The most important year of any game's release is its first year. After that, player retention is key, but how does it stand with the likes of World of Warcraft?
Blizzard Entertainment has announced the opening of beta registrations for “World of Warcraft: The War Within,” inviting players to explore new subterranean worlds beneath Azeroth.
Danish from eXputer: "Despite Blizzard's attempt to give a fresh new spin to World of Warcraft, some fans still seem to be stuck in the past."
HG writes: "Blizzard is usually pretty bad at keeping secrets, but the company somehow managed to keep this one under wraps until now. Plunderstorm is a special limited-time event that’s basically World of Warcraft’s take on the Battle Royale genre."
I couldn't get into WoW because of the art style, it's not my thing. I tried many times to stick around but the game looks off to me.
I rarely play games for more than a year. It’s not even something I’m looking for honestly. I play games that end so I can play different games.
People play the games they enjoy, on the flip side good games attract more gamers. I still play Streets of Rage 2 like it came out yesterday.
played wow at launch for 2yrs straight, some of my best gaming memories ever. The things that used to happen daily in that game are still unmatched today.
After playing FFXI, I couldn't get into WoWs combat. It just wasn't as much fun.