490°

Square Enix: "one-console market is over"

Eurogamer writes:"Square Enix US boss John Yamamoto has declared the time of the platform exclusives is over."

"Not so long ago the PS2 dominated the market so if we developed an exclusive game for PS2 then we could enjoy a very good profit. But that time is already over," Yamamoto told GamesIndustry.biz.

"To maximise and spread our games to as many users as possible I think we have to go to multiformat - the Xbox 360, PS3 and also the PC as well."

Hit the link for more info.

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theKiller5655d ago

just watch ur mouth, u were about to go bankrupt many times in the past, surely this doesnt show ur future foreseeing!

Yoma5655d ago

ye and they lose consumers, and respect by doing this

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Cwalat5655d ago

To John Yamamoto:

You better watch your mouth and take a look at your staff.. they are not liking your future plans... and if i seriously catch him, i'll rip his head of if Versus goes multiplat...

RIPP IT OFF !!!!

die_fiend5655d ago

They lose customers? By making it on the console that always has better sales or both consoles? They clearly don't...When they look at how GTA has gone from a playstation timed-exclusive to it selling 2/3 of all copies on the 360 why would they remain PS3 exclusive? Like ceed says, Capcom have been doing it perfectly well for ages. The only respect that is lost is from people who can't cope with the fact that FF13 has gone multi (and their respect is worth about a penny) That's pretty pathetic isn't it? Why would anyone else care what other people with different consoles are playing? It's clearly not gonna effect the PS3 version of the game so all that's happening is Square are gonna not make a huge loss like they probably would've otherwise

GayASSAdmins5655d ago

die_fiend and raimon Bubbles +

Noctis Lucis Caelum5655d ago

Then why are they only publishing games for 360 and Ds? They claim to support all 3 consoles.

Hypocrite FTL

GayASSAdmins5655d ago (Edited 5655d ago )

only for the xbox and nds ? your point is full of FAIL.

Final fantasy 13 Agito
Kingdom hearts Birth by sleep
Dragon Quest & Final Fantasy in Itadaki Street Portable
Final Fantasy Tactics: The War of the Lions
Final Fantasy II psp
Final fantasy 1 psp
Crisis Core: Final Fantasy VII
Star Ocean: First Departure
Star Ocean: Second Evolution
Space Invaders Extreme
Dissidia: Final Fantasy
Valkyrie Profile: Lenneth

all of those on SONY PSP.

AAACE55655d ago (Edited 5655d ago )

If he is speaking for the entire Square/Enix company... That could mean that "ALL" SE games will become multiplat including Star Ocean 4 and (Fanboys don't hate me for this) FFXIII Versus!

If it is true... It means you don't have to miss out on a game from them! I know people hate the way 3rd party exclusives are going, but the industry has changed. These developers and publishers have too much money invested in these games nowadays to risk selling on one platform.

The average pricetag for a high profile game is above 10 million dollars! Ask yourself, Would you invest $10,000,000 into something, when you stand the possible risk of people not liking the product, and you only get back 3-6 million back? Seems like you are just wasting money.

@Fobou... Those games will probably be coming out during spring and summer for Ps3! But, I remember Ps3 fans saying those games sucked anyway... but now they are wanted on Ps3.... Am I missing something?

Socom5655d ago (Edited 5655d ago )

The market: "the days that one company known as SE dominated the RPG market and were considered the best in RPG market, is over man"

Hahaha sorry SE with all the trash you been producing lately, I am forced to go find quality RPGs elsewhere. Like say at Level 5.

Youre ripping off everyone with countless of spin offs that totally destroy the franchise because they are TRASH, remakes that arent really remakes and countless flops.

Its clear how SE are running out of ideas. Almost every idea SE has lately, is borrowed from other games.

Last Remnants - True runes from Suikoden
Blood of Bahamut - clear rip off from Shadow of the Colossus.

