390°

Square Enix and Luminous Productions Have Released A New Tech Video For Luminous Engine

Luminous Productions: "Auto-generating the world using our proprietary engine, Luminous Engine, as demonstrated by Luminous Productions at CEDEC2020.
Filling an Open World in a Natural yet Intentional Way.
This showcase walks you through the Luminous Engine’s approach to procedural generation."

Sonic-and-Crash1342d ago (Edited 1342d ago )

...should have used this engine to Remake FFVII ....FFVII Rs visuals are at least bad using the lame U4 engine ...with environments to be PS3-ps2 level........while FFXV that used this engine had an unbelivable beautiful world and also was far bigger than the urbanized only areas of FF 7R

RaidenBlack1342d ago

Division 1 devs handled the FF7 Remake.
Division 2 devs handled the FFXV.

Tech51342d ago (Edited 1342d ago )

".FFVII Rs visuals are at least bad using the lame U4 engine"

I thought the FF7 Remake looked really impressive. also While this demo is as impressive many of it's features could also be found in UE4 going as far back to 2017 and 18. UE4 also has an extensive world editor, coupled with Quixel Megascans. i think this next gen gamers should be able to see UE4 and 5's more advanced features. through the new hardware upgrades.

1341d ago
solideagle1342d ago

never understood why would you need a new account until an unless the account is banned?

Razmiran1342d ago

So you can agree with yourself and somehow feel better

UnSelf1342d ago

They can use this for Remake pt 2 exclusively on PS5

GOULDYBOBS1342d ago

Who needs plugs when your fanboys are this smug

LegoIsAwesome1342d ago

Haven't you read the latest statement of Sony? They forgot the meaning of "exclusive". All those "exclusive" they're boasting is just Timed Exclusive for PS4/5 and will come to PC. Exclusives is dead, except for Nintendo.

I thought Sony is different from MS. I guessed wrong.

1341d ago
LegoIsAwesome1341d ago

@Hitchens

Can't accept the truth huh?

Rainbowcookie1341d ago (Edited 1341d ago )

@LegoIsAwesome
This being an engine topic and turning to a FF debate...

LegoisAwesome summoned Strawman...

RAINBOW casts Firaga!

LegoisAwesome casts Masterchief!

He doesn't appear 😂😂🤣 just teasing.

+ Show (2) more repliesLast reply 1341d ago
sprinterboy1342d ago Show
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Godmars2901341d ago

Square's repeated issues is trying to use scratch built game engines still being developed for new projects. Forcing their devs to work with those unfamiliar engines.

Rainbowcookie1341d ago

Agreed and then it takes so long to finish a game that feels it could have been better. I want a truly innovative FF .

+ Show (4) more repliesLast reply 1341d ago
GaboonViper1342d ago

Oh my goodness that is beautiful, i hope this engine is used for FFXVI and FFVII remake part 2.

DARK WITNESS1342d ago

Wow, nice, awesome, fantastic great engine......... now go make some actual decent games using it!

anonymousfan1342d ago

I know this is about FF but damn being all vegetation like that... I cant help but feel like I want a new Elder Scrolls game and explore for hours on end.

lonewolfjedi1342d ago

they should've used this in halo infinite lol

Noskypeno1342d ago

What was shown in 2018 and 2019 looked good and was in engine, not sure why the drastic downgrade but it goes to show tech demos dont mean anything until its shown off in gameplay. Now hopefully with the delay they can upgrade it to what it was, given how COD Cold War went from looking last gen 2 months ago when it got leaked to looking full blown next gen just now

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50°

Sony And Bend Studio Need To Bring Back Syphon Filter, Not Some Vain Live Service

The iconic stealth-action Syphon Filter series is nowhere to be seen, while Sony's busy planning more ridiculous live services.

Skuletor2d ago

Sometimes bringing back an old IP is like digging up a corpse and peeing on it, just look at Duke Nukem Forever, be careful what you wish for.

Jingsing2d ago

You are essentially asking Sony to make a better game than MGSV. That is risky given were stealth action games are right now.

Eonjay2d ago

If Sony can make a multiplayer component to go with a story mode like the great PSP games I think people would like this alot.

ApocalypseShadow2d ago

I've always wanted a reboot of Syphon Filter 1 at the quality level of Uncharted 2 or better. But the game has been abandoned like many previous Sony games that made other generations memorable.

The music, the voices, the story, the weapons and the amazing Taser were awesome for the time. The boss battles cool. But Bend and Sony don't care about bringing it back. About as bad as many other properties from Sega, Capcom, Namco, Konami, etc that we'd love but won't be getting.

Psychonaut851d 19h ago

Yup. Seems like Sony is dialing back on the live service plans but not completely. I wish they’d just can them in general. Maybe just let Bungie do Marathon and pivot everyone else.

100°

It Looks Like Kerbal Space Program 2 Dev Intercept Games Has Been Shut Down

Intercept Games, the developer of space sim Kerbal Space Program 2, appears to have been shut down by parent company Take-Two.

