610°

The Last of Us Part II: Explore Abby’s story in new trailer

Naughty Dog shares a new trailer that focuses on Abby’s emotional story in The Last of Us Part II.

Read Full Story >>
blog.playstation.com
RaidenBlack1271d ago

Man ... I nearly thought this was the TLOU II's PS5 graphics enhancement blog.
Maybe Q1 2021?

S2Killinit1271d ago

Haha it looks next gen for sure. I dont know how ND does this.

RaidenBlack1271d ago

Could've easily passed off as a next-gen game.

spicelicka1271d ago

30 fps is the key, only noticeable current gen aspect of it.

S2Killinit1271d ago (Edited 1271d ago )

@spicelicka
If that was all there was to it, every game should look like ND games. But nice attempt at downplay.

bouzebbal1271d ago

Sequel has no story.. I honestly don't understand how people enjoyed playing this garbage..

S2Killinit1270d ago (Edited 1270d ago )

It was an amazing story like we’ve seldom, if ever, had in gaming. Its just that it was too mature of some people and it was too far from others’ world view to like. But to say it was “garbage” smells like bias. I give ND props for sticking to the story they wanted to say.

ABizzel11270d ago (Edited 1270d ago )

The same way we don't understand how most of you throw fits because the game didn't unfold in a way you wanted it to.

The story was about revenge, growth, and forgiveness. It wasn't a journey like the original game.

The only thing I can say about the story is that a nonlinear narrative while great for books didn't translate well to many gamers, because that's the root cause of much of the outrage, and unfortunately many people can't stick with this style of writing in most mediums outside of books.

I can guarantee you most of the people complaining about the writing rarely read anything outside of a blog or social media post, because this is a common writing practice in books.

1270d ago
1270d ago
+ Show (5) more repliesLast reply 1270d ago
SullysCigar1271d ago

That and the Factions game - I want them SO bad!

Darthpaul841271d ago

I agree! I really missed factions when part two released. That would be the main factor in me rating part one better. Factions is still great and will buy the inevitable part 2 next generation game for full price if factions is part of it

P_Bomb1270d ago (Edited 1270d ago )

Need a Factions trailer!

Re. Abby...the way they destroy her by the end (mind, body, soul), I thought would’ve set some minds at ease. Quite the transformation at the beach, pulling one from the Bale/ Hanks/ Leto/ McConaughey playbook.

VerminSC1271d ago

Still the best looking game out currently.

SullysCigar1271d ago (Edited 1271d ago )

You just know when that PS5 patch drops next year it will wipe the floor with anything on the new gen consoles.

Atticus_finch1271d ago (Edited 1271d ago )

Major yes Demons souls looks really good but TLoU2 is still a more technical game. Mo cap, sound, voice acting, animations and controls in TLoU2 are unmatched. The ps5 upgrade couldn't get here soon enough.

VerminSC1271d ago

Majorlazer I’m playing demons souls right now and it is very impressive, but tlou2 definitely has it beat.

1270d ago
Kyizen1270d ago

I am sure it is coming along with multiplayer if they are making new trailers

1270d ago
+ Show (3) more repliesLast reply 1270d ago
rpvenom1271d ago

Man forgot how good this game looks

shabz6661271d ago

I wanna play it again. I get goosebumps seeing this. Moments like this reminds me why I love videogames.

1270d ago
LucasRuinedChildhood1271d ago ShowReplies(4)
SullysCigar1271d ago

One thing's for sure, you can't knock the emotion Naughty Dog get into their games. The performance capturing is just so good. Proper intense stuff!

ArchangelMike1271d ago

Absolutely fantastic.

THAT'S the trailer they should have released at launch, instead of the one trying to make it look like Joel was playable throughout the game. Neil Druckman should have just been honest from the start about the story arc, it would have caused much less controversy.

That trailer makes me want to go play the game again.

SamPao1271d ago

I like it when they deceive me tbh its not a negative. So they can shock me more. go ahead I dont care :P

Atticus_finch1271d ago

I feel like it was fair because fans are smart and it's easy to make guess on what trailers show or not. And It's much better than the opposite where the trailer shows way too much.

