The verdict translated via Google translate:
"Very few game developers seriously follow their inner voice and trust that the players understand them. But Hideo Kojima is an exception. With Metal Gear Solid 4, Hideo Kojima made his most uncompromising game ever.
The extremely long cut sequences, the excessively complicated theories about the series roots and the fact that Solid Snake has become a dying old man was controversial decision, but fair play, are the qualities unquestionable. When you get control of the Snake, there is nothing left for coincidence . The merger of slow stealth elements and heavy action has never thought this good, and the game is full of epic battles, astonishing tempo shifts and immortal scenes. Metal Gear Solid 4 is done with the excessive ambitions - yet it works almost perfectly.
And there is certainly not a detail that does not feel one hundred per cent Hideo Kojima. The high tranced story, the gimped jokes, weapon fetish and the playful meta grips are stuff your going to love or hate - but in an industry that is about giving the audience exactly what it wants and preferably peeling away anything that can sting the eyes of the broad masses, this is an admirable capacity to weigh his vision.
Nobody will be surprised if Hideo Kojima returns as director and chief ideologue for the Metal Gear Solid 5. But here and now, it is important that Guns of the Patriots feel like the definitive end of the story of Solid Snake - while it marks the beginning of a new era. For Metal Gear series, for Hideo Kojima, and of the whole action genre."
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
An article looking at the symbolic meaning behind the cigarettes in Metal Gear Solid 4: Guns of the Patriots.
Game creator Hideo Kojima is and probably will always be best-known for his creation and stewardship of the Metal Gear series at Konami, which since his departure has been more-or-less on permanent hiatus (don't mention Survive). In his almost three decades these games evolved to the point where they predicted certain problems of the information age (MGS 2), took aim at contemporary topics like Guantanamo Bay (MGS: Ground Zeroes), and ended on a profound sense of sadness about our species' inability to break the cycles of global conflict (MGS V).
It's not clear what sparked this reflection, but Kojima's been thinking about Metal Gear Solid 4, an entry that was (and unfortunately still remains) a PlayStation 3 exclusive. In that entry the player controls an aged Solid Snake in the year 2014, caught up in a civil war being fought between Private Military Companies (PMCs).
He was always ahead with this series. MSG1 taught me about the importance of passing on our genes into future generations but in a responsible way, for they are bound to what we experienced in our lifetime. Sons of liberty taught me about global control and simulation runs to test society in a grand scale, the importance and dangers of control of information. MGS3 taught me about patriotism and how that can blind you into doing things you never would have otherwise, all for the sake of politicians who only see you as another pawn in their grand scheme of things. MSG4 taught me war is inevitable and always orchestrated because it's great for the economy. Soon simulation systems will start dictating who goes to war and why, all run through proxies. Privatization of military company are already here. We already started to see how a small group of elites dictates everything that happens. Nothing is done, nothing happens without strings being pulled.
If it wasn't for the retconning of how FOXDIE works, including clunky scenes with Naomi and Liquid, MGS4 would be a perfect game. There are so many gameplay options. It felt like us PS3 owners got something truly unique and special.
Enough said.
Hahahhahaha Swedish LEVEL magazine hahahahhahaha Game what game hahahahaha more like a poor movie.
Expect more sites and magazines to vote this game GOTY.
MGS4 FTW!
Nice had the game for months with my PS3 MGS pack combo, I finised MGS 1,then MGS 2&3 before I touch it lol.