SaiyanFury5655d ago

I don't get it, why do people keep referring to Star Ocean 4 as a 360 exclusive? Neither SE nor Microsoft ever claimed it was, and believe you me, Microsoft as they are would be FAST to tout such a game as an exclusive you couldn't get anywhere else. The exact same situation happened with Eternal Sonata; Namco-Bandai said that it was on 360, but never completely denied a PS3 version, only saying that "no PS3 version was planned". The title kept popping up on websites citing a PS3 version was destined to appear, then mysteriously, the citation vanished at the behest of NB. Then *poof* about a year later, here we are with a brand new PS3 version of Eternal Sonata. SE is doing exactly the same thing that NB did over a year ago. SO4 was NEVER confirmed as an exclusive on the 360 and I fully believe that a PS3 version will follow. That is, IF Square-Enix holds to their position about cross platform development.

arika5655d ago

why? because my ps3 is 3 consoles in one, ps1, ps2 and ps3 all rolled into one awesome machine. i got me the 60 gig launch ps3.. soo yeah i agree with them that the one console market is over. hehehe. lol.

agmsd5655d ago (Edited 5655d ago )

@1.12 -
When? after a year or two!!!

PS: SE was right when they said Western developers are beating the Japanese. look to EA and how it improved and it's releasing games on Both consoles side by side on the same date with close quality after a problemtic start. It looks like SE is a slow learner...

SonyOwnsNextYear5655d ago

square can go burn in the fiery pits of the rrod for all i care.

pharmd5655d ago

well square..... one RPG per gen is over too.... quit stalling, release the games and realize that you dont own the RPG market anymore.....

things change... it is what it is... the market isnt what it used to be and quite frankly, neither is square!

mikeslemonade5655d ago

Sqaure Enix making quality 9.5+ score games is over. Exclusives are proven to be better quality. The proof is in the pudding when you go take all the scores and average them out an exclusive is by far rated higher. As gamers we should all be mad. This decision soley benefits Square Enix in the long run. Just look at EA they make a lot of money but they have lost respect and only now they are starting to gain respect with a good Madden 09, Dead Space, Burnout Paradise, and Mirrors Edge. Square Enix, Capcom, Ubisoft, Activision are all in the same boat. Those publishers are greedy and do so little to move the game industry forward as far as technolgy wise. The only game between Square Enix, Capcom, Ubisoft, and Acitivsion that has truly moved next gen forward is COD4. That is pathetic if you ask me to have one game and they are 4 of the top publishers in the industry.

+ Show (15) more repliesLast reply 5655d ago
Fobuo5655d ago

That's great,so when is the Ps3 version of Infinite Undisovery,Star Ocean 4,and Last Remnant releasing?

And on the flip side,when is the 360 version of FF13-VS releasing?

And REALLY on the flip side,where is the Wii support if you desperately think the winds have changed and that you must therefore change direction as wel?

Really Square,we all know what's really going on:Sony aren't paying you Millions of Dollars anymore in funding for your games,and like the whore which you are,you immediately jumped onto Microsofts lap for development money.And in doing this,not only did you completely shatter your companies reputation of producing high quality RPGs,but you completely shattered the relationship between yourself and your top Developer,that is,Tetsuya Nomura.

As a matter of fact,I'm surprised Squares 'beef' with Nomura hasn't been publicized more;when you have your top employee threatening to leave the company,I would expect quite a few headliners.

So Square,where are you now?3 Years into this generation(2 Years if you started this with a Ps3/Wii)and the best game you've made thus far holds a 68 on Metacritic.

Good luck Square,because if and when FF13 doesn't resonate with fans very well,you're going to have a hard time convincing Sony to bail you out from going broke again.

green5655d ago

Infinite Undiscovey is a microsoft owned IP.

ginganinja5655d ago

FFCC:My life as king, and Chocobo's dungeon is 77.

And if you count the PSP and DS releases then SE has hardly ignored the Sony/Nintendo platforms recently.
Only in the big games on PS3 is there a drought and that's going to have as much to do with development times (and the PS3 being the more tricky to get best out of) than some great conspiracy.