RgR1270d ago

You like to be deceived?

The perfect citizen for communist countries!

shabz6661271d ago (Edited 1271d ago )

@archangelmike

**********spoilers**********

Nah man, that experience of waking up as Abby after trying to hunt her ass down and feeling so angry and frustrated when I’m controlling her for the first time and then thinking man this manny fella seems alright, and eventually leading to empathizing with Abby by the end, and wishing Ellie would just stop. All of those moments work only when you go in thinking this is a Joel / Ellie story.

The counter of that is when you wake up as Abby some people couldn’t get past what she did to Joel no matter what. And hated half the game for it. This trailer would have softened the blow for them.

BenRC011271d ago

And thats perfectly fine too. The rabid fanboys wouldn't listen to any criticism of this game. I didn't like the abby part at all, tlou was all about Joel for me (being a father of a similar age) and I was gutted with how the story turned out. But you know what? That's OK. There were a lot of us appreciated what nd did but just didn't like the way things turned out.

shabz6661271d ago (Edited 1271d ago )

@BenRc01

Dude yes totally get you. This was a divisive game. This was not a safe sequel to make. Totally get this was not the sequel you wanted. But it was for me. Sony and naughty dog showed brass balls green lighting this sequel. Sony in particular deserves a lot of credit for allowing this to happen.

Think of all those games that get focus tested and get churned out like an algorithm. Like from ea like anthem. For me Tsushima feels like that. It’s a game that came out of a lab that checked the boxes and felt safe and dated to me, when I finished it I just shrugged and moved on and haven’t thought about it since. But it’s running for goty this year.

So Different people can have different opinions about things and like you said it’s totally okay. Lol.

jukins1271d ago

Exactly i at first hated playing as Abby i wanted her dead but after learning why she did what she did I didn't know how to feel. Still kinda wanted ellie to finish her off though

shabz6661271d ago

@jukins

******spoilers****

Ellie would have turned into a full on villain if she had though.

-Foxtrot1270d ago

“ Ellie would have turned into a full on villain if she had though”

Oh but slaughtering a shit load of people to get to Abby, even accidentally stabbing a pregnant woman was totally fine

“Yeah those 100 or so people you killed, some probably more innocent than you, to avenge you father figure who was brutally killed is fine but if you kill your main target Abby who kind of deserves it, you’re a baaaaaaad person”

🙄

rdgneoz31270d ago

@shabz666 GoT feeling safe and dated? It had amazing combat, sound, visuals, environment, content (even free co-op mode), and a story of a period that has never been done in gaming and not really told in cinema (Mongol invasion - most do Nobunaga / warring states time frame).

As for brass balls to green light the sequel, the first made a ton and won a ton of awards. It was common sense to green light it. Most already figured it'd follow Ellie as the first game had you control Joel. They went for the shock value of killing Joel off, then tried to make you feel sympathy for the villain. Hard to feel sympathy for someone that advocates killing little kids that throw rocks at soldiers and sleeps with someone who's partner is pregnant...

shabz6661270d ago (Edited 1270d ago )

@foxtrot

Lol, Ah yes yes I think it would be more accurate to say if Ellie had done Abby dirty then she would have turned into someone even I can’t sympathize with anymore. Since I love Ellie so much she’s allowed a pregnant kill here and there. Lol but I draw the line at Abby.

@rdgneo

Hey like I said if you think Tsushima isn’t dated and safe then that’s fine. For me , it was a podcast game but that story was predictable from scene 1, the sekiro light combat, the obvious story, even what happens with the yunas brother (urgh so predictable) and the assassins creed checklist of stuff to do. Outposts for fast travel, gear hidden around the world and ronin boss fights all of this felt like it was made in a lab. But like I said different people different opinions and it’s totally okay.

Sony has Brass balls for green lighting THIS sequel. Tlou2 sequel was definitely happening but THIS game , THIS story , this was a gamble.

RgR1270d ago (Edited 1270d ago )

It's not about getting past it. All people could get past it as it wasn't hard to see what they were trying to do.

