Obsidian’s boss Feargus Urquhart says from his perspective when it comes to making RPGs.
Following a wave of community complaints, XDefiant executive producer Mark Rubin has confirmed when players can expect the sniper nerf patch to arrive.
Amaar writes: "Our recent interview with TDU: Solar Crown's game director reveals their ambitions to compete with titans in the gaming industry."
Personally, I wouldn't want my game compared with The Crew at all, I certainly wouldn't be the one making the comparison either.
Windows Central writes: "Many PlayStation Studios games that are ported to PC get dedicated PS5 DualSense support, which allows users to experience haptic feedback and adaptive trigger support without actually having to own a PS5.
According to Hermen Hulst, head of PlayStation Studios, it's still the company's intent to launch the bigger single-player games on PS5 first, before later bringing the games to PC. This might not be the case for multiplayer games however, which are considered okay to launch simultaneously on console and PC."
My guess is after god of war. Probably last of us 2 that's a almost 4 year old game now and by the time it's released on pc it will be more than 4 years old or close to 5.
Buying a gaming pc has made me anticipate their next game
I think that´s the right way to create great RPGS. :)
I´m very excited for their new AAA RPG! I´m also excited for sequels for both Pillars of Eternity and The Outer Worlds 2 now with proper AAA funding and resources!
All powered by UE5!
Exciting times for sure.
Hopefully it don't turn out to be a fallout clone or Star Wars Knights of the Old Republic II clone. Sucks that Chris Avellone left Obsidian years ago. I felt like he was one of the best video game designer and writer for RPG's including Star Wars Knights of the Old Republic II which he was the lead writer
Obsidian has been a great independent studio. Now let's see what they do with the resourcing they have as a first party studio! Out of the studios that MS bought I felt that this one and Playground were the most talented. I am cautiously optimistic for all the studios MS bought, but am most excited about these two.
Also it will be interesting now that the number of platforms they will support is decreasing. Let's them focus more on each game and take advantage of what the platform has to offer.