Kotaku: "If you’d told me back in 2006 that Monolith Soft would go on to become one of Nintendo’s most talented and indispensable first-party development groups, I would have said the same thing as everyone else: “The guys who did Xenosaga?”"
CD Projekt Red is confident in the transition from its in-house Red Engine to Unreal Engine 5 for the next Witcher game.
My main concern with UE5, is that some developers have resorted to very low resolutions in order to enable the advanced feature set of this engine and sustain the frame rate.
In open world games, especially those with excellent graphics, we cant realistically expect 60fps from consoles (PS5 pro set aside as we do not know exactly how performant it will be) without huge compromises.
Thus the new Witcher game will probably require more powerful consoles to experience it the way the developers intended and in that sense, it reminds me of Cyberpunk situation.
It was released in current gen systems albeit in dire state (even PS4 Pro and Xbox One X suffered) requiring next generation consoles to achieve a desirable (and still not ideal) result.
Arkane Austin has just released Game Update 4, the final patch for Redfall which is 16GB in size and adds an Offline Mode.
I'm not interested in this game but i think it's great they added the offline mode for those who are.
Operating under the username BigKahuna_AGS, Jorjani created a lengthy thread on the Helldivers subreddit to introduce himself to the community following his appointment as CEO in early May.
Need Xenogears remake PS5
I would’ve believed it. Xenogears and Xenosaga were good, but maybe too ambitious.
They needed backing from a company like Nintendo to truly shine.
Xenogears was Greatness..Xenosaga too ambitious ..Xenoblade? Never played it.