PS5 UX features revealed: Control Center, Activities, Game Help, and more.
IGN : This year’s Ubisoft Forward didn’t have much in the way of surprises, but it did have a ton of gameplay of two games that we’ll actually get to play in just a few months, Star Wars Outlaws and Assassin’s Creed Shadows. Outlaws in particular looks like a game we’ve been waiting our whole lives for, an open-world sandbox that lets us explore the grimiest corners of the most wretched hives of scum and villainy. It’s a premise we almost got in Star Wars 1313 and Amy Hennig and Visceral’s Project Ragtag, but both those got canceled. Unlike some past Ubisoft gameplay demonstrations, what we’ve seen of Outlaws seems like it’ll actually be representative of the game that’s coming out in August, so here’s hoping it delivers.
Antony writes: "We went hands-on with Season 3 of The Finals to wield its katanas and spears against the game's modern arsenal of guns and turrets."
With Kojima gone, a lot is riding on Konami's revival of Metal Gear.
Not really, Konami is basically in name only and like so many other Japanese studios that have come and gone they are just going to be an IP troll and milk that cow until it is dry. Also one of the advertised features is playing the game from a different camera view while everything else remains the same will just result in making the game easier like what happened with Twin Snakes.
When are people going to learn that all Konami is doing with these games Is licensing them out? They are not trying to revive their game development Branch and they are not the ones developing this. It is studios that came to them and asked to use the license to make a game and they have been doing this pretty much since MGSV
Remaking all his work reaks of desperation. The only reason they are getting away with it is everyones deep love for the series. If delta is successful (which as of right now it should be), they'll be sure to remake all of them.
Big shoes to fill, and compared to SH2 - this is as much a 1:1 remake as you can get. You can still see the PS2 bones in the movements and how the cutscenes have the same angles. If anything, I'd have preferred the reverse.... with SH2 being closer to a 1:1 remake but prettier, and have MGS3 have a little more freedom.
Ideally, MGS3 with a MGSV skin in terms of gameplay and freedom of approach. This is more like a high budget remaster than a remake. Having recently replayed the Bluepoint remaster, this is going to be like that same experience but even prettier.
But, as with both MGS3 and SH2, nearly impossible shoes to fill if not outright so. Damned if you do, damned if you don't. Such is the legacy of these GOAT titles.
It's a one to one remake, using the same voice recordings too. Not a reimagining, no new content thus far announced, just a straight remake of a game that already exists, but now with prettier graphics. There's no revival, they proved they can't make anything related to MG after Survival. They'll just remake all the games and people will eat it up.
This is so damn pretty, intuitive, and hella smart. This is truly next-gen stuff!
JUST A FEW MORE WEEKS!
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Interesting. It's pretty damn fast and I love this percentage feature.
Crisp, clean and more than I expected honestly. Good solid UI, I already prefer it to the PS4's.