Read Full Story >>
techraptor.net
mkis0073d ago

This year is starting to look like it's going to have an infamous nickname at some point in the future.

160°

Take-Two Interactive is closing two studios, including Rollerdrome developer Roll7

As part of previously-announced layoffs, Take-Two Interactive is closing Intercept Games and Roll7.

Read Full Story >>
windowscentral.com
LucasRuinedChildhood4d ago (Edited 4d ago )

I loved Rollerdrome and was looking forward to a Rollerdrome 2. 😐

Don't want to be melodramatic but as far you can be upset over video-game news ... bit heartbroken.

I feel like there's a trend of well made games like this going largely ignored by the gaming audience. It's quite frustrating. I hope the devs form a new studio but I suppose they'd have to start again from scratch.

JEECE4d ago

"I feel like there's a trend of well made games like this going largely ignored by the gaming audience."

Yep. I'd love to know how many of us actually bought this game, rather than just getting it on Gamepass or PS Plus. Probably a shockingly low number. Steam concurrents topped out at 419.

I know it's anecdotal, but when I think of my favorite indie games, I still largely think of titles that came out in the 2009-2015 range. Maybe with less competition it was easier to stand out then, but I just felt like at that time there was more recognition of the really great indie games that were worth your time.

senorfartcushion4d ago

Plus would have gotten them some extra money.

TheLigX4d ago

Olliolli 2, olliolli world and rollerdrome are some of my favorite indies of all time. This industry is disgusting lately.

solideagle4d ago (Edited 4d ago )

it's not industry's fault, it's the consumers fault. Audience just wants to play shooter/Battle Royale etc...

Christopher4d ago

No. It's the publisher's fixation on profit margins. They only want the most profitable of products. It's greed.

Inverno4d ago

I wouldn't blame consumers entirely either. If shooters and Battle Royal is all we're given then it's all we've got to buy. If the AAA industry wouldn't follow trends so obsessively it'd be better varied.

JEECE4d ago

There is fault to go around. Some of it is on consumers for sure. We whine constantly about live service games, but then we play them anyway and ignore better smaller titles.

But publishers and platform holders bear some responsibility too. You hear stories come out from indie devs who had big hits in the late PS3/360 to early PS4/XONE window who can barely move units now, and some of that is definitely failure to advertise and poor discoverability. During that era I felt like I reliably heard about the worthwhile indies, and now I don't.

Then there is the game pass effect (and PS Plus to a lesser extent). So many consumers have now been trained to expect to get indies with their subscriptions, they don't want to pay $20-$40 for them anymore.

ZeekQuattro4d ago

When voting with one's wallet goes wrong. I prsonally have no problem with AA or indie games. Often times those are some of the best experiences to be had in gaming. Unfortunately a lot of gamers thumb their noses at indies however. There are success stories but there are just as many casualties or at least it feels that way sometimes.

LordoftheCritics4d ago

It's the game.

Was fun for 10 minutes

JackBNimble4d ago

Has anyone actually taken a look at the economy? If you're really looking to blame someone for layoffs and closers, then maybe blame the people at the top making the bad decisions tanking the economies.
It's like some of you live in a little bubble oblivious to what's going on around the globe.

TheLigX3d ago

Hey there big business shilling homie… the game was very profitable.

+ Show (4) more repliesLast reply 3d ago
Gamble204d ago

If the games made money the studios wouldn’t be closing. Blame consumers for not supporting “indies”

TheLigX3d ago

The games were profitable, you ding dong.

Killer2020UK4d ago

I've got to disagree with the comments blaming consumers. Yes that is a part of it but by and large the money men are closing studios and sacking staff to increase profitability. Let's not forget the obscene salaries they're on compared to the people who actually make the games. Take 2 are not short of cash, this didn't have to happen.

JEECE4d ago

The thing is, some of the Indie devs closing are really independent. In other words, we can blame Take 2 here, but who can we blame other than the consumers when a fully independent dev shuts down because their games aren't selling? There is an answer to that question, it just isn't greedy publishers, even if they are the most fun to blame.

CantThinkOfAUsername4d ago (Edited 4d ago )

Last year, Take-Two president and CEO both got paid 72M combined as a bonus. They could have paid the 600 employees they laid off 60K a year and still get half of that (36M). Strauss' compensation alone is 578:1 compared to a T2 employee's.

TiredGamer4d ago

We created the industry by our purchasing decisions/actions. The industry is slowly imploding. At some point we may be left only with safe mainstays (COD, Fortnite) and franchise/movie tie-ins (Indiana Jones, Spiderman, Batman, Star Wars), along with a contingent of very low budget indie stuff if it can turn a profit.

Sad.

+ Show (1) more replyLast reply 3d ago
notachance4d ago

ah damn, I loved olliolli series

monkey6024d ago

I loved Olli Olli.

I wanted to like Rollerdrome a lot more than I actually did. Shame about the studio though

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