570°

God of War art director draws a malicious M. Bison from Street Fighter

Raf Grassetti, God of War art director at Sony’s Santa Monica Studio, has created realistic M. Bison fan art from Street Fighter, and he looks evil.

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nintendoenthusiast.com
bangoskank1437d ago

This style is what I imagine when thinking of Darkstalkers on PS5.

Minute Man 7211437d ago

I have Darkstalkers on the PS3.
It's ashame that we can't transfer PSN games across gens 😒

Minimox161437d ago

totally bro, i have a huge catalog of games PSN games of PS3 and its a shame that i can't use only there :(

waverider1437d ago

its really cool. Santa monica artist doing a street fighter villain

spicelicka1437d ago

I follow this guy on insta, he does really amazing designs of random characters for fun. He did cuphead in this dark realistic style as well.

1436d ago
Minute Man 7211437d ago

Bison and Sagat, 2 of the hardest bosses to beat in SFII

Minute Man 7211437d ago

I guess the disagrees are from people that never played SFII during the 16-bit era

one2thr1437d ago

Til this day, I still think Sagat is the cheapest character in SF.

Shoots the second fastest projectile either high or lower, and the tiger knee's.....

adamwparker1437d ago

Every cpu opponent being able to use charge moves at a moments notice make every character cheap.

Freaking Flash Kicks from the standing position always ticked me off.

CobraKai1437d ago

Bison still kills me, but there’s nothing like the sheer satisfaction of finally beating his ass.

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90°

No Rest for the Wicked "[is] nowhere near done."

"There is so much that we've already built that none of you even know about and we want to deliver this in a masterful way!" says Thomas Mahler, Creative Director of Moon Studios.

ShwaaMan7h ago

My buddy bought early access and said it’s very good, with a lot of potential but room for improvement… basically what a lot of early previews have said.
I am really excited for this, and am excited for PS5 release but this is encouraging to hear. Kind of like BG3… 2 years ago it was nowhere near as good as it ended up being. It’s awesome when developers are listening to feedback from the community and basically play testing the shit out of this until it’s as good as it can get… and then releasing.
Patiently waiting, keep up the good work!

110°

Garry's Mod Removing All Nintendo Content From Steam Workshop After Takedown Request

The developer of Garry's Mod has announced it is in the process of removing all Nintendo-related content from Steam Workshop after receiving a takedown request from Nintendo.

gurp7d ago

first emulation, now this
even though I don't play Garry's Mod, it is still bad

Inverno7d ago

I was reading it's all just false reports from a troll who's done things like this in the past and not Nintendo themselves.

-Foxtrot6d ago

Well the games creator Gary Newman confirmed it himself on Twitter.

Inverno6d ago

Seems that's still being debated.

70°

Remedy Makes Changes to Core Management Team, Wants to Grow Alan Wake & Control in Larger Franchises

Remedy has made a couple of changes to its core management team with the goal to grow Alan Wake and Control into larger franchises.

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wccftech.com
Jingsing6d ago

Changes like not being anti consumer? putting out Alan Wake Remastered on disc but not the sequel?