The problem me and others had was that it is pointless. It fails to drive the story. Abby shows no regret. And Ellie's and Abby's actions throughout make no sense either.

It would've been better to transform ellie into this scary badass. That would've made more sense. Revenge should've taken place. At least in some serious way.

shabz6661270d ago

RGR

Ah that sucks it didn’t land for you.

+ Show (6) more repliesLast reply 1270d ago
ziggurcat1271d ago

"THAT'S the trailer they should have released at launch, instead of the one trying to make it look like Joel was playable throughout the game."

There was literally nothing that indicated that Joel was "playable throughout the game" - in fact, if you watch the very first trailer when they announced the game, it clearly implies Joel's demise as he was obviously a ghost/figment of Ellie's rage-induced imagination.

"Neil Druckman should have just been honest from the start about the story arc, it would have caused much less controversy."

Not really. People would have cried foul just as much. Also, why would you advocate that devs spoil critical parts of the story before the game is released?

dadavis19921270d ago

I wouldn't say it was 'obvious' per se... but yeah, my first thought when Joel appeared in the initial trailer was "damn.. Joel is probably dead and this a figment of Ellie's imagination :("

Not sure how more people didn't pick up on that.

ArchangelMike1270d ago

I don't mean spoli the game. Not in terms of revealing that Joel dies or anyting like that, but more just interms of the conflict between Ellie and Abby.

oof461270d ago

@dadavis1992: LOL. Touche

Christopher1270d ago

I absolutely get why they kept out the Abby stuff, but I completely agree with not hinting at playing or having Joel along for the ride.

+ Show (1) more replyLast reply 1270d ago
anast1271d ago

Still playing. It's a great game.

gamer91270d ago

When you say still playing, does this mean you just started recently, or do you replay the campaign? Serious question as I don't replay linear story campaigns, and i'm curious if this is what others do.

Show all comments (112)
130°

Monopoly Go Devs Spent More On Marketing Than It Cost To Develop The Last Of Us 2

The game's huge marketing budget has worked out for it, bringing in $2 billion revenue in its first 10 months of release.

Read Full Story >>
gamespot.com
ChasterMies68d ago

That’s how it is with most movies. Why should it be any different with games?

Eonjay67d ago

It could also be that development cost were just very very low.

Kaii68d ago

I think it's about time for government agencies to step into mobile gaming and look around, this is shit.

just_looken67d ago

Do not worry 82yr old joe biden is on it he will have 88-100 year old friends in the government to fire up there talky box's.

150°

You almost got a version of The Last of Us 2 inspired by Bloodborne

A new The Last of Us 2 documentary reveals that Naughty Dog almost made a different version of the PS4 and PS5 game similar to Bloodborne.

Read Full Story >>
theloadout.com
Scissorman113d ago

Just make a new IP with the same concept. :)

toxic-inferno112d ago

Or just release a remaster of Bloodborne 😛

rippermcrip113d ago

Kind of a misleading comparison. They were simply talking about the game being melee oriented and more of an open world. I wouldn't compare a game to a soulslike based on that.

toxic-inferno112d ago

Open world in a very specific sense though. The sense of exploration and discovering shortcuts within a large, challenging area would feel great in a survival game like TLOU. But I'm sceptical it would be nearly as satisfying without the bonfire/lantern respawn system.

Inverno113d ago

A more melee oriented Last of Us 2 would've been so much better imo. The combat mechanics barely got any use from me cause everyone just shoots at you, and then the Scars with their bows are even more annoying. Level design was also more Bloodborne, and I love the level design in Souls game, there's a real sense of scale and exploration due to the branching paths. We really gotta move away from open world in the style of GTA and BoTW and do it more like Souls.

toxic-inferno112d ago

Completely agree with your final comment. Semi-linear open worlds like those in soulslikes are by far the most satisfying. Even Elden Ring (which is of course amazing) loses some of its heart due to it's open world.

112d ago
toxic-inferno112d ago

@SnarkyDoggy

Of course, my comment was my opinion, and may be different to yours.

