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Mirage Game Coming to Steam - Creating A Face Tutorial for 2D or VR

CG writes: We take a more detailed look at MorganaVR’s Mirage Game which now is coming to Steam from August 7th 2020. In this video we take a look at how you can change the default model to make your own characters. In this instance focusing primarily on the facial features. With some practice and a keen eye, you can spend minutes or hours perfecting the looks of your characters before changing lighting, posing and animations. Once more features become available players will be able to do a lot more customization to their creations. Video is best viewed in 4K.

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RamRod881385d ago (Edited 1385d ago )

*Oops wrong article post.*

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Mirage Game Update - Realistic Models for Desktop & VR New 0.3.5 Version

CG writes: It has been quite some time since we first looked at the Mirage game (available here via Steam). Our first video we made in July of last year offered the basic singular character and editor. Since then and most recently a new version of the game released with a 0.3.5 offering which adds some new features.

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cramgaming.com
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The Mirage Game in Development offers Incredibly Realistic 2D & VR Models - CG

CG writes: Developer MorganaVR has been working on a new project titled, Mirage which in its early stage of development right now offers a fantastic look at realistic models in 2D/VR using Unity. The end goal is to release Mirage as an adult themed game alongside a set of tools people can use to create their own scenes, visual novels, games and such-like.

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cramgaming.com
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Mirage: Arcane Warfare Gameplay - GDC Preview | GamersNexus

GamersNexus: "Mirage significantly changes the top-level gameplay from what's been experienced in Torn Banner's previous titles, but does so without shaking the foundation. Low-level gameplay elements remain intact with the new title, including swing mechanics (follow-through mouse drags that impact outcome) and the psychology-driven design approach to competitive play. Importantly, Mirage now absolves itself of largely physical combat with a new-found dedication to – go figure – arcane sorcery."

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