310°

Why The Last Of Us Part II's Ending Was Perfect

Players around the world have been circulating discourse online about this thought-provoking game. From its themes to heart-wrenching scenes, it's no secret that this game is a masterpiece, but can the same be said about its ending? Does it open possibilities of a third installment?

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keengamer.com
1409d ago Replies(7)
Battlestar231409d ago

Revenge never solves anything it just brings more pain and more death.

gerbintosh1409d ago

Seems to have solved everything for Abby so..

Battlestar231409d ago

Not really she felt guilt for what she did and the pain of losing her father didn't go away but also her revenge got all her friends killed. It's also the reason why she is protective of Lev as it is her way of redeeming herself for killing Joel. When Yara asked Abby why she was helping them she said it was for herself. So no revenge didn't solve anything for Abby.

Game-ur1409d ago

@Battlestar23

nice take , but it's not part of the story told, you are rationalizing. that's one big issue with the narrative.

LG_Fox_Brazil1409d ago

Evey time I watch a movie, read a book, play a game or listen to a song I rationalize about it... You know, the great stories are the ones who force you to do that inside a believable and mostly solid plot, which TLOU2 had.

If you are not rationalizing about a movie, book, game, song you are either consuming something that is already chewed out for a massive public, like summer blockbusters where you leave the brain out of the room or... well... or you are just too lazy to do it

derek1409d ago

No, nobody who actually played the game would come away thinking Abby paid no price for getting her revenge.

outsider16241408d ago

"Seems to have solved everything for Abby so.."

Another example of not playing the game. Maybe you just watched it and went oh Abby's happy now.

I think it's about time you guys just quit it.

Sunny123451408d ago

Yup. It got all her friends killed. Revenge begets revenge.

gamer78041408d ago

yah exactly, one character learns the age old lesson, the other one gets exactly what she wants in the end, revenge and the boy saved...

imtiyaz61408d ago

Yeah Abby was perfectly fine with losing her friends (including a pregnant woman, her lover, being starved and tortured for months (probably even raped). It all turned out perfectly well for Abby. Next time play a game before talking about it.

+ Show (5) more repliesLast reply 1408d ago
Phantom681409d ago

People think she just changed her mind at the last minute due to a flashback. I believe Ellie was conflicted about revenge. against Abby, not at the beginning but later on. This is why she attempted to let go and live a life at the farm. She understood that Joel had caused pain to Abby and was willing to let go given Joel had killed Abby's dad. However, she was struggling with mental issues and she thought by finding Abby she would finally resolve those issues. When she finds Abby, tied to a pillar, emaciated, having being tortured, having lost a lot of weight she, exhausted herself about the violence, decided to free Abby. At the beach, it was only a flashback of Joel death that triggers her to fight Abby and a flashback of Joel before he died also is what it takes to make her realize that enough is enough, the cycle of violence has to end. It is irrelevant if that is what Joel wanted as it is what Ellie wanted. To kill Abby would have achieved nothing and left the little kid alone. People oversimply feelings and think life is black and white whereas it is not. There are so many shades of grey that it is impossible to look at a situation and be 100% sure of what the correct course of action should be. This game is about empathy, about understanding there are 2 faces to a medal. There are really no there's or villains here as at the beginning you are lead to believe Abby is the villain and in the end, you fell Elli is the villain.

gerbintosh1409d ago (Edited 1409d ago )

It would be one thing if Abby's dad was just passing along and Joel randomly killed him however Joel killed Abby's dad to save Ellie. Joel saved Ellie's life and now the person who killed him gets to get away? Makes no sense. It would have been a better story for Abby to kill Joel and then find out her dad was planning on killing Ellie and that is why he died. Hell, Abby apologizing, begging for her life, and explaining that she didn't know her dad was trying to kill Ellie and then Ellie choosing to forgive her would have been a better ending.

GamingSinceForever1409d ago

What made Joel look bad is that he killed an unarmed man. We understood that he felt the need to save Ellie, but he went about it brutally, which is why Abby felt so angry.