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kodiak5655d ago

IU = Microsoft IP
Star Ocean 4 = Square its just the publisher, this game is from Tri-ace

die_fiend5655d ago

Fobuo has no idea what he's chatting. Fair enough about not being multiformat for all games like they're suggesting but they've hardly destroyed their reputation. They've just made people like you weep because people with a console that cost bugger all compared will get the same experience? (People who care about multiple discs will have the option to install it, unlike you who will have to install some of it and probably not have the choice to install it all) The game hasn't come out yet. So you'd rather Square went under because Sony isn't giving them money or that Microsoft propped them up (which hasn't been proven to have been what's happened)

AllahAkbar5655d ago

Square Enix is just trying to play it safe so Sony gamers will hopefully love them still after the betrayal. Square Enix is too scared to say it straight out, let me flatten this out for you guys.

The real translation from this message from SE: Microsoft gave us too much money, we're now developing more games for the 360, and a little bit of games for the PS3.

Pika-pie5655d ago

Inifinte Undiscovery sold about 12 copies, no one cares about that game anyway.

+ Show (4) more repliesLast reply 5655d ago
hay5655d ago (Edited 5655d ago )

Well it's obvious. Rising costs of development, smaller instal base of single console than in PS2 era(except wii, nds and psp as for similar years in the market, but development cost isn't as high on them as on X and PS3).
They're doing the right thing but in wrong way. They could've do it with a bit of subtlety, not just "backstabbing" in the back as it looks like for some people.

But I see them as hypocrites saying it when releasing so many X exclusives. If they're timed, well, it's somewhat ok. But then again, we have the FF13 delay controversy.

CrippleH5655d ago

Last Remnant delayed for PS3 yet FF13 PS3 is delayed for 360.

FU SE.

Bladestar5655d ago (Edited 5655d ago )

I think you got it all wrong. You see square is only saying this because there is not true winner between the xbox 360 and the PS3 as far as only developing games for 1 console. If square wants to sell games in Japan they have to make it for the PS3 and if they want to sell in the US they have to make it for the xbox 360.. that was not the case with the PS2 where they can just make the game for that console and forget everything else.

The only reason why square is actively making more games for the xbox 360 is because Microsoft is paying them to... even in some cases hiring them to make games like "Infinite Undiscovery" which microsoft owns.

That's the exception to the rules since; why wouldn't they make games that are funded by someones else pockets and if they flop they have nothing to worry about.

Now, games that they fund the development and publish are the games that they are referring to "one-console market is over". Sadly right now Sony strategy is very different than Microsoft as far as paying developers to work on Sony funded projects. "Sony do not pay for exclusive." That means that developers have very little reasons to keep one of their projects where Sony or Microsoft aren't funding.

This is the same case with DLC... Microsoft knows some 3rd party developers will NOT make their titles exclusives... Sony microsoft pay them to fund extra content that otherwise wouldn't exists since the developers wouldn't risk it.

Don't think for a second that Microsoft do not lose money on some of these deals... Like the GTA DLC... I guarantee you that Sony wouldn't pay for that nor the developers would willingly make it knowing that they may not make that money back... So, the content exist because someone (microsoft) is funding it.

TheColbertinator5655d ago

@Bladestar

Your right about the Microsoft strategy and the Sony strategy differences.However,Sony has paid before for games.They payed NCsoft for two games back in 2007.They haven't shown up but they are indeed real

Bladestar5655d ago

@Steven Colbert - I agree and I do not doubt Sony does that. But let's just say they are very picky about doing that which explain why various 3rd party developers like square are working on more xbox 360 projects.

TheColbertinator5655d ago

@Bladestar

Absolutely.Personally I hope the end result of Star Ocean 4 turns out better than Infinite Undiscovery.I always prefered the SO series over the Final Fantasy series and I am waiting to see if the wait was worth it

+ Show (2) more repliesLast reply 5655d ago
Fobuo5655d ago

And how did it end up being a Microsoft owned IP?Same thing with FF13-VS,if you think Square are keeping it exclusive on Ps3 as a kind favor then you're out of your mind.

UltimateIdiot9115655d ago

It's a known fact that Microsoft owns IU's IP. They just had SE publish it. As for FFXII-VS, I continue to hope it stays on PS3, there are no guarantee, and if SE respects Nomura, it will stay on the PS3.

kevnb5655d ago

If he does, thats just odd in my mind. I can understand not wanting to program for x console, but to not want your game on x console just sounds foolish/childish.

