From VGC: "THQ Nordic has claimed that an in-game item put in its latest release referencing “TimeSplitters 2 Remake” was as a joke.
SpellForce 3: Fallen God released for PC last week, and players later discovered that several in-game items could be acquired which refer to upcoming and released THQ Nordic titles."
Bungie veteran and current CTO, Luis Villegas, has left the company after fourteen years and has joined Sony PlayStation as its new Head of Technology.
"I feel incredibly lucky because as part of my new role I get to still work closely with my Bungie family."
New role and more pay and still can work closely with Bungie
2K Games is preparing to reveal the sequel to a "beloved franchise" at Summer Game Fest, with fans speculating that it might be Borderlands 4, BioShock 4, Mafia 4, and numerous other popular games.
After its latest games didn't meet sales targets, Square Enix is going multiplatform but the company's track record isn't convincing.
Square Enix been multiplatform for decades, a few exclusively-deals doesn't make them any less multiplatform.
SE needs to go all in optimization. Broken PC ports won't help its case, especially with big releases like mainline Final Fantasy
It's actually simple. What doesn't inspire confidence is Square allocating their budgets on the wrong projects such as Forspoken, Avengers, Babylons Fall and Foamstars.
Square has always been multiplatform since PS3/360 days which 80 % of their games are. People kick up a fuss over PS exclusivity but not Nintendo which has more exclusive projects console exclusive from Square.
FF16 has done ok but not enough to fix the blunders that the past mistakes Square has made with some of their projects. FF7 Rebirth is unclear we'll see a PC release for sure so it's hard to say so far not as good as they would of liked.
Then again unrealistic expectations. If it weren't for Sony these games would at least had another 2 years development time. So some people need to be realistic in that regard.
Square Enix just really need to revise its expectations. Maybe consider a change in strategy on dev end as well. Multiplat will help for sure but only good games that are marketed well will sell
Unfortunately it seems Timesplitters is trapped in development limbo at the moment.
FPS have changed significantly since Timesplitters came out, so the problem THQ will have is weather or not to modernise the game in line with modern FPS tropes. However, if they do that, then it really won't be a Timesplitters remake, but rather a new game in the Timesplitters franchise.
It would be great if they could do what Bluepoint did with Demon's Souls - keep the core original code, but give it a next gen graphical upgrade.
The Timesplitters series is the one game people keep asking THQ Nordic to remake or bring out a new one, so I'm disappointed to hear this news.
Hopefully soon though they'll make a new one.
Imagine if konami would start to joke about pt silent hill :D
Well a small team at Dambuster UK Directed by Steve Ellis (one of the originals from Free Radical) are working on a Timesplitters game, it's not even a secret:
https://twitter.com/dsdambu...
The only way it won't come to light, is if the prototype they are working on doesn't get the full approval. I would expect more news over the next coming month's for sure.