I thought the story was great.

outsider16241408d ago (Edited 1408d ago )

Oh you're right about that. But i felt joel should have those unarmed, harmless doctor in the leg or something. But that didn't happen. In Tlou1 story it showed us Joel killed him.

sci4me1408d ago

@ Outsider - that was one thing of the game i couldnt rationalise. Up to that moment i could put myself in Joels shoes but that part felt unnecessary an extreme for his character, killing unarmed ppl in cold blood. I remember myself just sitting there waiting for another possible action to progress the game.

Game-ur1409d ago (Edited 1409d ago )

those conflicting flashbacks at that moment make no sense. in game time Ellie had months to contemplate everything. there is no narrative trigger to these flashbacks. just forced in to manipulate the audience. the character didn't go through real growth.

also you are saying that if Abby wasn't broken then Ellie wouldn't have changed. then that means her redemption wasn't real. just another forced plot shift.

TheEnigma3131409d ago

Let’s get a go fund me so you can get your $60 back. You’re clearly still butt hurt on every article.

Redemption-641409d ago

I truly feel sorry for you. This game has seriously consumed you

outsider16241408d ago

@theenigma

He probably didn't even buy it. If he did then yeah, he should've definitely get his refund. He's still hurt he didnt get his revenge.

rainslacker1408d ago (Edited 1408d ago )

So....if I understand you correctly.....what you're saying is you aren't capable of connecting various disclosed character development points, or plot revelations to be able to figure out what's going on?

I mean, i'd think after everyone has explained all these things to you, in detail at times, you would have gotten it, yet here you are, continuously showing that you are incapable of a modicum of logical thought, or even a slight ability to learn anything when new information is presented.

Must be fun living in your mind.

+ Show (1) more replyLast reply 1408d ago
derek1409d ago

Though it went on too long after the first farm scene, Ellie was clearly looking for internal peace in killing Abby, but was conflicted as she had come to understand that killing Abby wouldn't give her what she wanted.

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Shezgear1409d ago

The doc shoulve had a bigger role in part 1. Back then I thought he was just a NPC. Kinda like the medic in mgsv gz.

warriorcase1409d ago

I think that's sort of a point/theme in 2 though. Joel (us) saw him as just an NPC, an object between us and saving Ellie. 2 attempts to show the easy dismissal of what we cobsider enemies in order to reach our personal goals and objectives. Kinda makes sense.

Shezgear1408d ago

They could've just made Abby darker and Marlenes sister or something. Maybe Nora instead of Abby. What about the other doctor? He was a nobody then?

warriorcase1408d ago

@shezgear
Which other doctor?

Shezgear1408d ago (Edited 1408d ago )

@warriorcase There are like 3 doctors in that room in TLOU 1.. I killed all of them..
Druckman said he was inspired by MGS2. Won't be surprised if he was inspired by MGSV too. Doc and Medic.

warriorcase1408d ago

@Shezgear
The other 2 were probably nurses or staff trained to be surgical assistance. Abby's farther is a Neuro surgeon which added much more weight and importance. They needed to tie the story to a guaranteed kill to make it work as you're not forced to kill the other 2 in the room.

It could of worked with Marlene's sister angle too, but ultimately would ve the same story anyway of family dying and revenege. Plus I don't think it would hold the same narrative weight as one of the few piving Neuro surgeons.

The MGS2 reference he says was misdirection in interviews and trailers to suprise players. In the original MGS2 pre-relese all gamplay showed playing as Snake.

Shezgear1408d ago

@warriorcase nurses* I guess. But I killed them all. They were 3 in that room.

warriorcase1408d ago

@Shezgear

But you're not forced too so if they wrote in all 3 killed have family that seek revenge then it would have been a break in continuity for those that let them live. Besides, in the flashback in part 2 we see the dead doctor (Abby's dad) as we were forced to kill him in 1 and then it never shows the other 2 after that, so you could reason they are alive or dead. All we see is Joel puck Ellie off the table and back put of the room.