UltimateIdiot9115655d ago

Noruma is a Sony fanboy, and partly Nintendo.
Because, it's quite obvious multiplatform drags down quality. I love how some games use the sixaxis, like LBP, MGS4, Wipeout, Resistance, etc. Many multiplats don't use sixaxis, and even when they do like Mirror's edge, there is the button equivalent. In LBP, there is no button equivalent for moving your head around with sixaxis. In MGS4, no button equivalent to turn on and off the octocam with a shake in the mist of gunfiring and the joy of shaking your enemies to defeat. But my point is, there are features and experience on a PS3 that only the PS3 can offer and I want games to take advantage of that. I'm not saying the 360 doesn't have any of it's own unique feature such as Live but it's not the same as PS3. I mean it's great if every one could play it.

With games at $60, I expect quality, I want games to utilize the full potential on any given system whether it's on 360, PS3 or Wii.
I only support exclusive if they take advantage of the system.

lordgodalming5655d ago

"does Nomura really care? If he does, thats just odd in my mind."

Not that odd. Kojima (MGS series) seemed to favor the Playstation brand, and Itagaki (Ninja Gaiden) quite vocally hates the Playstation brand. Some devs have a favorite box just like fans.

kevnb5655d ago

good point. Square Enix has a certain strategy though, its all about making alot of money and keeping their good reputation at the same time.

UltimateIdiot9115655d ago

Gabe is a better example. He hates the PS3 with passion.

+ Show (3) more repliesLast reply 5655d ago
demoneyeslaharl5655d ago

I really don't mind SE going multi-platform anymore. I need more quality games though from them.

kevnb5655d ago

they are focusing on the ds more than anything.

ceedubya95655d ago

SE, hasn't really had that many quality games outside of the Final Fantasy series to begin with. Anything else has been hit or miss. The PS1 days were the glory days, imo.

demoneyeslaharl5655d ago

Heh... yeah.

My last RPGs came from NIS and ATLUS. My next RPGs are from Sega and ATLUS: Valkyria Chronicles and Persona 4.

I am hoping FF13 isn't just eye-candy and has a decent/solid story enough to keep me interested.

nycredude5655d ago (Edited 5655d ago )

Ever since the merger between the two company they have pretty much become the EA of the Jap rpg genre (although EA have somewhat redeemed themselves of late). There games just aren't of the quality they were from before. I hope The latest FF is good because I could use a RPG fix besides Fallout and Oblivion but it turns out to be meh then oh well, maybe White Knight Story will pick up the slack.

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290°

Why Xbox believes it must cut costs and close studios

Companies, particularly public companies like Microsoft, need to grow.

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eurogamer.net
gold_drake2d ago

i mean its pretty simple, they spent close to 30 billion in acquiring activision, they thought they'd make it bk no problem, and that didnt happen.

its just shit that because of MS's miscalculation alot of people lost their jobs.

Jingsing2d ago

This is exactly what many people said would happen including the CMA and FTC. Lies lies and more lies and they allowed a $69 billion buy out to happen.

gold_drake2d ago

oh yeh it was 70 billion. that was my bad haha even worse.

JackBNimble1d 14h ago

MS has educated financial advisers, they knew there was little chance to recoup the 70billion just to break even on the Activision deal let alone whatever other nonsense is going on in MS.
This whole thing was to corner the market for leverage.

thesoftware7302d ago (Edited 2d ago )

gold,

You can't be serious, right?

Do you think that MS thought they would make 80bill in a year & Half? They haven't even released titles under MS yet, lol.

But in fact, that A/B revenue is already paying off, look at the last earnings call. That $80 billion is long-term money, my guy, no sane person/company would think they would make that back in any short-term situation, it's a long-term investment.

Let's play silly then. If MS's reason for laying off staff and closing studios was due(which it really was not) to the A/B deal, tell me what Sony's reason was for past studio closures, the recent 900-person layoffs, closing Sony London, shutting down Dreams, and closing Japan Studio? Zipper? Psygnosis? cuts at all their internal studios.

