DSOGaming writes: "Let's find out whether the NVIDIA RTX2080Ti was able to achieve its initial 4K/Ultra with 60fps goal these past two years in 83 PC games."
Ghosts of Tabor creators Combat Waffle Studios have collaborated with GLYTCH on a new "Skill Issue" flavour. Plus PICO is now supported.
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Sony has confirmed that there is something happening later this month and it involves SIE which is the division that operates PlayStation.
My guess, is they were waiting for the new CEO position to be finalized before their next showcase and now that's out of the way.
Almost optimistic to say, but those leaks of the 6 cancelled games (games that were not even announced)
yeh, maybe some didn't actually get cancelled after all
as a long time ps fans I hope they still put great single player games front and center, make your live service games if you have to but don’t force your 1st party studios to make something they don’t want to.. redfall is an unfortunate example of a good studio forced to basically destroy themselves.
"These results also justify why we were describing the RTX2080Ti as a “1440/Ultra settings” GPU. "
No, it doesn't. I don't agree with the premise here. A GPU isn't a 4k/60 GPU unless it can run 4k/60 at ultra settings across some arbitrary percentage of games? That's entirely subjective. And this completely ignores the poorly optimized games such as Anthem where the human element plays a significant part in the results. Nope.....just place silly labels on the hardware anyway? lol.....you do you.
The problem isnt the card. Are the ports of the games and the millions of pc combinations. A gpu with 13.5 or 14 teraflops should do 4k without any problem. The lack of optimization is also a Huge deal. Using a card like this to play at 1440p even on ultra settings.... 14 teraflops... For me is just crazy.
If it was developed for in the same way consoles are, it would do it easily.
For 1440p I'll be looking at the 3080, mostly because I like playing well above 60fps, also pretty much guaranteed a solid high frame rate in more demanding games that come along similar to RDR2.
If people want to play at 4k that's up to them, no chance of getting near 100fps at that resolution in any kind of demanding game though, and the high refresh screens are very expensive.
Some game on big 4k tv's, but with a smaller monitor at 1440p you'd be getting similar/better pixel density anyways.