Regardless is it was 1, 3, 5 medical staff in that room. It was the doctors daughter written in to seek revenge. Perhaps the other 2 in the room were left alive or died (in your case) and had no family or a loved one with the drive for vengence.

rainslacker1408d ago

Using Marlene's sister wouldn't have worked. You were supposed to take Abby as a new character, with no connection to the first game. No one that played the first game connected with the doctor. He had 2-3 lines of dialogue. People had already formed opinions about Marlene, which would have translated to her sister.

The game wanted you to hate Abby at first. This was planned to have you want to feel the way Ellie did. You weren't supposed to know her motivations, even though it was obviously revenge. You were supposed to think she was just some person that Joel had wronged in his possible distant past that was mentioned several times in the first game.

+ Show (4) more repliesLast reply 1408d ago
rainslacker1408d ago (Edited 1408d ago )

He probably was in a throwaway NPC in the first game. They expanded his role for the 2nd game, but it works for what they wanted to do with the second game.

It was pretty well implied that Ellie hadn't consented, or given the operation to the operation in the first game. Otherwise, she would have known for sure Joel was lying. Marlene never disclosed the exact conversation she had with the doctor to Joel, just told him it was necessary. She was just another obstacle in his way, and if she hadn't tried to stop in the parking garage, he wouldn't have shot her.

I think he could have subdued the doctor without shooting him, but it is what it is and some people may be over analyzing that scene....although I have seen that topic broached well before this game was even announced.

I don't think the doctor really needed a bigger role in the first game. It wasn't really that important to the overall story, and may have added a plot point that was counter to what the game was trying to achieve at a time it was coming to a climax. Marlene's exposition at that point was enough to convey the jist of it.

Show all comments (68)
130°

Monopoly Go Devs Spent More On Marketing Than It Cost To Develop The Last Of Us 2

The game's huge marketing budget has worked out for it, bringing in $2 billion revenue in its first 10 months of release.

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gamespot.com
ChasterMies55d ago

That’s how it is with most movies. Why should it be any different with games?

Eonjay54d ago

It could also be that development cost were just very very low.

Kaii55d ago

I think it's about time for government agencies to step into mobile gaming and look around, this is shit.

just_looken54d ago

Do not worry 82yr old joe biden is on it he will have 88-100 year old friends in the government to fire up there talky box's.

150°

You almost got a version of The Last of Us 2 inspired by Bloodborne

A new The Last of Us 2 documentary reveals that Naughty Dog almost made a different version of the PS4 and PS5 game similar to Bloodborne.

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theloadout.com
Scissorman100d ago

Just make a new IP with the same concept. :)

toxic-inferno100d ago

Or just release a remaster of Bloodborne 😛

rippermcrip100d ago

Kind of a misleading comparison. They were simply talking about the game being melee oriented and more of an open world. I wouldn't compare a game to a soulslike based on that.

toxic-inferno100d ago

Open world in a very specific sense though. The sense of exploration and discovering shortcuts within a large, challenging area would feel great in a survival game like TLOU. But I'm sceptical it would be nearly as satisfying without the bonfire/lantern respawn system.

Inverno100d ago

A more melee oriented Last of Us 2 would've been so much better imo. The combat mechanics barely got any use from me cause everyone just shoots at you, and then the Scars with their bows are even more annoying. Level design was also more Bloodborne, and I love the level design in Souls game, there's a real sense of scale and exploration due to the branching paths. We really gotta move away from open world in the style of GTA and BoTW and do it more like Souls.

toxic-inferno100d ago

Completely agree with your final comment. Semi-linear open worlds like those in soulslikes are by far the most satisfying. Even Elden Ring (which is of course amazing) loses some of its heart due to it's open world.

99d ago
toxic-inferno99d ago

@SnarkyDoggy

Of course, my comment was my opinion, and may be different to yours.

I completely agree that Elden Ring's world is incredible. The design of every inch of its map is fantastic, with so much care that has been put into its layout and design to tell a story in the classic ambiguous way that FromSoft always manage. I would argue with anybody, any day of the week, that there is no finer example of open world design anywhere in gaming across all platforms and genres.

