Bungie has teased the next big chapter for 'Destiny 2,' and it's not looking great for humanity.
https://instagram.com/p/CA5...
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While the good arguably outweighs the bad, there are still some valid concerns about Destiny 2’s approach to reversing weapon sunsetting.
Destiny 2's meta is ever-shifting, and a recent Exotic went from overlooked to must-have very fast.
Among the various things revealed in Destiny 2: Into the Light, I don't think any of them beat the speculation Pantheon received. The unexpected raid boss - IS
Thnks but no...time for bungie to move forward..
I bought Shadow Keep after having a few years break from D2. It was all nearly reused stuff from the D2 campaign and areas and weapons from D1. They then spread out the season loot though battle passes, each season meant new battle pass, on top of the £30 (IIRC) expansion price It's a disgusting model and one I'm surprised the community accepts.
I've spent years on the Destiny franchise especially the second one and I am over the game. It's time for Bungie to move onto something else.
Bungie has teased the next big chapter for 'Destiny 2,' and it's not looking great for humanity.
Just like real life...
I think GaaS games are going to slowly stop getting made. We don't like it when sequels release too close to one another because of title fatigue. We even get genre-fatigue; uuugh, another open world/roguelike/FPS/etc? But modeling your game with the intent that your audience plays the same game endlessly seems like a recipe for getting them burned out, even for a series they like.
I think that sentiment is going to start sticking to the GaaS model, and people will get to a point where just the thought of starting a new GaaS game evokes feelings of FOMO & burnout. I can envision the potential playerbase continuing to shrink with each new entry until it just isn't viable on a large scale.