450°

Sony Patent Suggests Players Can Sign into their Accounts Just By Holding a Controller

A recent Sony patent showcases the idea that users could sign into any console their account is on simply by holding a controller. It would use telemetric signals and what Sony call a 'Confidence Score' to calculate who picked up the controller

Read Full Story >>
thegamingrecord.com
blackblades1375d ago

Hey look another Sony patent to start the week.

Silly gameAr1375d ago

Yeah, it seems like people camp out waiting for Sony patents to report on. It's weird.

Abnor_Mal1375d ago

It also seems like people camp out waiting to hand out disagrees, its weird.

fr0sty1375d ago

That's the kind of thing that happens when you have a company that drives innovation as much as Sony does.

1375d ago Replies(1)
1375d ago
RangerWalk2671375d ago

They can't patent this. MS has been doing this for 5+ years. And if you have a Kinect it signs you in just by walking into the room.

Rhythmattic1375d ago

Ranger
And thats the last thing I want....
And either way you look at it, Camera recognition, or fingerprint scanners have been on market for years , before kinect or this.......
Data mining of peoples lives is the new currency..... And ill at least make it as hard as i can for these corps to make a cent.....
As for me, i refuse to use "Always on" devices ..... eg Alexa, Siri, little lone something like an always on kinect....
Still , like THX1138, what will my value be by doing this...... hmmmmmmmm

blackblades1375d ago

So much hate just for saying what I said, you guy are problems.

+ Show (2) more repliesLast reply 1375d ago
THC CELL1375d ago

Ah just let us jack in and escape this world for a few hours lol

Or give us a pod that feeds us and Jack in for life

SullysCigar1375d ago

PSVR is as close as we can get right now, but maybe PSVR2 will scratch the itch a little deeper in a couple of years!

1375d ago
IRetrouk1375d ago

Seems interesting, and the uses speak for themselves, still kinda confused to how it would work, wouldnt the system have to take some time to learn these cues though?

NeoGamer2321375d ago

Looks to me that they are judging the user by the way the controller is being held.

IRetrouk1375d ago

Yeah, its an interesting idea, I still think it will take time for the system to learn it though

SierraGuy1375d ago

Doubtful... probably reads your palm like fingerprint scanner.

NeoGamer2321375d ago

@SierraGuy
From the actual article...

"As mentioned earlier, telemetric data would be transmitted as soon as a controller is picked up, from readings like controller position, orientation, motion data, and pressure sensitive switches."

Nothing there implies it uses your palms as a fingerprint. The telemetry is read and the system scores its probability with the profiles it has. Based on the probability it selects the user.

1375d ago Replies(1)
darthv721375d ago

I never use the linked controller sign in feature on xbo... not sure I'd use this either. I tend to use many different controllers (some themed and some plain). I will just stick to traditional signing in.

1375d ago Replies(2)
rainslacker1375d ago

I tried out the PS Camera log in thing when I first set it up, but since I'm the only one that uses the system, it just seemed silly, so I just have it set to auto log-in.

Show all comments (56)
300°

Sony Says The PS5 Is Its “Most Profitable Generation To-Date"

During Sony’s recent business segment meeting and investor presentation regarding its game and network services, the PlayStation company revealed that PlayStation 5 is the company’s “most profitable generation to-date.”

It’s the top slide of the presentation, showing that in its first four years, the PS5 generation has already hit $106 billion in sales, having almost caught up to the PS4’s total $107 billion generated.

Operating income for the PS5 generation has also already surpassed that of the PS4, having now reached $10 billion.

ApocalypseShadow1d 5h ago (Edited 1d 5h ago )

I wouldn't doubt it. They released a high quality system. A lot of high quality games from themselves and their support of 3rd party developers and indies. They released many high quality remakes and remasters. They released a high quality GaaS game going against the naysayers thinking Sony would abandon single player games. And they most likely are profiting a lot more than PS1, PS2 PS4 and the loss leading PS3 that drained all their profits.

Now, I'll wait to see what's cooking tomorrow. But can you use some of those profits to better support your high quality VR headset? Because, by supporting it, you can sell more games and more systems and make more profits?

jznrpg1d 4h ago (Edited 1d 4h ago )

I want RPGs for PSVR2! Good ones of course

shinoff21831d 3h ago

If it had some rpgs I would buy right fking now. It looks dope and alot of fun, but it's biggest game resident evil 4(maybe) I've got no interest in. I'm not a fan of racing games, even with that metro game coming i was never much into that series. Rpgs would be fantastic.