However, the 'heart' that I speak of is perhaps more aligned with gameplay. The more linear form of the previous games provides a distinct level of focus and determination that Elden Ring lacks due to the nature of it's open world. In Dark Souls, Bloodborne, etc. you often have between one and three bosses available to you at any time, requiring dedication and a certain level of grit. You have to learn each boss, master the techniques required and vanquish them before moving on. Between 60% and 90% of the bosses in each game generally result in this experience.

I had no such experience in Elden Ring, except for the fight against Malenia, because the nature of the open world meant that there was always something else to do and explore. The open world encouraged this, meaning that I spent most of the game over-levelled for the bosses I was facing. And I didn't even go out of my way to over-level.

To conclude, the heart of Soulsbourne games isn't inherently the difficult; it's the grit and determination required to beat them. There are other things that factor into the soulslike genre, but that gameplay loop is the real soul of the series. And Elden Ring, mostly due to it's open world, lacked that particular aspect.

As I have said, you are welcome to disagree with me! But I hope that further explains my original statement.

shinoff2183100d ago

I don't think we need to move away from a gta open world style. There's room for all. I enjoy open and linear along with in between. If you have an issue I imagine it's on the devs.

Inverno100d ago

An in-between then should be considered more often. I'm just not a fan of the long stretches of land of nothing. Idk whatchu mean by the last thing tho, I like ND.

Demetrius100d ago

Def did good with their own thing I'm so over the whole copy souls combat sheesh I can dee if in certain games it would be bosses that looked like a souls boss but straight out copying the combat and feel takes away from a game that supposed to be its own lol

Show all comments (18)
600°

Original The Last of Us Part 2 ending is better than what we actually got

Callum writes: The revealed original ending idea for The Last of Us Part 2 is better than the actual conclusion we got instead.

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videogamer.com
anast109d ago (Edited 109d ago )

No, Druckmann was right in going with the ending we got. It's clean and simple. The ending that was cut was clunky.

senorfartcushion109d ago (Edited 109d ago )

The ending we got is thematically incorrect.

Thematic incorrectness is cancer for a story.

anast109d ago

Give me a concrete example how it was thematically incorrect. I might change my mind.

Christopher106d ago

***Bullshit, especially not in a post apocalyptic world. ***

Most notable post apocalyptic stories don't have happy endings for the protagonist. Typically others are aided in some way along their path, but in the end they tend to suffer and move on alone.

---

I disagree that a story of revenge would have been better than one of eventual heart ache, forgiveness, and moving on. Both are brutal, both show a loss of life, only one represents a brighter chance for a future.

Even if you prefer a story of revenge only, though, recognize that wasn't ND's goal and you should not assess the quality based on your preference of outcome but the quality in which they present their own story.

senorfartcushion106d ago

It's how they succeeded with the first game and failed with th story of the second.

😘

+ Show (1) more replyLast reply 106d ago
-Foxtrot109d ago

How?

Yes lets have Ellie slaughter everyone in her path to get her revenge, loose her fingers where she can't play the guitar anymore (the last big connection to Joel), have Dina leave her, see Tommy badly hurt where he struggles to walk and is half blind only for her in the LAST MOMENTS go "Gee. I shouldn't do this, revenge is bad"

Yeah. I don't think so, it's awful writing trying to get a message across where there's been no build up to it. Hell, Abby and Ellie don't even talk about Joel, there's no confrontation of "Why did you do this?" so both of them sees the other side of the story.

The main theme of her sparing Abby was so they could get this message across that she "doesn't want to loose everything" but she did anyway so what was the point? Least killing Abby he'd have gotten her revenge.

Bwremjoe109d ago

The pointlessness of it all IS what is good about the original ending.

Christopher109d ago (Edited 109d ago )

If Abby had been killed, then the whole purpose of the story would have been changed to just revenge and not what they were aiming for. Just because you give up on your revenge doesn't mean people forgive you for everything you did up to that point.

ravens52109d ago

It ended up being a story of redemption instead of revenge. To keep the faintest bit of humanity she had left. Abby spared Ellies life before, let's not forget that; twice if I'm not mistaken. It was a great ending, full circle.

