Storm of Zehir is perhaps the final expansion to Neverwinter Nights 2 but there's nothing valedictory about it. It's more of an introduction than a conclusion really, with broad new gameplay features and a story that serves as a prelude to a much larger tale in Dungeon & Dragon's Forgotten Realms setting. While it's heartening to know that Obsidian has future plans for the series and that they're willing to make bold changes to the series' formula, SoZ's innovation has a price and many of the NWN2's previous strengths are less evident here.
GamersGate are having a massive weekend sale offering 66% off Neverwinter Nights titles.
NWN2 has been patched to 1.23, which has finally added a multiplayer file auto-downloader, and many other in-game fixes.
Find the patch notes here:
http://nwn2patch.obsidian.net/files/beta/patch_Notes_v123_beta2.rtf
Great day for the NWN2 mod Community.
Hopefully people will make the transition from NWN1 who didnt join us before!
I've had a copy of Neverwinter Nights 2 signed by Obsidian dev team for a couple months now. /brag
I haven't played it, though. Maybe I'll try it out this weekend.
GameBanshee writes: "From reading the forums here, I know that there are some people out there who hate Obsidian Entertainment with a passion, and who for some reason think that Knights of the Republic 2 and Neverwinter Nights 2 are an affront to western civilization. I'm not one of those people. I'd much rather champion a developer who tries new and interesting things but sometimes fails, rather than simply going along with a developer who clones ideas and succeeds. But something just seems to be wrong with Obsidian. They usually come up with good ideas, but can they actually develop games? Can they finish a project on time and without a plethora of bugs? Recent evidence suggests that the answer to these questions is "no," and Storm of Zehir, their latest expansion pack for Neverwinter Nights 2, is at best a black eye for them."
On the bright side, it's probably the least buggy RPG Obsidian's made.