Keep in mind, you are claiming MS's reason is because of the A/B deal; please explain Sony's reason.

Hofstaderman2d ago

You actually still defending them? Sheesh.....

gold_drake2d ago

this is not a sony vs MS debate. dont make it something it isnt.

and of course not, but im pretty sure they thought they'd make more money after the deal. they didnt, and closed off some studios.

its pretty insane to think there is any other reason for the closure of studios in this case.

romulus232d ago (Edited 2d ago )

(It really was) due to the Activision Blizzard deal and the loss of physical sales due to gamepass. You keep bringing up Sony in all your posts about this, stop deflecting and trying to change the topic, this is about MS and what they are doing.

BehindTheRows2d ago

Has nothing to do with Sony. Stay on topic.

notachance2d ago

once in a while you see someone too invested in their make-believe console war that everything happened has to be connected to said war…

a bit of banter between fans is normal, this crusade you’re doing now isn’t.

Chevalier2d ago

Wow idiotic. You bring up very old closures not that there haven't been recent ones from Playstations, but, seriously stop deflecting. This has NOTHING to do with Playstation.

Does Playstation got $3 trillion behind them and daddies wallet? No they don't so stop making a fool of yourself.

Xbox has never been profitable really and they just keep losing money so between their worst hardware sales, terrible 3rd party sales and now terrible 1st party sales.

Gamepass numbers that are no longer being announced shows their numbers after 3 years of missed targets has flatlined. Plus their recent gains up to 34 million were ONLY because they folded Gold members in too. Absolutely take your idiotic rhetoric out of here. Keep on topic without deflecting.

S2Killinit2d ago

Ayayayay with these xbox/MS excuses.

Reaper22_2d ago

How dare you mention Sony! Everyone here knows when Sony closes a studio and lay off workers it was the right thing to do. Even when they bought Gaikai and fired almost everyone it was the right thing to do.

Gamers can be such hypocrites sometimes.

andy852d ago

Is it? That's revenue not profit. Completely different.

fr0sty1d 19h ago

The earnings call only showcased how dire the situation is... Even with ABK and Bethesda, they still couldn't make enough to keep investors happy, gamepass subs are stagnant, and hardware sales are tanking.

+ Show (7) more repliesLast reply 1d 19h ago
thesoftware7302d ago (Edited 2d ago )

Drake,

"this is not a sony vs MS debate. dont make it something it isnt."

You are correct that it's not an MS Vs Sony Topic, but when exaggeration and imagination mix from a one-sided social group, similar examples are needed to ground radical thoughts; in this instance, the example was that shutting down 3,4,5, even 6 studios during a restructure/ buyout/acquisition is not some anomaly(it can suck) that has to be dissected or spell doom and gloom.

"But I'm pretty sure they thought they'd make more money after the deal. They didn't, and they closed off some studios."

But they did make more money, a lot, actually; the last earnings call showed a huge growth in profit, almost all due to A/B revenue.

"its pretty insane to think there is any other reason for the closure of studios in this case."

The fact that they did make money, kinda throws this out the window, and besides, you don't wake up and say, hey let's close a studio, you look at the output, you look at the dev as a whole, the long term and short term, you weigh it against all other studios and goals, you keep key members, ect..then you close if they are the weakest links...which by MS analysis they were.

Again, I will make a small Sony comparison, just so some of you can understand and see past the bias; Insomniac, ND, and Bungie have made some of the best games ever created, yet Sony saw fit to cut jobs in every of these studios, even tho Insomniac & ND are the biggest producers of PS games, leagues ahead better than Tango and Arkane, yet, they saw cuts, mind you, while being the TOP produces of PS first party. They were told to cut costs, and more jobs may be on the line, and Bungie is being threatened by a hostile Sony takeover. Put that in perspective, as I know that layoffs and dev closures are different, but if the best of the best is getting cut off, it is less than surprising, that lesser studios are closing.

@Cheva,
My response fits well with your comments as well. You even went on to prove that the dev closures are not just due to A/B acquisition. Then you point out Sony has less money than MS, inferring that MS should keep devs open that they see as lesser earners, while Sony having less money makes it okay to close them. lol...it doesn't work that way.

gold_drake2d ago

im not reading all of that. u have ur opinion, i have mine.

thats rly it.

but this aint sony vs ms.