JackBNimble109d ago (Edited 109d ago )

In the end after her great adventure Ellie gave up her family for revenge on Abby.
This is post apocalyptic, Ellie lost her kid and wife regardless, only to let Abby go. This is why the story doesn't make sense.

The story should have ended with her and her family at the farm.... and they lived happily ever after. But no, give everyone up for nothing at all.

Bullshit, especially not in a post apocalyptic world.

generic-user-name108d ago

Why do people conveniently forget Ellie tried to stop after killing a pregnant Mel? Then she stopped again until a vengeful Tommy came knocking and guilted her into going after her again.

"The main theme of her sparing Abby was so they could get this message across that she "doesn't want to loose everything" but she did anyway so what was the point?"

Why can't she go back to Dina? If Dina doesn't take her back then Jackson itself, her community will. And so what if she can't play the guitar anymore? Does that mean she loses her memories of him? She can't still watch cheesy 80s movies that they watched together? Take up wood carving which Joel was into?

I don't get where this notion comes from that Ellie lost everything when she has a life waiting for her that's better than 99% of the rest of humanity in that world.

Charlieboy333108d ago

@ Fox I agree with you 100%

@Chris 'just revenge' would have been perfectly fine. As you said, giving up on her revenge wouldn't change anything she did up to that point or make people forgive her.

So why not follow through on what started it all in first place!? The damage was done already...finish the damn job and get the payback.

And I don't want to hear that 'revenge is never ending' pussy bullshit from anyone. Abby got revenge on Joel for her father. Ellie could gave gotten revenge on Abby for Joel. End of story.

The 'message' was retarded and lazy, trying to come off as 'deep'. It ruined and lacked everything great from Part 1....that is the truth and I don't give a shit what anyone says.

RNTody108d ago (Edited 108d ago )

I think you missed the point of the ending. The point was that revenge had cost Abbey and Ellie everything. This wasn't about their catharsis or completion of their revenge. It was that by the end Ellie realised that nothing was going to fix how she felt or give her back what she lost, the absolute pointlessness of all the death and bloodshed and loss culminated in a moment where she physically could not continue with it anymore or bring herself to end it with her revenge. Abbey and Ellie just couldn't do it anymore. And by that point the idea was for the player to be so exhausted along with them by the idea of revenge that you accept it. Even the fruitlessness of the final mission to hunt Abbey felt like all Ellie had left by that point, all she was holding onto.

Love or hate the story, it certainly didn't fall into cliches or the obvious which would be Ellie and Abbey coming to an understanding. It just had to end.

I personally love the game for being so daring with its story.

outsider1624108d ago

"Yes lets have Ellie slaughter everyone in her path to get her revenge.."

I don't understand why people even bring this up. The killing everyone gameplay wise is just because its "videogame" if that makes any sense. You want a game to just walk across the country doing nothing but hide?
Even the ones that were killed (cutscene), it was because she had'nt any choice(atleast). Only one who actually got tortured was Nora..but even then all she did was tell where abby was and she wouldn't have been killed.

Toecutter00108d ago

Dina leaving and Ellie losing her fingers was a result of her path of revenge. She did not know or do these things prior to the third act. Also, Abby spared her life on more than one occasion. Ellie murdered all of her friends. Abby had just as much cause, if not more, for wanting her own revenge. Breaking the cycle of violence was the entire point of the game.

DuckOnQuack35108d ago (Edited 108d ago )

Jeez liberals have to try to find some fake deep message in everything.
Joel killed a guy that pulled a knife on him and was going to end the life of an innocent child. In doing so some dude girl gets some of her friends and brutally murders another girl's father figure, right in front of her eyes might I add. But oh no oh no Ellie can't kill the people that did that cuz then ellie is bad. Dumbest shit ever

RNTody108d ago

@DuckOnQuack35 Wow, you either don't remember the first game or you have an extremely limited narrative scope and played the second game half asleep. The surgeon pulled a knife on Joel because he barged into the room with a gun and it was obvious to anyone with half a brain cell that he was there to take Ellie. In the Fireflies' minds, she was their hope to save humanity. At this point Joel had killed dozens of Fireflies who genuinely believed they were saving the world with a cure. Joel didn't kill Abbey's father figure, he killed her actual father. This was the plot of The Last of Us 2, there is no fake deep message it's literally the point of the game : both sides had justified reasons to pursue revenge, and it cost them everything. What do you find hard to process about that?

