PC game modder 'necroalx' addresses Final Fantasy 7 Remake's texture pop-in issues, describing the problem and whether a fix is possible. He also provided a look at Final Fantasy 7 Remake's "VERY HD" backgrounds that some players may never get to see in all their glory.
The tiny green slasher villain returns in Final Fantasy 7 Rebirth, and is as frightening as ever.
The way it was handled was so dumb. One shots in melee...your teammates are to ostupid to get away from its attack. So you most often end up alone in a certain fight.
Final Fantasy 7 has come back under the spotlight thanks to the release of Final Fantasy VII Rebirth, but is it worth replaying the original?
Very much so. Graphically it's dated but the story and the gameplay haven't aged a day. It's still one of my all time favourite RPGs and for me is better than Remake in some ways.
Love single player RPGs? Here at HardcoreDroid we've complied a list of the top ten offline Android RPGs as of 2020.
So the age old issue with Unreal, then. That and long load times have usually been the big problems with most UE games I've played over the years.
only fools buy a game that is just 1/4 of the whole original.blaa
So many years wasted in doing something that probably will never be finished.
They should be used the FFXV engine and the full game in the years they wasted doing this crap.
Cause it’s on a PlayStation lol
Part of it can be attributed to texture pop-in, which is when a game loads in high-quality textures slowly so objects at first appear muddy only to become high-rez with a pop.