From Xfire: "Blending real-world history with a gripping fantasy story is quite a thrilling concept but with a dozen games released over a period of 13 years, understanding the chronological order of the Assassin’s Creed franchise can be a challenge for anyone. This is further complicated by the fact that Ubisoft decided to leap through the timelines with the release of Assassin’s Creed Origins.
The exact play order of the series can be a heated subject among the core fanbase. Should you play the games in chronological order? Or should you play through the series in order of their release date?"
Prototype footage from several of Ubisoft's Assassin's Creed titles has leaked, revealing early stages of their development.
While there’s a lot to love about modern video games, there is one trend — particularly in the AAA space — that tends to grate: their length.
Games are coming out with too much fluff and side activities that are horribly dull. That's my main issue with all these open world games. Open world should be about exploration, discovery and wonder, not have some stupid 10s or 100s of boring activities spread throughout.
I stopped buying overfluffed games like a decade ago. Cant stand games with the Ubisoft mindset of just filling maps with uselss collectibles and fodder. Make it mean something. Ill gladly take 1/4 size of the map and 1/10th the "content" if it all meant more, were more unique and greater affect on your progression.
Well people complained like the world was ending when a few games were six to ten hours of gameplay. Developers listened and started making longer games full of repetitive gameplay, time wasting fetch quest and other forms of bloat. In doing so they were able to justify the high cost of a game being sold to the customers at seventy dollars or more.
Filler, it's like a 80 episodes show where only the first and last episodes actually matter
It's been a problem with pretty much every modern AAA game all through last gen and this gen. God forbid you point it out tho because all these big games are masterpieces and people lose their minds if you criticize them. Death Stranding is a fetch quest fest, but people will die defending it cause it's a "masterpiece".
Like a huge game world to truly get absorbed into? GameSpew has rounded up the best open world games on PS5.
Cool feature. The anchor point links need to be fixed in the article, but otherwise great stuff. Thank you for posting!
nice article :)