Leading publisher Electronic Arts has revealed its latest financial statement, which shows a 38 percent decline in net income for the third quarter ended December 31, 2006. Net income dropped from $259 million one year ago to $160 million, while net revenue was up just one percent to $1.28 billion.
That said, the company managed to beat expectations and online revenue exceeded projections. In fact, digital revenue hit a record $115 million over the last 12 months for EA.
EA said that Q3 sales were driven by Need for Speed Carbon, FIFA 07, The Sims 2 Pets and Madden NFL 07, which each sold over three million copies in the all-important holiday period. The Sims 2 really dominated, as titles from that franchise sold over 10 million copies in the quarter, with The Sims 2 Pets selling over 5 million copies. Additionally, Need for Speed and Madden have both done incredibly well, as each sold over eight million copies, and Madden was the most popular game of 2006 in North America...
Saif from eXputer inquires, "Despite the everlasting popularity of the genre, why hasn't there been a good AAA horror game in a while now?"
Even when they do it's first person trying to copy Outlast, Five Nights, P.T etc
I think the Dead Space / RE2 / RE4 Remake and the Evil Within 2 showed you can have a good story based, third person survival horror game.
"In a time when companies don't care about preserving games, I have high respect for the creators of projects like N64: Recompiled." - Hanzala from eXputer.
Some food for thought:
Would you donate your physical copy of a really rare/expensive cartridge (Conkers's BFD, Bomberman 64 Second Attack, Ogre Battle 64, the two Castlevania titles, etc) to those managing this project for the greater good of getting them preserved online for all to experience at some point?
The snippet of ray tracing at the end of the og trailer was low-key amazing. I found out thanks to Nerrel who also made a texture pack for MM, and i can't wait to see how much more great this game will be in the near future. With model swaps, ray tracing, retextures, and a more quicker process than decompilation, it's gonna bring new life to N64 games.
There might need to be a bit of clarification recompilation is not the same as decompilation.
This is basically a container to excite the rom within but allows for all sorts of beat additions and tricks like new lighting effects such as ray tracing to be added.
But decompilation would ultimately be king as it allows for a widespread porting capabilities and uses the assets from games to build a native install for PC or whatever the target system is e.g Mario 64 for PC or sonic mania for psvita / wii
Xbox and EA have recently made baffling moves that define how bleak the future of the gaming industry is with major companies at the helm. Ryan Bates from "Last Word on Gaming" posits in this op-ed that maybe it's not ineptitude, but intention.
Name someone that isn't trying to look us these days maybe cdpr.
Take two, ubi and yes even PlayStation are pushing us to own nothing and be happy with our live service ad injected games on a sub so they can raise prices at will and take access away when they see fit.
If it keeps up I'll be a full time retro gamer and this industry will be crashing hard
As rediculas as it sounds we need government reforms to defend consumer rights
they sould just stick t sprots games, its the only thing they normally do well at
if you make crappy games, people don't buy them...
No way will i be buying a game that deactivates online gaming after only 2 years after launch. I avoid buying EA games at all costs.
Wasn't it just an article on how they made money...thanks to the PS3 game sales?? lol
they got rich off the Madden series and then went to crap. snapping up the license of nfl football sucked because NFL 2K5 was waaaay better. they ruined the nascar games, C & C , and the list goes on. screw EA.