He's a rocket scientist, one of the most famous game creators of all time, and a pioneer of 3D engine technology. PC Gamer wouldn't pass up an opportunity to pick John Carmack's brain on what tech innovations people can expect their platform to see in the near future, and what prompted the company he cofounded to develop a free browser-based shooter, Quake Live.
BLG writes, "Alongside the Wolfenstein and DOOM franchises, there are the Quake games. Known for fast-paced and insane multiplayer deathmatch action, there was a time Quake was best known for its single-player design.
That all changed as time passed (i.e., after Quake 3 Arena). Multiplayer deathmatches were never the same.
As other FPS games leaned more into improved narrative and storytelling, id Software delivered a genre-defining multiplayer experience.
Quake 3, and the iterations, will always be one of the best multiplayer series releases.
As far as campaigns, I think 1 and 4 are great, but that 2 was garbage.
Quake Champions was a joke on and didn't capitalize on much of anything that made the series great.
Yes, it´s true. Quake Live is no longer a F2P title, as Bethesda is now charging $10 for the game. So no wonder why a lot of Gamers are really angry right now. So this is my (Robin Ek, The Gaming Ground) take on this matter.
Ughh.. they gave any existing users a free copy, it's not exactly hurting any current players.
Infact, this may invite more people to pick up the game during sales and play it.
Taking out the 36$/year sub for a flat 10$ release is a very good move. It'll allow everyone access to the same amount of content and not divide the community.
*WildArmed*
True, it could also be trolls for all I know. As most of those comments seems to be rather "whiney".
"Exactly, neither do I. It's like people need a reason to be outraged all the time. It's Come to the point when decisions that are made in favor of the consumer are also met with outrage"
Quake Live, the online fast-paced first-person Shooter from id Software will be dropping their own launcher in favor of a Steam one. Launched in 2010, Quake Live used to be a browser plugin, allowing players to play from the comfort of the browser, giving them easy access to their favorite game. In 2013 they dropped the browser option and moved to a launcher, so this move is not surprising.
:)
Carmack FTW
carmack is way way way ahead of gabe!
With Quake this man created the modern FPS genre as we know it. The amazing thing is he helped forged almost every FPS technology in one single game. Everything from being the first shooter with a dedicated server and browser system, to the first FPS with hardware 3D support, he did it all with Quake. You can hardly name one thing about the FPS genre today that wasn't achieved in Quake.
Team Fortress? Came from a Quake mod. Half Life? Use the Quake engine. Capture the flag? Quake. Dynamic lighting? Quake. Net code? Quake. Online clans? Quake. First game with a celeb soundtrack? Quake. The list just goes on and on. I don't think there will ever be a game that trail blaze so many gaming and technological benchmarks as Quake 1.
for the win
sarc