110°

Full Chronological Order Of All The Assassin's Creed Games

From Xfire: "Blending real-world history with a gripping fantasy story is quite a thrilling concept but with a dozen games released over a period of 13 years, understanding the chronological order of the Assassin’s Creed franchise can be a challenge for anyone. This is further complicated by the fact that Ubisoft decided to leap through the timelines with the release of Assassin’s Creed Origins.

The exact play order of the series can be a heated subject among the core fanbase. Should you play the games in chronological order? Or should you play through the series in order of their release date?"

Jpinter1279d ago (Edited 1279d ago )

Cool feature. The anchor point links need to be fixed in the article, but otherwise great stuff. Thank you for posting!

Wuket1279d ago

Thank you, just realised that the TOC is not working

1279d ago
120°

Leaked Early Prototype Footage Reveals Development Stages Of Several Assassin's Creed Games

Prototype footage from several of Ubisoft's Assassin's Creed titles has leaked, revealing early stages of their development.

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twistedvoxel.com
110°

Modern Games Are Getting Too Long

While there’s a lot to love about modern video games, there is one trend — particularly in the AAA space — that tends to grate: their length.

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culturedvultures.com
GoodGuy0949d ago (Edited 49d ago )

Games are coming out with too much fluff and side activities that are horribly dull. That's my main issue with all these open world games. Open world should be about exploration, discovery and wonder, not have some stupid 10s or 100s of boring activities spread throughout.

IAMRealHooman48d ago

100% agree
All these ubisoft titles, Farcry, AC, Ghost recon, boast huge maps, but with the same, 3 missions or the same base to clear 100s of times. Hour 1 of any of those titles is the same as hour 100, there big for the sake of being big, with the illusion of player freedom, where we really want depth and player expression.

Ninver47d ago

Give me a solid 15-20 hour engaging single player driven IP any day. Life's too short you dig.

isarai48d ago

I stopped buying overfluffed games like a decade ago. Cant stand games with the Ubisoft mindset of just filling maps with uselss collectibles and fodder. Make it mean something. Ill gladly take 1/4 size of the map and 1/10th the "content" if it all meant more, were more unique and greater affect on your progression.

Abnor_Mal48d ago (Edited 48d ago )

Well people complained like the world was ending when a few games were six to ten hours of gameplay. Developers listened and started making longer games full of repetitive gameplay, time wasting fetch quest and other forms of bloat. In doing so they were able to justify the high cost of a game being sold to the customers at seventy dollars or more.

H948d ago

Filler, it's like a 80 episodes show where only the first and last episodes actually matter

Inverno48d ago

It's been a problem with pretty much every modern AAA game all through last gen and this gen. God forbid you point it out tho because all these big games are masterpieces and people lose their minds if you criticize them. Death Stranding is a fetch quest fest, but people will die defending it cause it's a "masterpiece".

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60°

The Best Open World Games on PS5

Like a huge game world to truly get absorbed into? GameSpew has rounded up the best open world games on PS5.

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gamespew.com

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