MrNinosan1d 1h ago

Lemme know if ya wanna play some Zenith 🙌
Bought it at release, but haven't played it more than 1-2 hours but for sure on my "todo list".

Cacabunga1d ago

Normal when they released mostly cross gen games so far. That’s a lot of money saved..
We haven’t seen what PS5 can do yet. 4years in and PS4 games still look great to me. The gen leap isn’t quite there yet.

--Onilink--1d 2h ago

The interesting metric for me is the $106billion in operating income/profit (not sales as mentioned in the article) reaching the same as the PS4 did with only half the consoles sold.

In particular because they all are supposed to be making the most per hardware sold after a few years when manufacturing costs are down.

So even putting inflation aside(and the higher console price), it is interesting that they could reach PS4 $ with just half the consoles sold.

Maybe there is more to the metric thats whats seen at face value, but they have clearly been making a lot more money than before on the software side (with also less games released I suppose, given its only been half the generation so far)

VersusDMC1d 2h ago

The bulk of the money has to be coming from the 30% cut on all games and microtransactions. Especially on all the free to play juggernauts like genshin, apex, fortnight, etc.

--Onilink--23h ago(Edited 23h ago)

@Versus

They are definitely making a lot on that for sure (which the $70 price increase factors into as well), but its not like many of those games werent around for the PS4 too.

They might be counting the gen as a whole and not just PS5 itself (so extra profit from PC sales, whatever that may be)

PS+ price increase and different tiers probably amount to part of that too.

But in general, its still quite a surprising metric. Half the time, half the consoles sold, less first party games released so far and still already making more of a profit than last gen is quite something, and as mentioned, there is probably more to it that we dont know, after all, since we are talking about operating income, all the expenses they have also factor into it, so it is also possible that they have found ways to significantly reduce that + all the means of increased revenue that appear to be factoring into the equation

All in all, just an interesting situation from a business perspective

porkChop22h ago

It's for the whole generation, so it would likely be including PC. They also make much more profit on digital sales vs retail, and digital is far more prominent these days. The generation also started at the height of COVID when everyone was home, spending far more money on gaming/hobbies. It makes a lot of sense for this gen to be more profitable.

Abnor_Mal1d 4h ago

This will surely shut up all the new trolling accounts trying to spread lies and non facts in other articles comment sections before this article is posted.

Hofstaderman1d 2h ago (Edited 1d 2h ago )

Obscurely, those trolls or troll will not show in these articles as the truth is contradictory to his or their orchard-sized daily dose of copium and hopium.

Tacoboto1d 2h ago

Or... They're intentionally trolling you guys specifically. Because they know it upsets you so easily.

Name-dropping Orchard, after this many months? How long has it been and he's still in your thoughts?

Elda1d 2h ago (Edited 1d 2h ago )

I'm quite sure the individual is reading these positive comments downvoting & seething at the same time. Edit: It just downvoted my comment...lol!!

Hofstaderman1d 1h ago

No I'm entertained by this individual. I love unhinged people, they are so interesting lol.

repsahj1d 3h ago

Wow! I am super impressed that in just 4 years, ps5 already caught up to the PS4's. Congratulations.

JackBNimble8h ago

That happens when half of your games are cross platform. I'm still waiting to see what the ps5 is capable of, because they sure haven't pushed any limits.

And where are all these ps5 exclusive games?

sagapo1d 2h ago

Not really surprised as Sony barely has any competition at the moment.

Show all comments (47)
80°

Zotac To Reveal Their Portable Gaming PC At COMPUTEX 2024

This sounds like a very interesting mobile gaming PC. ZOTAC returns to COMPUTEX 2024 to showcase its biggest push yet into brand-new product categories from Handheld Gaming.

smashman981d 8h ago

My last 2 gpus have both been zotac. No issues. I'm interested.

Garethvk1d 6h ago

It will be interesting to see what they have to offer

310°

PlayStation VR2 Official PC Adapter by Sony Is Being Certified

An official PlayStation VR2 adapter for PC made by Sony is being certified. It won't be long before the VR headset is officially compatible.

Read Full Story >>
wccftech.com
Profchaos1d 19h ago

one step closer to unlocking the headsets full power.

I'm extremely underwhelmed with how Sony has treated it's psvr2 customers seriously Nintendo treated it's Wii U owners of which the sales were probably equal in the headsets 2bd year v the consoles far better.