I completely agree that Elden Ring's world is incredible. The design of every inch of its map is fantastic, with so much care that has been put into its layout and design to tell a story in the classic ambiguous way that FromSoft always manage. I would argue with anybody, any day of the week, that there is no finer example of open world design anywhere in gaming across all platforms and genres.

However, the 'heart' that I speak of is perhaps more aligned with gameplay. The more linear form of the previous games provides a distinct level of focus and determination that Elden Ring lacks due to the nature of it's open world. In Dark Souls, Bloodborne, etc. you often have between one and three bosses available to you at any time, requiring dedication and a certain level of grit. You have to learn each boss, master the techniques required and vanquish them before moving on. Between 60% and 90% of the bosses in each game generally result in this experience.

I had no such experience in Elden Ring, except for the fight against Malenia, because the nature of the open world meant that there was always something else to do and explore. The open world encouraged this, meaning that I spent most of the game over-levelled for the bosses I was facing. And I didn't even go out of my way to over-level.

To conclude, the heart of Soulsbourne games isn't inherently the difficult; it's the grit and determination required to beat them. There are other things that factor into the soulslike genre, but that gameplay loop is the real soul of the series. And Elden Ring, mostly due to it's open world, lacked that particular aspect.

As I have said, you are welcome to disagree with me! But I hope that further explains my original statement.

shinoff2183112d ago

I don't think we need to move away from a gta open world style. There's room for all. I enjoy open and linear along with in between. If you have an issue I imagine it's on the devs.

Inverno112d ago

An in-between then should be considered more often. I'm just not a fan of the long stretches of land of nothing. Idk whatchu mean by the last thing tho, I like ND.

Demetrius112d ago

Def did good with their own thing I'm so over the whole copy souls combat sheesh I can dee if in certain games it would be bosses that looked like a souls boss but straight out copying the combat and feel takes away from a game that supposed to be its own lol

Show all comments (18)
600°

Original The Last of Us Part 2 ending is better than what we actually got

Callum writes: The revealed original ending idea for The Last of Us Part 2 is better than the actual conclusion we got instead.

Read Full Story >>
videogamer.com
anast122d ago (Edited 122d ago )

No, Druckmann was right in going with the ending we got. It's clean and simple. The ending that was cut was clunky.

senorfartcushion122d ago (Edited 122d ago )

The ending we got is thematically incorrect.

Thematic incorrectness is cancer for a story.

anast122d ago

Give me a concrete example how it was thematically incorrect. I might change my mind.

Christopher119d ago

***Bullshit, especially not in a post apocalyptic world. ***

Most notable post apocalyptic stories don't have happy endings for the protagonist. Typically others are aided in some way along their path, but in the end they tend to suffer and move on alone.

---

I disagree that a story of revenge would have been better than one of eventual heart ache, forgiveness, and moving on. Both are brutal, both show a loss of life, only one represents a brighter chance for a future.

Even if you prefer a story of revenge only, though, recognize that wasn't ND's goal and you should not assess the quality based on your preference of outcome but the quality in which they present their own story.

senorfartcushion119d ago

It's how they succeeded with the first game and failed with th story of the second.

😘

+ Show (1) more replyLast reply 119d ago
-Foxtrot122d ago

How?

Yes lets have Ellie slaughter everyone in her path to get her revenge, loose her fingers where she can't play the guitar anymore (the last big connection to Joel), have Dina leave her, see Tommy badly hurt where he struggles to walk and is half blind only for her in the LAST MOMENTS go "Gee. I shouldn't do this, revenge is bad"

Yeah. I don't think so, it's awful writing trying to get a message across where there's been no build up to it. Hell, Abby and Ellie don't even talk about Joel, there's no confrontation of "Why did you do this?" so both of them sees the other side of the story.

The main theme of her sparing Abby was so they could get this message across that she "doesn't want to loose everything" but she did anyway so what was the point? Least killing Abby he'd have gotten her revenge.

Bwremjoe121d ago

The pointlessness of it all IS what is good about the original ending.

