The Game Director of Scorn reassured Xbox fans who might have worried after that Unreal Engine 5 PlayStation 5 demo. He also said real-time raytracing won't be ubiquitous as many had thought, and will be used by game developers on a case-by-case basis only.
Wccftech interviewed The Alters Lead Designer Rafał Włosek to learn more about the making of The Alters and its feature set.
In a recent conversation with the fans on X, the CCO asked them for their opinion on a new Stratagem for Eagle-1. He engaged with the fans, praising their ideas, and everything was going smoothly until a fan named Nasdorachi shared their idea.
The Outerhaven interviews Francisco González of Grundislav Games about his passion for Point and Click games.
Scorn Dev is the new Hellpoint Dev.
Talk about a hail Mary, lol.
That PS5 UE5 demo sure has the Xbox crowd biting their nails.
Scorn devs soon will stop developing the game and just make their own website for MS news