ApocalypseShadow2d ago

You're trying to compare a 100 billion company to a company that has 3 TRILLION worth. SIE has to live or die on their own. And in turn, PlayStation has helped the main company again and again. Sony has to balance out what is working and not working in the company.

While Xbox has Daddy Warbucks footing the bill to keep the platform afloat. They have been bleeding money from Nvidia hardware in the OG Xbox, the RROD fiasco, the attempted 2013 DRM nonsense and the lies about being the most powerful console in the world and the losses of paying out millions to prop up a service hoping it catches on with enough subscribers to justify its existence.

They're not comparable if Xbox isn't allowed to live or die by its actions. It's subsidized. Revenue isn't profit. And if they were profiting on their own, they wouldn't be closing developers. If they were profiting, they wouldn't need Daddy Warbucks spending 80 to 100 billion buying up 3rd party publishers to sustain a loss leading platform.

They stopped announcing game sales, stopped announcing hardware sales, stopped announcing game pass subscribers, they are putting games on their competitors platforms but you're telling us that they are doing great even after killing jobs and closing developers at Xbox.

Stop drinking the Kool aid. You're drunk.

Chevalier1d 23h ago

Again at which point did Playstation have a $3 trillion company shift the market with a giant purchase?

"But they did make more money, a lot, actually; the last earnings call showed a huge growth in profit, almost all due to A/B revenue."

Lol. No they didn't. Increased revenue was ONLY due to adding Activision Blizzard revenue in. Growth was only 1 percent. It's idiots like you that have no idea what they're talking about is why Xbox isn't better than it is. You guys just make excuses continually.

If Xbox got so much profit then why did they stop announcing hardware numbers? Why did they stop announcing Gamepass numbers? Oh right because they're NOT profitable. Their sales in every category has dropped off the face of the planet. It's why Spencer will be closing more studios and canceling upcoming projects too.

The Wood1d 15h ago

How can they be profitable when they're not selling enough hardware, software or subs. You need take a seat on this one my friend unless you can prove you angles

jwillj2k41d 14h ago

Sony didnt shut down the studios you mentioned after they made last of us or ratchet and clank or destiny. Cutting jobs is not equal to closing studios. Sony cuts are a candle in the sun of Microsoft’s closures.

+ Show (2) more repliesLast reply 1d 14h ago
WelkinCole2d ago

I am pretty sure MS knew this would happen and this was part of their plan. I mean if anyone with half a brain can see this happening I am pretty sure a multi billion company like MS knew this would happen

The whole strategy in buying Beth and Acti/Blizzard is for

1. Buy established games they can have under xbox because they have done a horrible job in building their portfolio internally for the past 15 years

2. Following from 1, try and boost xbox competitivenss against a dominat PS which MS after 3 tries still can't crack

3. Follolwing from 2, try and weaken Playstation dominance by taking out these massive multiplats from the PS

4. Following from 3, try and profit off from the PS domiance with selected games they will still have on the PS to make money like COD

5. Obviously get the IP's by buying them instead of creating them which again as I mentioned in number 1 they have been woeful in doing

None of these had anyting to do with keeping all the devs they accuried. MS has always been very shitty to Devs under them. Look at what happned to Bungie for example.

I believe MS in court truely mean it when they said they had to do something because PS was just too dominant. This was their last roll of the dice.

And from the looks of things. It has not panned out as MS had hoped. PS5 is still as dominant as ever and xbox is still behind. Worse still their MP's they got is not irreplaceable as they thought. Starfield? lol!. There have not been any major shift in momentum in this console war in their favor so now its time to start cutting their loses and it starts with the most expensive cost for any company. People.

Michiel19892d ago

for a comparison, sony laid of a bigger % of it's staff this year than ms, it's what companies sadly do nowadays. If you think with GP and Bethesda + acti aquisition they were looking for quick cash, you couldn't be more wrong. It hasn't even been a year, "they thought they'd make it bk no problem, and that didnt happen." shows you have 0 understanding of how a business operates.

thesoftware7301d 12h ago

@ Michiel1989

Exactly this!

