In a recent interview with Electronic Gaming Monthly, Sony Computer Entertainment America president Jack Tretton says high expectations for the PlayStation 3 have been a hurdle for the company.
With over 110 million units shipped worldwide, the PS2 has proven to be a tough act to follow.
As reported in an interview excerpt at EGM's online sibling 1UP, Tretton says, "Because we're in that leadership position, there are a lot of expectations thrust upon us and some of them are a little unrealistic."
He continues, "If we were a distant third in the platform race, people would have a warm spot in their hearts for the good old days of PlayStation and they'd actually root for us to get back on top. But I don't know if we want to pay the price to get that kind of [love]."
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Saif from eXputer inquires, "Despite the everlasting popularity of the genre, why hasn't there been a good AAA horror game in a while now?"
Even when they do it's first person trying to copy Outlast, Five Nights, P.T etc
I think the Dead Space / RE2 / RE4 Remake and the Evil Within 2 showed you can have a good story based, third person survival horror game.
"In a time when companies don't care about preserving games, I have high respect for the creators of projects like N64: Recompiled." - Hanzala from eXputer.
Some food for thought:
Would you donate your physical copy of a really rare/expensive cartridge (Conkers's BFD, Bomberman 64 Second Attack, Ogre Battle 64, the two Castlevania titles, etc) to those managing this project for the greater good of getting them preserved online for all to experience at some point?
The snippet of ray tracing at the end of the og trailer was low-key amazing. I found out thanks to Nerrel who also made a texture pack for MM, and i can't wait to see how much more great this game will be in the near future. With model swaps, ray tracing, retextures, and a more quicker process than decompilation, it's gonna bring new life to N64 games.
There might need to be a bit of clarification recompilation is not the same as decompilation.
This is basically a container to excite the rom within but allows for all sorts of beat additions and tricks like new lighting effects such as ray tracing to be added.
But decompilation would ultimately be king as it allows for a widespread porting capabilities and uses the assets from games to build a native install for PC or whatever the target system is e.g Mario 64 for PC or sonic mania for psvita / wii
are due to your E3 2005 "marketing" tactics. if you promise the world, people don't want a continent. with that being said, the PS3 will still do very well in the long run.
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Wasn't the PS3 supposed to be a media centre for the living room? I thought that may have meant i could browse my home network, play my mp3's from another pc, play movies stored on the network, look at pictures over the network... etc etc etc.
At this point my PS3 is for playing a couple games and watching Blue-ray movies that i've already seen... I wish it could do more, and i will be looking forward to the continuous improvements which Sony will be issuing via firmware updates, eventually, i won't feel so ill everytime I think about how much it cost...?
Look at the Sony folks backtracking on all the lies they feed gamers. Do they expect us to have sympathy for them????? NO!!! I too once was a Sony fan, but I'm now glad that they are in such a desperate stage. I now HATE Sony and will never ever buy anything with a Sony name on it.
On a Happy note....I just connected my 360 with my PC yesterday and....WOW!!!!! I love my 360 more and more everyday. I am sooo glad I "jumped In" and would advise any Sony fan to do it as well as the 360 is far better then anything Sony had to offer. Games especially!!!
Umm speaking in terms of this generation yes you are in a distant third not if.
Oh and connecting your console to a pc is nice but really why say you don't need a computer anymore when you still need a PC to have your console connect to?