Christopher121d ago (Edited 121d ago )

If Abby had been killed, then the whole purpose of the story would have been changed to just revenge and not what they were aiming for. Just because you give up on your revenge doesn't mean people forgive you for everything you did up to that point.

ravens52121d ago

It ended up being a story of redemption instead of revenge. To keep the faintest bit of humanity she had left. Abby spared Ellies life before, let's not forget that; twice if I'm not mistaken. It was a great ending, full circle.

JackBNimble121d ago (Edited 121d ago )

In the end after her great adventure Ellie gave up her family for revenge on Abby.
This is post apocalyptic, Ellie lost her kid and wife regardless, only to let Abby go. This is why the story doesn't make sense.

The story should have ended with her and her family at the farm.... and they lived happily ever after. But no, give everyone up for nothing at all.

Bullshit, especially not in a post apocalyptic world.

generic-user-name121d ago

Why do people conveniently forget Ellie tried to stop after killing a pregnant Mel? Then she stopped again until a vengeful Tommy came knocking and guilted her into going after her again.

"The main theme of her sparing Abby was so they could get this message across that she "doesn't want to loose everything" but she did anyway so what was the point?"

Why can't she go back to Dina? If Dina doesn't take her back then Jackson itself, her community will. And so what if she can't play the guitar anymore? Does that mean she loses her memories of him? She can't still watch cheesy 80s movies that they watched together? Take up wood carving which Joel was into?

I don't get where this notion comes from that Ellie lost everything when she has a life waiting for her that's better than 99% of the rest of humanity in that world.

Charlieboy333121d ago

@ Fox I agree with you 100%

@Chris 'just revenge' would have been perfectly fine. As you said, giving up on her revenge wouldn't change anything she did up to that point or make people forgive her.

So why not follow through on what started it all in first place!? The damage was done already...finish the damn job and get the payback.

And I don't want to hear that 'revenge is never ending' pussy bullshit from anyone. Abby got revenge on Joel for her father. Ellie could gave gotten revenge on Abby for Joel. End of story.

The 'message' was retarded and lazy, trying to come off as 'deep'. It ruined and lacked everything great from Part 1....that is the truth and I don't give a shit what anyone says.

RNTody121d ago (Edited 121d ago )

I think you missed the point of the ending. The point was that revenge had cost Abbey and Ellie everything. This wasn't about their catharsis or completion of their revenge. It was that by the end Ellie realised that nothing was going to fix how she felt or give her back what she lost, the absolute pointlessness of all the death and bloodshed and loss culminated in a moment where she physically could not continue with it anymore or bring herself to end it with her revenge. Abbey and Ellie just couldn't do it anymore. And by that point the idea was for the player to be so exhausted along with them by the idea of revenge that you accept it. Even the fruitlessness of the final mission to hunt Abbey felt like all Ellie had left by that point, all she was holding onto.

Love or hate the story, it certainly didn't fall into cliches or the obvious which would be Ellie and Abbey coming to an understanding. It just had to end.

I personally love the game for being so daring with its story.

outsider1624121d ago

"Yes lets have Ellie slaughter everyone in her path to get her revenge.."

I don't understand why people even bring this up. The killing everyone gameplay wise is just because its "videogame" if that makes any sense. You want a game to just walk across the country doing nothing but hide?
Even the ones that were killed (cutscene), it was because she had'nt any choice(atleast). Only one who actually got tortured was Nora..but even then all she did was tell where abby was and she wouldn't have been killed.

Toecutter00121d ago

Dina leaving and Ellie losing her fingers was a result of her path of revenge. She did not know or do these things prior to the third act. Also, Abby spared her life on more than one occasion. Ellie murdered all of her friends. Abby had just as much cause, if not more, for wanting her own revenge. Breaking the cycle of violence was the entire point of the game.

