Alex Battaglia of Digital Foundry writes, "Thursday's 1.0.4 patch for Assassin's Creed Valhalla is the first big update for Ubisoft's latest massive open worlder - and a crucial one, delivering a vast array of gameplay improvements and bug fixes, but of course, the Digital Foundry focus is more on technical validation for what has been the most contentious of the next generation launch line-up. For all of its spec advantages, Xbox Series X ran with a performance penalty against PlayStation 5, while Xbox Series S launched without the signature next-gen 60fps support. The 1.0.4 patch aims to address of all of this - and indeed, it does - and also adds a 4K30 quality mode too."
While there’s a lot to love about modern video games, there is one trend — particularly in the AAA space — that tends to grate: their length.
Games are coming out with too much fluff and side activities that are horribly dull. That's my main issue with all these open world games. Open world should be about exploration, discovery and wonder, not have some stupid 10s or 100s of boring activities spread throughout.
I stopped buying overfluffed games like a decade ago. Cant stand games with the Ubisoft mindset of just filling maps with uselss collectibles and fodder. Make it mean something. Ill gladly take 1/4 size of the map and 1/10th the "content" if it all meant more, were more unique and greater affect on your progression.
Well people complained like the world was ending when a few games were six to ten hours of gameplay. Developers listened and started making longer games full of repetitive gameplay, time wasting fetch quest and other forms of bloat. In doing so they were able to justify the high cost of a game being sold to the customers at seventy dollars or more.
Filler, it's like a 80 episodes show where only the first and last episodes actually matter
It's been a problem with pretty much every modern AAA game all through last gen and this gen. God forbid you point it out tho because all these big games are masterpieces and people lose their minds if you criticize them. Death Stranding is a fetch quest fest, but people will die defending it cause it's a "masterpiece".
Like a huge game world to truly get absorbed into? GameSpew has rounded up the best open world games on PS5.
This weekend from August 10-14, players can play for free Assassin’s Creed II, Brotherhood, Revelations, Black Flag and Valhalla on Xbox, PlayStation and PC (availability dependent on platform).
Summary
PS5 Update
Didn't change much in performance despite claims saying it does.
initial cutscenes dip in frame rate 2 or 3 fps
Could not reproduce worse performance that was reported elsewhere
XSX Update
Handful of tears now, much better.
Fixed the dips in frame rate
Fix was due to change in lower bound in resolution was changed from 1440p to 1188p
60 frame rate on both XSX and PS5 with lower DRS range on XSX
Quality Modes
Native 4k
Really feel the drop to 30fps
Cutscenes don't look completely fluid
Stuttery camera movement in cutscenes on XSX and PC
60 FPS mode added to XSS
Dropped resolution to 720p lower end.
Frame rate better than XSX was prior to this patch, but worse than PS5
On Series X, its @ 1188p, now ...
Wasn't Series S supposed to be the 1440p console?
Oh wait ,,, Series S is doing 720p now.
They didn’t look much into the pc but the update definitely fixed an issue where frames were dropping during conversations and cutscenes. Now it holds target frame rates well on my pc. But this still feels like the game is held together with duct tape sometimes.
This is going to be a looong generation if we're going to be doing patch comparisons as well. . .
They had to drop the resolution on the "worlds most powerful consone™" down to almost 1080p to match weakstation 5 performance at 1440p? lmao.