With Digital Foundry’s Jon Linneman expressing the concern he’s heard from developers, it seems that leaving the Xbox One behind might be the best thing for Halo Infinite.
One of the big Xbox releases heading our way in May 2024 is the long-awaited Hypercharge Unboxed, which is finally bringing its "first and third-person shooter action figure game" to Xbox consoles on Friday, May 31st.
Sadly, ahead of launch, the game's official Twitter (or "X") account has been highlighting the "trolls" who are claiming that because it's not launching on Game Pass, Hypercharge Unboxed is already set up for failure on Xbox.
Just because our indie game isn't on game pass, doesn't mean it's "dead on arrival".
— Hypercharge | Pre-order now on Xbox! (@HyperchargeGame) May 12, 2024
We hope you still give our action figure game a try. 💚 #xbox pic.twitter.com/3D8dhlWOvZ
It's horrible what people will say, but the truth might be harsh. There is a good chance it might not do well on Xbox if it's not on GamePass. There is a strong possibility that is the case. We'll see.
When it launches on Playstation in the future you can rest assured it will sell much better. The devs have confirmed it's coming to Playstation in the future.
"It is built in the Unreal Engine 4. The game was released on the Nintendo eShop on January 31, 2020 and on Steam on April 27, 2020. The development of Hypercharge: Unboxed for the Xbox platform was officially announced on July 16, 2022, with the developers also confirming future support for the PlayStation."
I remember having this on my radar years ago for the Switch but never pulled the trigger on it. Crazy it's still not on PlayStation yet.
Epic Games is facing a $1.2 million fine by the Netherlands Authority for Consumers and Markets over "unfair practices" in the Fortnite shop.
It might be cheaper to simply pay the fine. Fighting said fine could cost millions due to court and lawyer fees. Fortnite generates well over a 100 million in each month, so Epic has plenty of cash.
I'd fight back too. These are kinda meaningless reasons to fine someone like really for THAT. It's like they just wanted to make money or something.
The OS works, but it barely crawls along on the Nintendo Switch's older ARM chipset.
Yeaaa... no. It's cool to say that you got it running as a bragging right, but this is completely unusable. I like how he hits the screen while trying to type! X'D
Not just Halo: Infinite.
“With Digital Foundry’s Jon Linneman expressing the concern he’s heard from developers, it seems that leaving the Xbox One behind might be the best thing for Halo Infinite.”
But Phil said:
“Phil Spencer: Xbox Series X Being 'Held Back' Is A Meme Created By Console War Obsessives”
https://www.purexbox.com/ne...
Problem is it's so far in development, having to run on the XBO has already shaped how it's designed. So unless they want to redesign majority if the game it's not really going to do much good to do so now.
It is too late now I am sure, except from redoing the game completely which will not be the case in my opinion.
I am still very surprised that game journalists needed to see Infinite to challenge the « no hold back » lie from MS.
Anyone who knows a little how games are made, especially at DF, should have seen this coming from the beginning.