the game that is coming out & state the reason that we all know. Then advise others to do the same.
Once you’ve announced it, announce it again for the next game by the same dev that you will not buy their future product either, because of their past dealings with consumers.
3. See 1.
I don't sub to anything digital, games, movies, TV shows, etc. I just take what I want for PC for the unbeatable price of $0.00 🤣 But I sometimes buy the occasional game, but as for the others I mentioned yeah ok, haha paying for a streaming service to watch shows, movies, etc man GTFO lol
I know many people who don’t buy MTs or support gaas. But unfortunately there are just as many people that I know who do and they don’t care about it. Companies won’t stop doing it until the vast majority don’t buy anything. Some GaaS do it better than others but most are looking to make as much MT money as they can get away with and there’s too many who don’t mind it at all
Reviewers can prioritize monetization schemes in their reviews and give companies low scores based on severity.
This is one of the reasons why I've been focusing more on older games from PS3 & X360 all the way back to the NES.
Rarely can a modern big budget game garner my attention, because its just the same stale concept over and over again. Open world, busy work, grinding, where your job is literally to be a trash collector (constantly picking up endless resources off the ground), the entire industry has been copying Ubi-junk, and I'm just not interested.
Add in the fact that games are clearly releasing in beta form (sometimes very early beta form!), then there's randomized gear you have to pick up and upgrade, then all those boring skill trees to fill in, which is the laziest form of fake game progression imaginable.
Then there's the nasty business model of paying an extra $20 just to play an unfinished game 3 days early. Disgusting behavior, and anyone who supports those companies are actively making our industry worse.
The game industry has never been perfect, but its also never been this bad either.
Call of Duty Warzone players will see today's solar eclipse happen in-game, which is kind of a neat thing to do by Activision.
We're afraid that for a few hours today you may actually go touch grass, we can't have that. Activision
Rebirth Island is back in Call of Duty Warzone Season 3, and it has a brand-new easter egg that rewards you with the spicy Redacted blueprint.
It's good to see that XSX is still better at BC.
I wonder if they will ever properly support new consoles? For such popular game it should be a no-brainer. Fortnite already did it.
I thought 120fps was included on PS5 you just had to select performance mode through the OS instead??
Interesting that Sony would do this. I would have expected them to have offered this mode. Apparently, Xbox policy is more flexible and that shouldn't be a surprise considering their strategy of including all.
It’s crazy they can explain things word for word and people still don’t get it. PlayStation and Xbox both simply play the BEST version from the previous gen for the respective console. Lucky for Microsoft they made the One X. It targeted 4k so that’s programmed in, it just never hit the mark. It had higher res packs you could download and all that. PS4 pro did NOT target 4k not the higher grade textures like the one X. Low and behold the series X and the PS5 are released and the PS5 is playing the game with the hard caps that were in place on PS4. Lucky for Xbox the One Xs hard caps were higher than the hard caps for PS4 which the Series X can actually take advantage of. The only way past this is if the DEV spends the time to go back and alter things in the code. The series X didn’t take a lot because the One X caps were so high. To alter the PS4 version would be a LOT more involving for something very few (right now) can take advantage of. In short it’s nothing to do with the series X running back compat better necessarily, but everything to do with the One X having a lot higher caps in place and the Series X being able to actually hit those lofty goals. On the PS4 to 5 side the back compat is simply the absolute best the PS4 could have ran said game which is at a lower ceiling than One X.