I'm reading these comments, and it's mesmerizing how off-base most of them are.

I posted a few comments above, and their rebuttals have nothing to do with the points that I presented; when they start doing that, I just ignore them because, at that point, they're debating all over the place.

Profchaos1d 18h ago

30 more like 70 to 80 plus 7 for Bethesda

Tzuno1d 14h ago

meanwhile everything turned woke an inevitably went downward, i'd say it serves them well if they promote such kind of approach, mwuahahahahahhh!

+ Show (4) more repliesLast reply 1d 12h ago
anast2d ago

They are going to use AI for a large portion of the game development process. Upper management need bonuses and the shareholders need more money. So, people will lose their jobs.

Skuletor2d ago

Maybe they were already using AI to make business decisions, which would explain why they closed Hi-Fi Rush's studio, then said they need more games like Hi-Fi Rush not long after that announcement.

Crows902d ago (Edited 2d ago )

They shouldn't have bought any studios. Some is okay...but they went on a shopping spree...stupid

Einhander19722d ago

The better question is why did Microsoft buy publishers for a service they were subsidizing they knew couldn't support.

And why are so many websites trying to make people feel sorry for Microsoft instead of truly criticizing the fact they are closing studios and killing jobs that would have been fine if Microsoft themselves hadn't gotten involved.

Quit feeling sorry for Microsoft and start feeling sorry for the industry and the all the gamers who are actually losing out.

THIS IS MICROSOFTS FAULT.

RNTody2d ago

The first thing that happens after any major acquisition or merger is a consolidation of the whole new portfolio, which includes cutting any excess, bloat or portfolios that don't fit the larger MO of the big boy. So far, it's been par for the course with Microsoft and that's why gamers have been so against this acquisition. Tango Gameworks is the beginning. You think Microsoft wants to pay to keep small timers like Ninja Theory in business?

There is absolutely zero evidence to suggest that Microsoft will improve any of these studios, but plenty to suggest that they will get rid of what they don't need and hold onto the IP. The real agenda of the acquisition was always to acquire The Elder Scrolls, Diablo, Fallout, Call of Duty, Candy Crush etc. that will create millions in passive revenue stream for Microsoft regardless of where the games release. Microsoft simply wants their cut.

Because of Games Pass Microsoft has no interest in investing in new IP which is risky and requires creative talent they can neither nurture nor manage. Game Pass has also not grown in the way Microsoft expected it to, even post acquisitions. Therefore the logical thing to do, without serious money makers to release, is to cut as much cost as possible.

Show all comments (47)
70°

A Matter Of Trust: What The Game Industry Should Do To Win Gamers Back

Skewed and Reviewed have written an Opinion Piece covering issues in the gaming industry, how current issues were issues years ago, and what can be done to help restore consumer trust.

anast5d ago

Nothing. It's up to the gamers to stop consuming content from companies that they don't agree with.

Garethvk4d ago

How do you know if you agree with it or not unless you play it? Which without conventions forces gamers to rely on trailers. Perhaps Demos should be made more frequently. But companies need to do better as well.

anast4d ago

Wait until release. Watch Gameplay. Exercise patience.

Garethvk4d ago

But is that not what they have now? Tons of gameplay or are you talking about watching actual gamers play it versus the trailers and streams? The big issue is that some companies pay streamers and influencers and they create content but for me; that is hardly a fair, unbiased, and factual look at a game.

1nsomniac4d ago

Get rid of the suits in the industry and job done!!

Garethvk4d ago

They usually are attached to the money sadly. It would be nice to have gamers in charge but you have so much money invested that business people are needed. Hence the issue; you need people who know business but are also gamers who know have an eye to the community. It sounds simple in theory that if you give gamers quality games that they want to play; money will be made. But that is not always so.

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From The Last of Us to Baldur's Gate 3: The success of the Game Music Festival

Marie Dealessandri speaks to Borislav Slavov and Gustavo Santaolalla about “the new golden age of games music”.

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