This wasn't Taken with Liam Neeson. Ellie was justified just like Abbey was, but at some point you've got to accept that Ellie is not the hero in the story, and neither was Abbey. But they were certainly the villains from each other's points of view.

anast108d ago

Killing Abby would have flattened the story, which wouldn't have given us anything to talk about afterwards. All good art inspires dialogue and discussion, and ND has accomplished this with Last of Us Part 2.

S2Killinit108d ago

The fact that we are still talking about it, is why it was a good ending.

+ Show (10) more repliesLast reply 108d ago
TheEnigma313109d ago

Abby actually grew on me by the end. I hated her friends though, they were annoying. I'm glad Elli didn't kill her. She's mentally screwed though going forward.

raWfodog109d ago

I totally understood Abby's motivation for wanting to get revenge on Joel. Many people hated what happened simply because they played through the first game as Joel and loved him. But he admitted that even before he met Ellie he and his brother killed innocent people to survive so he was not a 'good' guy per se. We understood his loss and pain though, so we sympathized with him. And we cheered him on when he went to save Ellie, killing people who were trying to find a cure for everyone. He even hid the truth from Ellie because he knew she would not have wanted that to happen. But he did not want to lose anyone else that he loved, and we didn't want him to lose anymore either. But when Abby came for him, he knew his time was up. We just hated how it went down. First him saving her and then she doing him like that. But that's what the need for revenge drove her to, and Ellie stopped herself from continuing the cycle.

EvertonFC109d ago

Drunkman had balls ripping Joel away from us like that but that's what made it great too.
We moan about rinse and repeat stories then moan when they take tough dicsions.
My head was all over the place emotionally with Abby but they both had similarities.
I found my 2nd play through even better once my emotions were in check and had time to digest it all.

Charlieboy333108d ago

Yeah dude, the problem with your story is that all the way through part 1 we only ever saw Joel try and help others and save people. The only people he killed were scumbags or people who were trying to kill him. Yet now we are supposed to buy it that he had a habit of just killing innocent people left and right. Why? Because Druckman made him 'say' this as a lazy way to try and create validity for his death in part 2? Bullshit.

Even the doctor who didn't move and instead stood there ready to attack with a scalpel after Joel told everyone to get away from Ellie ( because they were going to kill her for NO REASON...if you read the notes found in the hospital you would have seen that they had already tried but lacked the expertise and equipment to successfully create a vaccine!! ). He should have got the fuck out when told. Marlene should have given Ellie back as requested and avoided ALL of it ( knowing how pointless it all was to try making the vaccine again ).

But no, Joel is solely at fault now because we need a reaon for Abby to avenge her retarded father who couldn't follow instructions at gunpoint.

RNTody108d ago

Let's not also forget how daring Naughty Dog were to put you in the shoes of the person who killed Joel, and force you to play as her during moments like fighting Ellie. The game constantly put you in situations where you almost didn't want to progress with the story and I found it excellent. It's a rare game that actually makes you feel or be hesitant about what you're doing, whereas in any other revenge tale you wouldn't think, stop or pause for a second before you kill anyone and everyone. This game actually bothered to show you the other side and they weren't just mindless caricatures of villains, and that's what made the game unique. From their perspective, Ellie was the villain and she well took ownership of that role as the game went on. Morally interesting as a game, unlike most.