DuckOnQuack35121d ago (Edited 121d ago )

Jeez liberals have to try to find some fake deep message in everything.
Joel killed a guy that pulled a knife on him and was going to end the life of an innocent child. In doing so some dude girl gets some of her friends and brutally murders another girl's father figure, right in front of her eyes might I add. But oh no oh no Ellie can't kill the people that did that cuz then ellie is bad. Dumbest shit ever

RNTody121d ago

@DuckOnQuack35 Wow, you either don't remember the first game or you have an extremely limited narrative scope and played the second game half asleep. The surgeon pulled a knife on Joel because he barged into the room with a gun and it was obvious to anyone with half a brain cell that he was there to take Ellie. In the Fireflies' minds, she was their hope to save humanity. At this point Joel had killed dozens of Fireflies who genuinely believed they were saving the world with a cure. Joel didn't kill Abbey's father figure, he killed her actual father. This was the plot of The Last of Us 2, there is no fake deep message it's literally the point of the game : both sides had justified reasons to pursue revenge, and it cost them everything. What do you find hard to process about that?

This wasn't Taken with Liam Neeson. Ellie was justified just like Abbey was, but at some point you've got to accept that Ellie is not the hero in the story, and neither was Abbey. But they were certainly the villains from each other's points of view.

anast121d ago

Killing Abby would have flattened the story, which wouldn't have given us anything to talk about afterwards. All good art inspires dialogue and discussion, and ND has accomplished this with Last of Us Part 2.

S2Killinit121d ago

The fact that we are still talking about it, is why it was a good ending.

+ Show (10) more repliesLast reply 121d ago
TheEnigma313122d ago

Abby actually grew on me by the end. I hated her friends though, they were annoying. I'm glad Elli didn't kill her. She's mentally screwed though going forward.

raWfodog122d ago

I totally understood Abby's motivation for wanting to get revenge on Joel. Many people hated what happened simply because they played through the first game as Joel and loved him. But he admitted that even before he met Ellie he and his brother killed innocent people to survive so he was not a 'good' guy per se. We understood his loss and pain though, so we sympathized with him. And we cheered him on when he went to save Ellie, killing people who were trying to find a cure for everyone. He even hid the truth from Ellie because he knew she would not have wanted that to happen. But he did not want to lose anyone else that he loved, and we didn't want him to lose anymore either. But when Abby came for him, he knew his time was up. We just hated how it went down. First him saving her and then she doing him like that. But that's what the need for revenge drove her to, and Ellie stopped herself from continuing the cycle.

EvertonFC121d ago

Drunkman had balls ripping Joel away from us like that but that's what made it great too.
We moan about rinse and repeat stories then moan when they take tough dicsions.
My head was all over the place emotionally with Abby but they both had similarities.
I found my 2nd play through even better once my emotions were in check and had time to digest it all.

Charlieboy333121d ago

Yeah dude, the problem with your story is that all the way through part 1 we only ever saw Joel try and help others and save people. The only people he killed were scumbags or people who were trying to kill him. Yet now we are supposed to buy it that he had a habit of just killing innocent people left and right. Why? Because Druckman made him 'say' this as a lazy way to try and create validity for his death in part 2? Bullshit.

Even the doctor who didn't move and instead stood there ready to attack with a scalpel after Joel told everyone to get away from Ellie ( because they were going to kill her for NO REASON...if you read the notes found in the hospital you would have seen that they had already tried but lacked the expertise and equipment to successfully create a vaccine!! ). He should have got the fuck out when told. Marlene should have given Ellie back as requested and avoided ALL of it ( knowing how pointless it all was to try making the vaccine again ).

But no, Joel is solely at fault now because we need a reaon for Abby to avenge her retarded father who couldn't follow instructions at gunpoint.

RNTody121d ago

Let's not also forget how daring Naughty Dog were to put you in the shoes of the person who killed Joel, and force you to play as her during moments like fighting Ellie. The game constantly put you in situations where you almost didn't want to progress with the story and I found it excellent. It's a rare game that actually makes you feel or be hesitant about what you're doing, whereas in any other revenge tale you wouldn't think, stop or pause for a second before you kill anyone and everyone. This game actually bothered to show you the other side and they weren't just mindless caricatures of villains, and that's what made the game unique. From their perspective, Ellie was the villain and she well took ownership of that role as the game went on. Morally interesting as a game, unlike most.

