The creation of Eden - Part 1

In the first of two articles about the creators of Pixel Junk Eden, CoreGamer interviews Baiyon, the independent artist from Kyoto that was invited by Q-Games for the creation of the graphics and sound of this original PSN release.

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coregamer.web.simplesnet.pt
50°

PixelJunk Eden 2 Review | Goomba STomp | A Well-Designed Treat for the Senses

PixelJunk Eden 2 manages the perfect balance between engaging gameplay and a relaxing, entrancing audiovisual experience.

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goombastomp.com
2569d ago
2569d ago
40°

PixelJunk Comes to PlayStation Now

Posted by Dylan Cuthbert on Aug 31, 2015 // President and Executive Producer, Q-Games Ltd.:
If you know anything about Q-Games, you know that we made a name for ourselves during the PlayStation 3 era with our acclaimed PixelJunk series. Debuting way back in 2007, we were one of the first indies to cut our teeth on the newly released console. Our idea for the series was simple: rework old school gaming concepts in beautiful high-definition visuals, while keeping the easy to learn, difficult to master gameplay that made us fall in love with games in the first place.

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blog.us.playstation.com