DuckOnQuack35108d ago

Exactly they try to force you into taking Abby's side but what Abby did was wrong and can never be justified. Her dad was willing to kill Joel and Ellie so wtf.

anast108d ago

@Charlie

Play part 1 again and you will understand that Joel wasn't a good guy. One example is that no "good" guy knows that signature interrogation technique. The character would have to be a seriously bad person to know how to get information like that.

raWfodog108d ago (Edited 108d ago )

@Charlieboy333

“Yeah dude, the problem with your story is that all the way through part 1 we only ever saw Joel try and help others and save people.”

I don’t believe you understood Joel’s character. He was not altruistically good or pure evil. He was a dad looking out for his own and doing what was necessary for him and people to survive. You make it sound like he was going out of his way to do nice things for people. That was never the case. At the same time, we hear about him and his brother harming innocents but we know it was not just to be evil. They were only doing what they thought they needed to do to survive, and that meant looking out for only themselves and taking from others.

“because they were going to kill her for NO REASON...if you read the notes found in the hospital you would have seen that they had already tried but lacked the expertise and equipment to successfully create a vaccine!!”

The doctors never had a test subject like Ellie so that’s why they had hope that they could produce a vaccine. All of their other efforts failed because they never ran across someone who had a natural immunity to the cordyceps fungus.

It’s okay to not like the story because it didn’t cater to your personal preferences, but to better understand people you should really try to place yourselves into their mindsets to understand their motivations

“But no, Joel is solely at fault now because we need a reaon for Abby to avenge her retarded father who couldn't follow instructions at gunpoint.”

No, of course Joel is not solely at fault. That’s the whole point of this revenge tale. It’s a vicious cycle where all parties are doing ‘bad’ things to each other in order to get the last hit in, per se. In Abby’s mind, she had the perfect reason to go after this stranger who killed her father. Do you think she played through the first game as Joel in order to understand his motivation? No, some random dude just killed the last bit of family that she had.

RNTody107d ago (Edited 107d ago )

@raWfodog Great comment. I can't believe that after all the plot points people had an issue with in The Last of Us 2, the basic character motivations have to actually be explained to this lot when it's the most unambiguous and well presented part of the early narrative. I must have missed the part in the ending of The Last of Us Part 1 where Joel was killing the evil child slavers who stole Ellie and not the Fireflies who desperately believed Ellie was the cure to save humanity.

If the game was too hard to understand for these folk they should watch the HBO series, even that made it exceptionally obvious that Joel was not the hero at the end.

+ Show (4) more repliesLast reply 107d ago
SyntheticForm109d ago

Agreed; I like her too.

At some point people have to forgive each other or they just wind up in cycle of never ending senseless violence. I'd say all these people are trauma-laden at this point.

Markdn108d ago

Have you seen the state of the real world, people just can't let it lie can they

ChasterMies109d ago

I never hated Abby. But Ellie, damn, what’s wrong with you?

anast109d ago

Abby is cool and her combat animations were fun too.

outsider1624108d ago

Lol..i hated Nora and that jackass who spit on joel though. Owen and mel on the other hand...i felt bad for them.

TheEnigma313107d ago

I hated owen. He was a tool

+ Show (2) more repliesLast reply 107d ago
isarai109d ago

{SPOILERS} How is a random encounter with a character you never met that just HAPPENS to be the parent of someone you kill a better ending? That ending would've not only trivialized the climax of the entire revenge arc, but also seems like an afterthought to meet the requirement of losing her fingers which has some significance.

gold_drake108d ago

this was exactly my issue with the story. like this random arse person just so happens to be someones father who just so happens to want revenge. lol.

Inverno109d ago

Yeah no, that one would've pissed me off even more. For me however the real ending is Ellie and JJ looking off into the sunset, everything after was unnecessary.

andy85109d ago

Disagree to be honest. It was clearly a tale if revenge, redemption and forgiveness. If she just kills her it defeats the object of what the whole story was about.

Charlieboy333108d ago

So it's fine for Abby to get her revenge but Ellie's is unresolved with a nice missing finger to always remind her. Redemption my ass....all we learned was that some people get revenge and pussies don't

Si-Fly108d ago

Team America fuck yeah

Charlieboy333108d ago

I'm South African not American and we live with danger and violence every day....we don't take shit.

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