This is the least they could do

ravens521d 17h ago

I agree. I'm a day 1 consumer too. 😢 For my day 1 Vita. I do not like when Sony does that crap.

DarXyde1d ago

I still don't have PSVR2, but this was always my concern. I almost pulled the trigger for RE4, but I waited it out to see what changed. As it happens, not much.

I love my Vita. Great piece of hardware. It didn't shine the way we know it could have, but it'll still got amazing titles.

PC support is very much a step in the right direction. Even if some PC only titles can make use of the headset, it does increase PSVR adoption: it's a great piece of hardware and it's also the best in its price bracket, so I see a way forward for uptake. Who knows? Maybe that'll allow VR devs to feel more comfortable releasing on PS5.

1d 17h ago Replies(2)
BlackOni1d 15h ago

Agreed, but to your point, those dollars went a lot further back then than they do now. This should have been a consideration from the beginning.

Imagine buying a monitor or tv that could only work with one device. That's basically what this equates to, so they left a LOT of money on the table by not making it PC compatible from the getgo. But to Sony's credit, even they were unaware of how popular their games would be once released on PC.

poppatron1d 1h ago

No credit to Sony on this one I’m afraid, first party and generally Sony support for psvr2 really hasn’t been great

BlackOni16h ago

@poppatron yes, I wasn't implying the PSVR2 games became popular or well supported, only that Sony was considering the PC market an afterthought. I imagine more people will want to buy this when it works with PC. I know I will, as I play on both.

Babadook71d 12h ago

I doubt there will be foveated rendering implemented on PC. PSVR2 is already a better experience than PCVR. PS5 Pro will unlock the full power.

Profchaos18h ago(Edited 18h ago)

Probably not but not all psvr2 games use fov many are just straight ports from quest systems which barely take advantage the headsets capabilities.

Still I'd rather have more options and games to play on this than a tiny LIbrary

+ Show (1) more replyLast reply 16h ago
Sonic18811d 18h ago

It was just a matter of time

Neonridr1d 17h ago

so now Sony is going to sell me an adapter I have to buy so I can use the headset on my PC? Gee, how generous of you :P

While it's great that I will be able to use this headset instead of my Index or Q3 for PC only VR titles, it's still a sad realization that Sony is sorta waiving the white flag here. Here's hoping they at least make some of their PSVR2 exclusive content available on PC as well now.

ocelot071d 17h ago

I don't see it as waving the white flag. PSVR the first one even though modders did get it working on pc it was a awful experience.

PSVR2 one of the best VR headsets available. Requires just one usb c cable. Even though I truly believe exclusives are what sell consoles. When it comes to VR it's very nich among gamers. I'm ecstatic that soon I can imo use the best VR headset on both ps5 and pc. No need for a pc vr headset. I have said it since PSVR2 was announced that I hope they make it pc compatible. With it being a very expensive headset and pc vr being more popular it just makes sense for Sony to do this.

1d 16h ago
Neonridr1d 15h ago

as opposed to a Quest 3 that requires no cables, or a single cable if you want to pair it with your PC right? ;)

While the tech is better in the PSVR2 for the most part (I own an Index, Q3 and PSVR2), I'm still let down by certain things. Headset rumble is a novelty. Eye tracking has only been used well on a couple of titles.

to each their own I guess, but to me this doesn't give me confidence that Sony is fully investing in their own hardware, more like they are stepping back to allow others to fill in the gaps.

ocelot071d 12h ago

@Neonridr not owned a quest 3. Did own a quest 1 and 2 both where fairly good. Have used a quest 3 for a limited time and thought it was fine. But comfort wise not as nice as psvr2.

Tried using quest 2 via wireless streaming to my pc and it was so bad I much rather using a single cable and have a solid connection than streaming the game from pc to headset.

1d 17h ago Replies(2)
ocelot071d 17h ago

It's most likely just going to be a usb c to usb 3 adapter. Even for modern era a lot of new cases and motherboards don't have a usb c ports.

The budget but still fairly fairly high end pc I recently helped my friend build. He went with a b550 motherboard. Didn't have a usb c port or a on board socket to connect a pc case with a front panel usb c. Had to get a cheap pcie usb c.

1nsomniac1d 14h ago (Edited 1d 14h ago )

They developed the headset/attached usb c cable so that it wasn’t possible to run through any port other than a designated ps5 port. The adapter allows all the data to be passed correctly to a none designated ps5 port.

ocelot071d 14h ago

Oh right that's annoying.

1d 17h ago Replies(1)
Show all comments (60)