DuckOnQuack35121d ago

Exactly they try to force you into taking Abby's side but what Abby did was wrong and can never be justified. Her dad was willing to kill Joel and Ellie so wtf.

anast121d ago

@Charlie

Play part 1 again and you will understand that Joel wasn't a good guy. One example is that no "good" guy knows that signature interrogation technique. The character would have to be a seriously bad person to know how to get information like that.

raWfodog120d ago (Edited 120d ago )

@Charlieboy333

“Yeah dude, the problem with your story is that all the way through part 1 we only ever saw Joel try and help others and save people.”

I don’t believe you understood Joel’s character. He was not altruistically good or pure evil. He was a dad looking out for his own and doing what was necessary for him and people to survive. You make it sound like he was going out of his way to do nice things for people. That was never the case. At the same time, we hear about him and his brother harming innocents but we know it was not just to be evil. They were only doing what they thought they needed to do to survive, and that meant looking out for only themselves and taking from others.

“because they were going to kill her for NO REASON...if you read the notes found in the hospital you would have seen that they had already tried but lacked the expertise and equipment to successfully create a vaccine!!”

The doctors never had a test subject like Ellie so that’s why they had hope that they could produce a vaccine. All of their other efforts failed because they never ran across someone who had a natural immunity to the cordyceps fungus.

It’s okay to not like the story because it didn’t cater to your personal preferences, but to better understand people you should really try to place yourselves into their mindsets to understand their motivations

“But no, Joel is solely at fault now because we need a reaon for Abby to avenge her retarded father who couldn't follow instructions at gunpoint.”

No, of course Joel is not solely at fault. That’s the whole point of this revenge tale. It’s a vicious cycle where all parties are doing ‘bad’ things to each other in order to get the last hit in, per se. In Abby’s mind, she had the perfect reason to go after this stranger who killed her father. Do you think she played through the first game as Joel in order to understand his motivation? No, some random dude just killed the last bit of family that she had.

RNTody120d ago (Edited 120d ago )

@raWfodog Great comment. I can't believe that after all the plot points people had an issue with in The Last of Us 2, the basic character motivations have to actually be explained to this lot when it's the most unambiguous and well presented part of the early narrative. I must have missed the part in the ending of The Last of Us Part 1 where Joel was killing the evil child slavers who stole Ellie and not the Fireflies who desperately believed Ellie was the cure to save humanity.

If the game was too hard to understand for these folk they should watch the HBO series, even that made it exceptionally obvious that Joel was not the hero at the end.

+ Show (4) more repliesLast reply 120d ago
SyntheticForm122d ago

Agreed; I like her too.

At some point people have to forgive each other or they just wind up in cycle of never ending senseless violence. I'd say all these people are trauma-laden at this point.

Markdn121d ago

Have you seen the state of the real world, people just can't let it lie can they

ChasterMies122d ago

I never hated Abby. But Ellie, damn, what’s wrong with you?

anast122d ago

Abby is cool and her combat animations were fun too.

outsider1624121d ago

Lol..i hated Nora and that jackass who spit on joel though. Owen and mel on the other hand...i felt bad for them.

TheEnigma313120d ago

I hated owen. He was a tool

+ Show (2) more repliesLast reply 120d ago
isarai122d ago

{SPOILERS} How is a random encounter with a character you never met that just HAPPENS to be the parent of someone you kill a better ending? That ending would've not only trivialized the climax of the entire revenge arc, but also seems like an afterthought to meet the requirement of losing her fingers which has some significance.

gold_drake121d ago

this was exactly my issue with the story. like this random arse person just so happens to be someones father who just so happens to want revenge. lol.

Inverno122d ago

Yeah no, that one would've pissed me off even more. For me however the real ending is Ellie and JJ looking off into the sunset, everything after was unnecessary.

andy85122d ago

Disagree to be honest. It was clearly a tale if revenge, redemption and forgiveness. If she just kills her it defeats the object of what the whole story was about.

Charlieboy333121d ago

So it's fine for Abby to get her revenge but Ellie's is unresolved with a nice missing finger to always remind her. Redemption my ass....all we learned was that some people get revenge and pussies don't

Si-Fly121d ago

Team America fuck yeah

Charlieboy333121d ago

I'm South African not American and we live with danger and violence every day....we don't take shit.

Show all comments (88)